SafeWaitHandle 类
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
表示 wait 句柄的包装类。
public ref class SafeWaitHandle sealed : System::Runtime::InteropServices::SafeHandle
public ref class SafeWaitHandle sealed : Microsoft::Win32::SafeHandles::SafeHandleZeroOrMinusOneIsInvalid
[System.Security.SecurityCritical]
public sealed class SafeWaitHandle : System.Runtime.InteropServices.SafeHandle
public sealed class SafeWaitHandle : Microsoft.Win32.SafeHandles.SafeHandleZeroOrMinusOneIsInvalid
[System.Security.SecurityCritical]
public sealed class SafeWaitHandle : Microsoft.Win32.SafeHandles.SafeHandleZeroOrMinusOneIsInvalid
[<System.Security.SecurityCritical>]
type SafeWaitHandle = class
inherit SafeHandle
type SafeWaitHandle = class
inherit SafeHandleZeroOrMinusOneIsInvalid
[<System.Security.SecurityCritical>]
type SafeWaitHandle = class
inherit SafeHandleZeroOrMinusOneIsInvalid
Public NotInheritable Class SafeWaitHandle
Inherits SafeHandle
Public NotInheritable Class SafeWaitHandle
Inherits SafeHandleZeroOrMinusOneIsInvalid
- 继承
- 继承
- 属性
示例
下面的代码示例演示如何使用互操作通过 类和非托管CreateMutex
函数创建互斥SafeWaitHandle体。
using System;
using Microsoft.Win32.SafeHandles;
using System.Runtime.InteropServices;
class SafeHandlesExample
{
static void Main()
{
UnmanagedMutex uMutex = new UnmanagedMutex("YourCompanyName_SafeHandlesExample_MUTEX");
try
{
uMutex.Create();
Console.WriteLine("Mutex created. Press Enter to release it.");
Console.ReadLine();
}
catch (Exception e)
{
Console.WriteLine(e);
}
finally
{
uMutex.Release();
Console.WriteLine("Mutex Released.");
}
Console.ReadLine();
}
}
class UnmanagedMutex
{
// Use interop to call the CreateMutex function.
// For more information about CreateMutex,
// see the unmanaged MSDN reference library.
[DllImport("kernel32.dll", CharSet=CharSet.Unicode)]
static extern SafeWaitHandle CreateMutex(IntPtr lpMutexAttributes, bool bInitialOwner,
string lpName);
// Use interop to call the ReleaseMutex function.
// For more information about ReleaseMutex,
// see the unmanaged MSDN reference library.
[DllImport("kernel32.dll")]
public static extern bool ReleaseMutex(SafeWaitHandle hMutex);
private SafeWaitHandle handleValue = null;
private IntPtr mutexAttrValue = IntPtr.Zero;
private string nameValue = null;
public UnmanagedMutex(string Name)
{
nameValue = Name;
}
public void Create()
{
if (nameValue == null && nameValue.Length == 0)
{
throw new ArgumentNullException("nameValue");
}
handleValue = CreateMutex(mutexAttrValue,
true, nameValue);
// If the handle is invalid,
// get the last Win32 error
// and throw a Win32Exception.
if (handleValue.IsInvalid)
{
Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error());
}
}
public SafeWaitHandle Handle
{
get
{
// If the handle is valid,
// return it.
if (!handleValue.IsInvalid)
{
return handleValue;
}
else
{
return null;
}
}
}
public string Name
{
get
{
return nameValue;
}
}
public void Release()
{
ReleaseMutex(handleValue);
}
}
Imports Microsoft.Win32.SafeHandles
Imports System.Runtime.InteropServices
Class SafeHandlesExample
Shared Sub Main()
Dim uMutex As New UnmanagedMutex("YourCompanyName_SafeHandlesExample_MUTEX")
Try
uMutex.Create()
Console.WriteLine("Mutex created. Press Enter to release it.")
Console.ReadLine()
Catch e As Exception
Console.WriteLine(e)
Finally
uMutex.Release()
Console.WriteLine("Mutex Released.")
End Try
Console.ReadLine()
End Sub
End Class
Class UnmanagedMutex
' Use interop to call the CreateMutex function.
' For more information about CreateMutex,
' see the unmanaged MSDN reference library.
