BackgroundWorker 类

定义

在单独的线程上执行操作。

public ref class BackgroundWorker : IDisposable
public ref class BackgroundWorker : System::ComponentModel::Component
public class BackgroundWorker : IDisposable
public class BackgroundWorker : System.ComponentModel.Component
type BackgroundWorker = class
    interface IDisposable
type BackgroundWorker = class
    inherit Component
Public Class BackgroundWorker
Implements IDisposable
Public Class BackgroundWorker
Inherits Component
继承
BackgroundWorker
继承
实现

示例

下面的代码示例演示了 类的基础知识 BackgroundWorker ,这些基本知识用于异步执行耗时的操作。 下图显示了输出的示例。

BackgroundWorker 简单示例

若要尝试此代码,请创建Windows 窗体应用程序。 添加名为 LabelresultLabel控件,并添加两Button个名为 和 cancelAsyncButtonstartAsyncButton控件。 为两个按钮创建 Click 事件处理程序。 在“工具箱”的“ 组件 ”选项卡中,添加名为 BackgroundWorkerbackgroundWorker1组件。 为 BackgroundWorker创建 DoWorkProgressChangedRunWorkerCompleted 事件处理程序。 在窗体的代码中,将现有代码替换为以下代码。

using System;
using System.ComponentModel;
using System.Windows.Forms;

namespace BackgroundWorkerSimple
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            backgroundWorker1.WorkerReportsProgress = true;
            backgroundWorker1.WorkerSupportsCancellation = true;
        }

        private void startAsyncButton_Click(object sender, EventArgs e)
        {
            if (backgroundWorker1.IsBusy != true)
            {
                // Start the asynchronous operation.
                backgroundWorker1.RunWorkerAsync();
            }
        }

        private void cancelAsyncButton_Click(object sender, EventArgs e)
        {
            if (backgroundWorker1.WorkerSupportsCancellation == true)
            {
                // Cancel the asynchronous operation.
                backgroundWorker1.CancelAsync();
            }
        }

        // This event handler is where the time-consuming work is done.
        private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker worker = sender as BackgroundWorker;

            for (int i = 1; i <= 10; i++)
            {
                if (worker.CancellationPending == true)
                {
                    e.Cancel = true;
                    break;
                }
                else
                {
                    // Perform a time consuming operation and report progress.
                    System.Threading.Thread.Sleep(500);
                    worker.ReportProgress(i * 10);
                }
            }
        }

        // This event handler updates the progress.
        private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
        {
            resultLabel.Text = (e.ProgressPercentage.ToString() + "%");
        }

        // This event handler deals with the results of the background operation.
        private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            if (e.Cancelled == true)
            {
                resultLabel.Text = "Canceled!";
            }
            else if (e.Error != null)
            {
                resultLabel.Text = "Error: " + e.Error.Message;
            }
            else
            {
                resultLabel.Text = "Done!";
            }
        }
    }
}
Imports System.ComponentModel

Public Class Form1

    Public Sub New()
        InitializeComponent()
        backgroundWorker1.WorkerReportsProgress = True
        backgroundWorker1.WorkerSupportsCancellation = True
    End Sub

    Private Sub startAsyncButton_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) Handles startAsyncButton.Click
        If backgroundWorker1.IsBusy <> True Then
            ' Start the asynchronous operation.
            backgroundWorker1.RunWorkerAsync()
        End If
    End Sub

    Private Sub cancelAsyncButton_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) Handles cancelAsyncButton.Click
        If backgroundWorker1.WorkerSupportsCancellation = True Then
            ' Cancel the asynchronous operation.
            backgroundWorker1.CancelAsync()
        End If
    End Sub

    ' This event handler is where the time-consuming work is done.
    Private Sub backgroundWorker1_DoWork(ByVal sender As System.Object, _
    ByVal e As DoWorkEventArgs) Handles backgroundWorker1.DoWork
        Dim worker As BackgroundWorker = CType(sender, BackgroundWorker)
        Dim i As Integer

