AlignmentManager.GetAlignmentPose(AnchorId, Pose) 方法

定义

public bool GetAlignmentPose (Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, out UnityEngine.Pose lockedPose);
abstract member GetAlignmentPose : Microsoft.MixedReality.WorldLocking.Core.AnchorId * Pose -> bool
override this.GetAlignmentPose : Microsoft.MixedReality.WorldLocking.Core.AnchorId * Pose -> bool
Public Function GetAlignmentPose (anchorId As AnchorId, ByRef lockedPose As Pose) As Boolean

参数

anchorId
AnchorId
lockedPose
UnityEngine.Pose

返回

实现

适用于