Script.ForEach 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
ForEach(Int32, Allocation, Allocation, FieldPacker)
仅供生成的反射代码使用。
[Android.Runtime.Register("forEach", "(ILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;)V", "GetForEach_ILandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Handler")]
protected virtual void ForEach (int slot, Android.Renderscripts.Allocation? ain, Android.Renderscripts.Allocation? aout, Android.Renderscripts.FieldPacker? v);
[<Android.Runtime.Register("forEach", "(ILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;)V", "GetForEach_ILandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Handler")>]
abstract member ForEach : int * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker -> unit
override this.ForEach : int * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker -> unit
参数
- slot
- Int32
- ain
- Allocation
- aout
- Allocation
- 属性
注解
仅供生成的反射代码使用。
本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。
适用于
ForEach(Int32, Allocation[], Allocation, FieldPacker)
仅供生成的反射代码使用。
[Android.Runtime.Register("forEach", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;)V", "GetForEach_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Handler", ApiSince=23)]
protected virtual void ForEach (int slot, Android.Renderscripts.Allocation[]? ains, Android.Renderscripts.Allocation? aout, Android.Renderscripts.FieldPacker? v);
[<Android.Runtime.Register("forEach", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;)V", "GetForEach_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Handler", ApiSince=23)>]
abstract member ForEach : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker -> unit
override this.ForEach : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker -> unit
参数
- slot
- Int32
- ains
- Allocation[]
- aout
- Allocation
- 属性
注解
仅供生成的反射代码使用。
本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。
适用于
ForEach(Int32, Allocation, Allocation, FieldPacker, Script+LaunchOptions)
仅供生成的反射代码使用。
[Android.Runtime.Register("forEach", "(ILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;Landroid/renderscript/Script$LaunchOptions;)V", "GetForEach_ILandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Landroid_renderscript_Script_LaunchOptions_Handler")]
protected virtual void ForEach (int slot, Android.Renderscripts.Allocation? ain, Android.Renderscripts.Allocation? aout, Android.Renderscripts.FieldPacker? v, Android.Renderscripts.Script.LaunchOptions? sc);
[<Android.Runtime.Register("forEach", "(ILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;Landroid/renderscript/Script$LaunchOptions;)V", "GetForEach_ILandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Landroid_renderscript_Script_LaunchOptions_Handler")>]
abstract member ForEach : int * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker * Android.Renderscripts.Script.LaunchOptions -> unit
override this.ForEach : int * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker * Android.Renderscripts.Script.LaunchOptions -> unit
参数
- slot
- Int32
- ain
- Allocation
- aout
- Allocation
- 属性
注解
本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。
适用于
ForEach(Int32, Allocation[], Allocation, FieldPacker, Script+LaunchOptions)
仅供生成的反射代码使用。
[Android.Runtime.Register("forEach", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;Landroid/renderscript/Script$LaunchOptions;)V", "GetForEach_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=23)]
protected virtual void ForEach (int slot, Android.Renderscripts.Allocation[]? ains, Android.Renderscripts.Allocation? aout, Android.Renderscripts.FieldPacker? v, Android.Renderscripts.Script.LaunchOptions? sc);
[<Android.Runtime.Register("forEach", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/FieldPacker;Landroid/renderscript/Script$LaunchOptions;)V", "GetForEach_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_FieldPacker_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=23)>]
abstract member ForEach : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker * Android.Renderscripts.Script.LaunchOptions -> unit
override this.ForEach : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.FieldPacker * Android.Renderscripts.Script.LaunchOptions -> unit
参数
- slot
- Int32
- ains
- Allocation[]
- aout
- Allocation
- 属性
注解
本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。