GLES20.GlUniform4iv Method

Definition

Overloads

GlUniform4iv(Int32, Int32, Int32[], Int32)
GlUniform4iv(Int32, Int32, IntBuffer)

GlUniform4iv(Int32, Int32, Int32[], Int32)

[Android.Runtime.Register("glUniform4iv", "(II[II)V", "")]
public static void GlUniform4iv (int location, int count, int[]? v, int offset);
[<Android.Runtime.Register("glUniform4iv", "(II[II)V", "")>]
static member GlUniform4iv : int * int * int[] * int -> unit

Parameters

location
Int32
count
Int32
v
Int32[]
offset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlUniform4iv(Int32, Int32, IntBuffer)

[Android.Runtime.Register("glUniform4iv", "(IILjava/nio/IntBuffer;)V", "")]
public static void GlUniform4iv (int location, int count, Java.Nio.IntBuffer? v);
[<Android.Runtime.Register("glUniform4iv", "(IILjava/nio/IntBuffer;)V", "")>]
static member GlUniform4iv : int * int * Java.Nio.IntBuffer -> unit

Parameters

location
Int32
count
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to