Orienter.ComputeRotation(IOrientable, IOrientable) 方法
重要
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计算在固定空间中正确对齐 a 和 b 的旋转。
protected virtual Microsoft.MixedReality.WorldLocking.Core.Orienter.WeightedRotation ComputeRotation (Microsoft.MixedReality.WorldLocking.Core.IOrientable a, Microsoft.MixedReality.WorldLocking.Core.IOrientable b);
abstract member ComputeRotation : Microsoft.MixedReality.WorldLocking.Core.IOrientable * Microsoft.MixedReality.WorldLocking.Core.IOrientable -> Microsoft.MixedReality.WorldLocking.Core.Orienter.WeightedRotation
override this.ComputeRotation : Microsoft.MixedReality.WorldLocking.Core.IOrientable * Microsoft.MixedReality.WorldLocking.Core.IOrientable -> Microsoft.MixedReality.WorldLocking.Core.Orienter.WeightedRotation
Protected Overridable Function ComputeRotation (a As IOrientable, b As IOrientable) As Orienter.WeightedRotation