SizeF Constructors
Definition
Important
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Overloads
SizeF(PointF) |
Initializes a new instance of the SizeF structure from the specified PointF structure. |
SizeF(SizeF) |
Initializes a new instance of the SizeF structure from the specified existing SizeF structure. |
SizeF(Vector2) |
Initializes a new instance of the SizeF struct from the specified Vector2. |
SizeF(Single, Single) |
Initializes a new instance of the SizeF structure from the specified dimensions. |
SizeF(PointF)
SizeF(SizeF)
SizeF(Vector2)
- Source:
- SizeF.cs
- Source:
- SizeF.cs
- Source:
- SizeF.cs
public:
SizeF(System::Numerics::Vector2 vector);
public SizeF (System.Numerics.Vector2 vector);
new System.Drawing.SizeF : System.Numerics.Vector2 -> System.Drawing.SizeF
Public Sub New (vector As Vector2)
Parameters
- vector
- Vector2
The source vector.
Applies to
SizeF(Single, Single)
- Source:
- SizeF.cs
- Source:
- SizeF.cs
- Source:
- SizeF.cs
Initializes a new instance of the SizeF structure from the specified dimensions.
public:
SizeF(float width, float height);
public SizeF (float width, float height);
new System.Drawing.SizeF : single * single -> System.Drawing.SizeF
Public Sub New (width As Single, height As Single)
Parameters
Examples
The following code example adds a shadow to a ListBox by using the following members:
This example is designed to be used with a Windows Form. To run this example, paste this code into a form and call the AddShadow
method when handling the form's Paint event. Verify that the form contains a ListBox named listBox1
.
private:
void AddShadow( PaintEventArgs^ e )
{
// Create two SizeF objects.
SizeF shadowSize = listBox1->Size;
SizeF addSize = SizeF(10.5F,20.8F);
// Add them together and save the result in shadowSize.
shadowSize = shadowSize + addSize;
// Get the location of the ListBox and convert it to a PointF.
PointF shadowLocation = listBox1->Location;
// Add two points to get a new location.
shadowLocation = shadowLocation + System::Drawing::Size( 5, 5 );
// Create a rectangleF.
RectangleF rectFToFill = RectangleF(shadowLocation,shadowSize);
// Create a custom brush using a semi-transparent color, and
// then fill in the rectangle.
Color customColor = Color::FromArgb( 50, Color::Gray );
SolidBrush^ shadowBrush = gcnew SolidBrush( customColor );
array<RectangleF>^ temp0 = {rectFToFill};
e->Graphics->FillRectangles( shadowBrush, temp0 );
// Dispose of the brush.
delete shadowBrush;
}
private void AddShadow(PaintEventArgs e)
{
// Create two SizeF objects.
SizeF shadowSize = listBox1.Size;
SizeF addSize = new SizeF(10.5F, 20.8F);
// Add them together and save the result in shadowSize.
shadowSize = shadowSize + addSize;
// Get the location of the ListBox and convert it to a PointF.
PointF shadowLocation = listBox1.Location;
// Add two points to get a new location.
shadowLocation = shadowLocation + new Size(5, 5);
// Create a rectangleF.
RectangleF rectFToFill =
new RectangleF(shadowLocation, shadowSize);
// Create a custom brush using a semi-transparent color, and
// then fill in the rectangle.
Color customColor = Color.FromArgb(50, Color.Gray);
SolidBrush shadowBrush = new SolidBrush(customColor);
e.Graphics.FillRectangles(shadowBrush, new RectangleF[]{rectFToFill});
// Dispose of the brush.
shadowBrush.Dispose();
}
Private Sub AddShadow(ByVal e As PaintEventArgs)
' Create two SizeF objects.
Dim shadowSize As SizeF = Size.op_Implicit(listBox1.Size)
Dim addSize As New SizeF(10.5F, 20.8F)
' Add them together and save the result in shadowSize.
shadowSize = SizeF.op_Addition(shadowSize, addSize)
' Get the location of the ListBox and convert it to a PointF.
Dim shadowLocation As PointF = Point.op_Implicit(listBox1.Location)
' Add a Size to the Point to get a new location.
shadowLocation = PointF.op_Addition(shadowLocation, New Size(5, 5))
' Create a rectangleF.
Dim rectFToFill As New RectangleF(shadowLocation, shadowSize)
' Create a custom brush using a semi-transparent color, and
' then fill in the rectangle.
Dim customColor As Color = Color.FromArgb(50, Color.Gray)
Dim shadowBrush As SolidBrush = New SolidBrush(customColor)
e.Graphics.FillRectangles(shadowBrush, _
New RectangleF() {rectFToFill})
' Dispose of the brush.
shadowBrush.Dispose()
End Sub