        For i = 1 To 10
            If (worker.CancellationPending = True) Then
                e.Cancel = True
                Exit For
            Else
                ' Perform a time consuming operation and report progress.
                System.Threading.Thread.Sleep(500)
                worker.ReportProgress(i * 10)
            End If
        Next
    End Sub

    ' This event handler updates the progress.
    Private Sub backgroundWorker1_ProgressChanged(ByVal sender As System.Object, _
    ByVal e As ProgressChangedEventArgs) Handles backgroundWorker1.ProgressChanged
        resultLabel.Text = (e.ProgressPercentage.ToString() + "%")
    End Sub

    ' This event handler deals with the results of the background operation.
    Private Sub backgroundWorker1_RunWorkerCompleted(ByVal sender As System.Object, _
    ByVal e As RunWorkerCompletedEventArgs) Handles backgroundWorker1.RunWorkerCompleted
        If e.Cancelled = True Then
            resultLabel.Text = "Canceled!"
        ElseIf e.Error IsNot Nothing Then
            resultLabel.Text = "Error: " & e.Error.Message
        Else
            resultLabel.Text = "Done!"
        End If
    End Sub
End Class

下面的代码示例演示如何使用 BackgroundWorker 类异步执行耗时的操作。 下图显示了输出的示例。

BackgroundWorker Fibonacci 示例

该操作计算所选的斐波纳契数,在计算过程中报告进度更新,并允许取消挂起的计算。

#using <System.Drawing.dll>
#using <System.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Collections;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Threading;
using namespace System::Windows::Forms;

public ref class FibonacciForm: public System::Windows::Forms::Form
{
private:

   int numberToCompute;
   int highestPercentageReached;

   System::Windows::Forms::NumericUpDown^ numericUpDown1;
   System::Windows::Forms::Button^ startAsyncButton;
   System::Windows::Forms::Button^ cancelAsyncButton;
   System::Windows::Forms::ProgressBar^ progressBar1;
   System::Windows::Forms::Label ^ resultLabel;
   System::ComponentModel::BackgroundWorker^ backgroundWorker1;

public:
   FibonacciForm()
   {
      InitializeComponent();
      numberToCompute = highestPercentageReached = 0;
      InitializeBackgoundWorker();
   }


private:

   // Set up the BackgroundWorker object by 
   // attaching event handlers. 
   void InitializeBackgoundWorker()
   {
      backgroundWorker1->DoWork += gcnew DoWorkEventHandler( this, &FibonacciForm::backgroundWorker1_DoWork );
      backgroundWorker1->RunWorkerCompleted += gcnew RunWorkerCompletedEventHandler( this, &FibonacciForm::backgroundWorker1_RunWorkerCompleted );
      backgroundWorker1->ProgressChanged += gcnew ProgressChangedEventHandler( this, &FibonacciForm::backgroundWorker1_ProgressChanged );
   }

   void startAsyncButton_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      
      // Reset the text in the result label.
      resultLabel->Text = String::Empty;

      // Disable the UpDown control until 
      // the asynchronous operation is done.
      this->numericUpDown1->Enabled = false;

      // Disable the Start button until 
      // the asynchronous operation is done.
      this->startAsyncButton->Enabled = false;

      // Enable the Cancel button while 
      // the asynchronous operation runs.
      this->cancelAsyncButton->Enabled = true;

      // Get the value from the UpDown control.
      numberToCompute = (int)numericUpDown1->Value;

      // Reset the variable for percentage tracking.
      highestPercentageReached = 0;

      // Start the asynchronous operation.
      backgroundWorker1->RunWorkerAsync( numberToCompute );
   }

   void cancelAsyncButton_Click( System::Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {  
      // Cancel the asynchronous operation.
      this->backgroundWorker1->CancelAsync();
      
