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VisualTarget Class

Definition

Provides functionality for connecting one visual tree to another visual tree across thread boundaries.

public ref class VisualTarget : System::Windows::Media::CompositionTarget
public class VisualTarget : System.Windows.Media.CompositionTarget
type VisualTarget = class
    inherit CompositionTarget
Public Class VisualTarget
Inherits CompositionTarget
Inheritance

Constructors

VisualTarget(HostVisual)

Constructor that creates a new VisualTarget.

Properties

Dispatcher

Gets the Dispatcher this DispatcherObject is associated with.

(Inherited from DispatcherObject)
RootVisual

Gets or sets the root visual of the CompositionTarget.

(Inherited from CompositionTarget)
TransformFromDevice

Returns a matrix that can be used to transform coordinates from the rendering destination device to the VisualTarget.

TransformToDevice

Returns a matrix that can be used to transform coordinates from the VisualTarget to the rendering destination device.

Methods

CheckAccess()

Determines whether the calling thread has access to this DispatcherObject.

(Inherited from DispatcherObject)
Dispose()

Cleans up the state associated with the HwndTarget.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)
VerifyAccess()

Enforces that the calling thread has access to this DispatcherObject.

(Inherited from DispatcherObject)

Applies to