Matrix4d.CreateRotationX 方法

定义

重载

CreateRotationX(Double, Matrix4d)
CreateRotationX(Double)

CreateRotationX(Double, Matrix4d)

public static void CreateRotationX (double angle, out OpenTK.Matrix4d result);
static member CreateRotationX : double *  -> unit

参数

angle
Double
result
Matrix4d

适用于

CreateRotationX(Double)

public static OpenTK.Matrix4d CreateRotationX (double angle);
static member CreateRotationX : double -> OpenTK.Matrix4d

参数

angle
Double

返回

适用于