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Effect.ImplicitInput Property

Definition

Gets a Brush that, when it is used as an input for an Effect, causes the bitmap of the UIElement that the Effect is applied to be that input.

public:
 static property System::Windows::Media::Brush ^ ImplicitInput { System::Windows::Media::Brush ^ get(); };
public static System.Windows.Media.Brush ImplicitInput { get; }
[System.ComponentModel.Browsable(false)]
public static System.Windows.Media.Brush ImplicitInput { get; }
static member ImplicitInput : System.Windows.Media.Brush
[<System.ComponentModel.Browsable(false)>]
static member ImplicitInput : System.Windows.Media.Brush
Public Shared ReadOnly Property ImplicitInput As Brush

Property Value

The Brush that acts as the input.

Attributes

Remarks

Use the ImplicitInput property as the value to a Brush-valued input to a ShaderEffect.

The ImplicitInput property represents the shader input that comes from the rendering of the UIElement that the Effect is applied to.

Note

The behavior is undefined when ImplicitInput is used as a Brush in other WPF classes.

Applies to

See also