GLES30.GlVertexAttribI4uiv Method

Definition

Overloads

GlVertexAttribI4uiv(Int32, IntBuffer)
GlVertexAttribI4uiv(Int32, Int32[], Int32)

GlVertexAttribI4uiv(Int32, IntBuffer)

[Android.Runtime.Register("glVertexAttribI4uiv", "(ILjava/nio/IntBuffer;)V", "")]
public static void GlVertexAttribI4uiv (int index, Java.Nio.IntBuffer? v);
[<Android.Runtime.Register("glVertexAttribI4uiv", "(ILjava/nio/IntBuffer;)V", "")>]
static member GlVertexAttribI4uiv : int * Java.Nio.IntBuffer -> unit

Parameters

index
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

GlVertexAttribI4uiv(Int32, Int32[], Int32)

[Android.Runtime.Register("glVertexAttribI4uiv", "(I[II)V", "")]
public static void GlVertexAttribI4uiv (int index, int[]? v, int offset);
[<Android.Runtime.Register("glVertexAttribI4uiv", "(I[II)V", "")>]
static member GlVertexAttribI4uiv : int * int[] * int -> unit

Parameters

index
Int32
v
Int32[]
offset
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to