MTLRenderCommandEncoder_Extensions.ExecuteCommands 方法
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
重载
ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, IMTLBuffer, nuint) | |
ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, NSRange) |
ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, IMTLBuffer, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void ExecuteCommands (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLIndirectCommandBuffer indirectCommandbuffer, Metal.IMTLBuffer indirectRangeBuffer, nuint indirectBufferOffset);
static member ExecuteCommands : Metal.IMTLRenderCommandEncoder * Metal.IMTLIndirectCommandBuffer * Metal.IMTLBuffer * nuint -> unit
参数
- indirectCommandbuffer
- IMTLIndirectCommandBuffer
- indirectRangeBuffer
- IMTLBuffer
- indirectBufferOffset
- System.System.UIntPtr System.unativeint
- 属性
适用于
ExecuteCommands(IMTLRenderCommandEncoder, IMTLIndirectCommandBuffer, NSRange)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void ExecuteCommands (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLIndirectCommandBuffer indirectCommandBuffer, Foundation.NSRange executionRange);
static member ExecuteCommands : Metal.IMTLRenderCommandEncoder * Metal.IMTLIndirectCommandBuffer * Foundation.NSRange -> unit
参数
- indirectCommandBuffer
- IMTLIndirectCommandBuffer
- executionRange
- NSRange
- 属性