UdpAnySourceMulticastClient.BeginSendToGroup Method
Definition
Important
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Caution
This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.
Begins the operation of sending a packet to a joined multicast group and invokes the specified callback when a packet has been sent to the group.
public:
IAsyncResult ^ BeginSendToGroup(cli::array <System::Byte> ^ buffer, int offset, int count, AsyncCallback ^ callback, System::Object ^ state);
[System.Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)]
public IAsyncResult BeginSendToGroup (byte[] buffer, int offset, int count, AsyncCallback callback, object state);
[<System.Obsolete("This API supports the .NET Framework infrastructure and is not intended to be used directly from your code.", true)>]
member this.BeginSendToGroup : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
Public Function BeginSendToGroup (buffer As Byte(), offset As Integer, count As Integer, callback As AsyncCallback, state As Object) As IAsyncResult
Parameters
- buffer
- Byte[]
The buffer that contains the data to send.
- offset
- Int32
The offset, in bytes, from the beginning of the buffer
to read the data to be sent.
- count
- Int32
The number of bytes to send from the buffer
.
- callback
- AsyncCallback
The callback method to invoke when the operation completes.
- state
- Object
Optional state information to pass to the callback
method for this operation.
Returns
An IAsyncResult that references this operation.
- Attributes
Exceptions
buffer
is a null reference (Nothing in Visual Basic).
offset
is less than 0
-or-
offset
is greater than the length of the buffer
.
-or-
count
is less than 0
-or-
offset
plus the count is greater than the length of the buffer
.
The multicast group has not yet been joined.
The UdpAnySourceMulticastClient has been disposed.
An error occurred when attempting to access the socket.
Remarks
The BeginSendToGroup method begins an operation of sending a UDP packet to the joined multicast group.
The client must have completed a join to the multicast group.
The method specified in the callback
parameter is invoked when a packet has received.
It is possible to have a socket failure if a receive operation fails synchronously, although this is uncommon with UDP. If a socket failure occurs, a SocketException is thrown. The error received is specified as a member of the SocketError enumeration.