NameObjectCollectionBase.BaseClear Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Removes all entries from the NameObjectCollectionBase instance.
protected:
void BaseClear();
protected void BaseClear ();
member this.BaseClear : unit -> unit
Protected Sub BaseClear ()
Exceptions
The collection is read-only.
Examples
The following code example uses BaseClear to remove all elements from a NameObjectCollectionBase.
#using <system.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
public ref class MyCollection: public NameObjectCollectionBase
{
private:
DictionaryEntry _de;
public:
property DictionaryEntry Item [ int ]
{
// Gets a key-and-value pair (DictionaryEntry) using an index.
DictionaryEntry get( int index )
{
_de.Key = this->BaseGetKey( index );
_de.Value = this->BaseGet( index );
return (_de);
}
}
// Adds elements from an IDictionary* into the new collection.
MyCollection( IDictionary^ d )
{
IEnumerator^ myEnum = d->GetEnumerator();
while ( myEnum->MoveNext() )
{
DictionaryEntry^ de = safe_cast<DictionaryEntry^>(myEnum->Current);
this->BaseAdd( safe_cast<String^>(de->Key), de->Value );
}
}
// Clears all the elements in the collection.
void Clear()
{
this->BaseClear();
}
};
static void PrintKeysAndValues( MyCollection^ myCol )
{
for ( int i = 0; i < myCol->Count; i++ )
{
Console::WriteLine( "[{0}] : {1}, {2}", i, myCol->Item[ i ].Key, myCol->Item[ i ].Value );
}
}
int main()
{
// Creates and initializes a new MyCollection instance.
IDictionary^ d = gcnew ListDictionary;
d->Add( "red", "apple" );
d->Add( "yellow", "banana" );
d->Add( "green", "pear" );
MyCollection^ myCol = gcnew MyCollection( d );
Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
PrintKeysAndValues( myCol );
// Removes all elements from the collection.
myCol->Clear();
Console::WriteLine( "After clearing the collection (Count = {0}):", myCol->Count );
PrintKeysAndValues( myCol );
}
/*
This code produces the following output.
Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After clearing the collection (Count = 0):
*/
using System;
using System.Collections;
using System.Collections.Specialized;
public class MyCollection : NameObjectCollectionBase {
private DictionaryEntry _de = new DictionaryEntry();
// Gets a key-and-value pair (DictionaryEntry) using an index.
public DictionaryEntry this[ int index ] {
get {
_de.Key = this.BaseGetKey( index );
_de.Value = this.BaseGet( index );
return( _de );
}
}
// Adds elements from an IDictionary into the new collection.
public MyCollection( IDictionary d ) {
foreach ( DictionaryEntry de in d ) {
this.BaseAdd( (String) de.Key, de.Value );
}
}
// Clears all the elements in the collection.
public void Clear() {
this.BaseClear();
}
}
public class SamplesNameObjectCollectionBase {
public static void Main() {
// Creates and initializes a new MyCollection instance.
IDictionary d = new ListDictionary();
d.Add( "red", "apple" );
d.Add( "yellow", "banana" );
d.Add( "green", "pear" );
MyCollection myCol = new MyCollection( d );
Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count );
PrintKeysAndValues( myCol );
// Removes all elements from the collection.
myCol.Clear();
Console.WriteLine( "After clearing the collection (Count = {0}):", myCol.Count );
PrintKeysAndValues( myCol );
}
public static void PrintKeysAndValues( MyCollection myCol ) {
for ( int i = 0; i < myCol.Count; i++ ) {
Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
}
}
}
/*
This code produces the following output.
Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After clearing the collection (Count = 0):
*/
Imports System.Collections
Imports System.Collections.Specialized
Public Class MyCollection
Inherits NameObjectCollectionBase
Private _de As New DictionaryEntry()
' Gets a key-and-value pair (DictionaryEntry) using an index.
Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
Get
_de.Key = Me.BaseGetKey(index)
_de.Value = Me.BaseGet(index)
Return _de
End Get
End Property
' Adds elements from an IDictionary into the new collection.
Public Sub New(d As IDictionary)
Dim de As DictionaryEntry
For Each de In d
Me.BaseAdd(CType(de.Key, [String]), de.Value)
Next de
End Sub
' Clears all the elements in the collection.
Public Sub Clear()
Me.BaseClear()
End Sub
End Class
Public Class SamplesNameObjectCollectionBase
Public Shared Sub Main()
' Creates and initializes a new MyCollection instance.
Dim d = New ListDictionary()
d.Add("red", "apple")
d.Add("yellow", "banana")
d.Add("green", "pear")
Dim myCol As New MyCollection(d)
Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count)
PrintKeysAndValues(myCol)
' Removes all elements from the collection.
myCol.Clear()
Console.WriteLine("After clearing the collection (Count = {0}):", myCol.Count)
PrintKeysAndValues(myCol)
End Sub
Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
Dim i As Integer
For i = 0 To myCol.Count - 1
Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
Next i
End Sub
End Class
'This code produces the following output.
'
'Initial state of the collection (Count = 3):
'[0] : red, apple
'[1] : yellow, banana
'[2] : green, pear
'After clearing the collection (Count = 0):
Remarks
Count is set to zero, and references to other objects from elements of the collection are also released.
This method is an O(1) operation.
Applies to
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