<DllImport("kernel32.dll", CharSet:=CharSet.Unicode)> _
Shared Function CreateMutex(ByVal lpMutexAttributes As IntPtr, ByVal bInitialOwner As Boolean, ByVal lpName As String) As SafeWaitHandle
End Function
' Use interop to call the ReleaseMutex function.
' For more information about ReleaseMutex,
' see the unmanaged MSDN reference library.
<DllImport("kernel32.dll")> _
Public Shared Function ReleaseMutex(ByVal hMutex As SafeWaitHandle) As Boolean
End Function
Private handleValue As SafeWaitHandle = Nothing
Private mutexAttrValue As IntPtr = IntPtr.Zero
Private nameValue As String = Nothing
Public Sub New(ByVal Name As String)
nameValue = Name
End Sub
Public Sub Create()
If nameValue Is Nothing AndAlso nameValue.Length = 0 Then
Throw New ArgumentNullException("nameValue")
End If
handleValue = CreateMutex(mutexAttrValue, True, nameValue)
' If the handle is invalid,
' get the last Win32 error
' and throw a Win32Exception.
If handleValue.IsInvalid Then
Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error())
End If
End Sub
Public ReadOnly Property Handle() As SafeWaitHandle
Get
' If the handle is valid,
' return it.
If Not handleValue.IsInvalid Then
Return handleValue
Else
Return Nothing
End If
End Get
End Property
Public ReadOnly Property Name() As String
Get
Return nameValue
End Get
End Property
Public Sub Release()
ReleaseMutex(handleValue)
End Sub
End Class
注解
SafeWaitHandle类由 System.Threading.WaitHandle 类使用。 它是 Win32 互斥以及自动和手动重置事件的包装器。
重要
此类型实现 IDisposable 接口。 在使用完类型后,您应直接或间接释放类型。 若要直接释放类型,请在 try
/catch
块中调用其 Dispose 方法。 若要间接释放类型,请使用 using
(在 C# 中)或 Using
(在 Visual Basic 中)等语言构造。 有关详细信息,请参阅 IDisposable 接口主题中的“使用实现 IDisposable 的对象”一节。
构造函数
SafeWaitHandle() |
创建一个 SafeWaitHandle。 |
SafeWaitHandle(IntPtr, Boolean) |
初始化 SafeWaitHandle 类的新实例。 |
字段
handle |
指定要包装的句柄。 (继承自 SafeHandle) |
属性
IsClosed |
获取一个值,该值指示句柄是否已关闭。 (继承自 SafeHandle) |
IsInvalid |
获取一个值,该值指示句柄是否无效。 |
IsInvalid |
获取一个值,该值指示句柄是否无效。 (继承自 SafeHandleZeroOrMinusOneIsInvalid) |
方法
Close() |
标记句柄,以便释放资源。 (继承自 SafeHandle) |
DangerousAddRef(Boolean) |
手动递增 SafeHandle 实例中的引用计数器。 (继承自 SafeHandle) |
DangerousGetHandle() |
返回 handle 字段的值。 (继承自 SafeHandle) |
DangerousRelease() |
手动递减 SafeHandle 实例中的引用计数器。 (继承自 SafeHandle) |
Dispose() |
释放 SafeHandle 类使用的所有资源。 (继承自 SafeHandle) |
Dispose(Boolean) |
释放 SafeHandle 类所使用的非托管资源,指定是否执行常规释放操作。 (继承自 SafeHandle) |
Equals(Object) |
确定指定对象是否等于当前对象。 (继承自 Object) |
GetHashCode() |
作为默认哈希函数。 (继承自 Object) |
GetType() |
获取当前实例的 Type。 (继承自 Object) |
MemberwiseClone() |
创建当前 Object 的浅表副本。 (继承自 Object) |
ReleaseHandle() |
在派生类中重写时,执行释放句柄所需的代码。 (继承自 SafeHandle) |
SetHandle(IntPtr) |
将句柄设置为预先存在的指定句柄。 (继承自 SafeHandle) |
SetHandleAsInvalid() |
将句柄标记为不再使用。 (继承自 SafeHandle) |
ToString() |
返回表示当前对象的字符串。 (继承自 Object) |