AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically 方法

定义

重载

ObserveAudioRendererWasFlushedAutomatically(EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

常量的强类型通知 AudioRendererWasFlushedAutomaticallyNotification

ObserveAudioRendererWasFlushedAutomatically(NSObject, EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

常量的强类型通知 AudioRendererWasFlushedAutomaticallyNotification

ObserveAudioRendererWasFlushedAutomatically(EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

public static Foundation.NSObject ObserveAudioRendererWasFlushedAutomatically (EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> handler);
static member ObserveAudioRendererWasFlushedAutomatically : EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> -> Foundation.NSObject

参数

handler
EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>

发布通知时调用的方法。

返回

令牌对象,可用于停止接收通知,方法是释放通知或将其传递给 RemoveObservers(IEnumerable<NSObject>)

注解

以下示例演示开发人员如何在代码中使用此方法:

//
// Lambda style
//

// listening
notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((sender, args) => {
    /* Access strongly typed args */
    Console.WriteLine ("Notification: {0}", args.Notification);

    Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
});

// To stop listening:
notification.Dispose ();

//
//Method style
//
NSObject notification;
void Callback (object sender, AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs args)
{
    // Access strongly typed args
    Console.WriteLine ("Notification: {0}", args.Notification);

    Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
}

void Setup ()
{
    notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (Callback);
}

void Teardown ()
{
    notification.Dispose ();
}

适用于

ObserveAudioRendererWasFlushedAutomatically(NSObject, EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)

public static Foundation.NSObject ObserveAudioRendererWasFlushedAutomatically (Foundation.NSObject objectToObserve, EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> handler);
static member ObserveAudioRendererWasFlushedAutomatically : Foundation.NSObject * EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> -> Foundation.NSObject

参数

objectToObserve
NSObject

返回

令牌对象,可用于停止接收通知,方法是释放通知或将其传递给 RemoveObservers(IEnumerable<NSObject>)

注解

此方法可用于订阅 AudioRendererWasFlushedAutomaticallyNotification 通知。

// Listen to all notifications posted for any object
var token = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((notification) => {
	Console.WriteLine ("Observed AudioRendererWasFlushedAutomaticallyNotification!");
};

// Listen to all notifications posted for a single object
var token = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (objectToObserve, (notification) => {
	Console.WriteLine ($"Observed AudioRendererWasFlushedAutomaticallyNotification for {nameof (objectToObserve)}!");
};

// Stop listening for notifications
token.Dispose ();

适用于