      // Disable the Cancel button.
      cancelAsyncButton->Enabled = false;
   }

   // This event handler is where the actual,
   // potentially time-consuming work is done.
   void backgroundWorker1_DoWork( Object^ sender, DoWorkEventArgs^ e )
   {
      // Get the BackgroundWorker that raised this event.
      BackgroundWorker^ worker = dynamic_cast<BackgroundWorker^>(sender);

      // Assign the result of the computation
      // to the Result property of the DoWorkEventArgs
      // object. This is will be available to the 
      // RunWorkerCompleted eventhandler.
      e->Result = ComputeFibonacci( safe_cast<Int32>(e->Argument), worker, e );
   }

   // This event handler deals with the results of the
   // background operation.
   void backgroundWorker1_RunWorkerCompleted( Object^ /*sender*/, RunWorkerCompletedEventArgs^ e )
   {
      // First, handle the case where an exception was thrown.
      if ( e->Error != nullptr )
      {
         MessageBox::Show( e->Error->Message );
      }
      else
      if ( e->Cancelled )
      {
         // Next, handle the case where the user cancelled 
         // the operation.
         // Note that due to a race condition in 
         // the DoWork event handler, the Cancelled
         // flag may not have been set, even though
         // CancelAsync was called.
         resultLabel->Text = "Cancelled";
      }
      else
      {
         // Finally, handle the case where the operation 
         // succeeded.
         resultLabel->Text = e->Result->ToString();
      }

      // Enable the UpDown control.
      this->numericUpDown1->Enabled = true;

      // Enable the Start button.
      startAsyncButton->Enabled = true;

      // Disable the Cancel button.
      cancelAsyncButton->Enabled = false;
   }

   // This event handler updates the progress bar.
   void backgroundWorker1_ProgressChanged( Object^ /*sender*/, ProgressChangedEventArgs^ e )
   {
      this->progressBar1->Value = e->ProgressPercentage;
   }

   // This is the method that does the actual work. For this
   // example, it computes a Fibonacci number and
   // reports progress as it does its work.
   long ComputeFibonacci( int n, BackgroundWorker^ worker, DoWorkEventArgs ^ e )
   {
      // The parameter n must be >= 0 and <= 91.
      // Fib(n), with n > 91, overflows a long.
      if ( (n < 0) || (n > 91) )
      {
         throw gcnew ArgumentException( "value must be >= 0 and <= 91","n" );
      }

      long result = 0;
      
      // Abort the operation if the user has cancelled.
      // Note that a call to CancelAsync may have set 
      // CancellationPending to true just after the
      // last invocation of this method exits, so this 
      // code will not have the opportunity to set the 
      // DoWorkEventArgs.Cancel flag to true. This means
      // that RunWorkerCompletedEventArgs.Cancelled will
      // not be set to true in your RunWorkerCompleted
      // event handler. This is a race condition.
      if ( worker->CancellationPending )
      {
         e->Cancel = true;
      }
      else
      {
         if ( n < 2 )
         {
            result = 1;
         }
         else
         {
            result = ComputeFibonacci( n - 1, worker, e ) + ComputeFibonacci( n - 2, worker, e );
         }

         // Report progress as a percentage of the total task.
         int percentComplete = (int)((float)n / (float)numberToCompute * 100);
         if ( percentComplete > highestPercentageReached )
         {
            highestPercentageReached = percentComplete;
            worker->ReportProgress( percentComplete );
         }
      }

      return result;
   }

   void InitializeComponent()
   {
      this->numericUpDown1 = gcnew System::Windows::Forms::NumericUpDown;
      this->startAsyncButton = gcnew System::Windows::Forms::Button;
      this->cancelAsyncButton = gcnew System::Windows::Forms::Button;
      this->resultLabel = gcnew System::Windows::Forms::Label;
      this->progressBar1 = gcnew System::Windows::Forms::ProgressBar;
      this->backgroundWorker1 = gcnew System::ComponentModel::BackgroundWorker;
      (dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->numericUpDown1))->BeginInit();
      this->SuspendLayout();
      
      // 
      // numericUpDown1
      // 
      this->numericUpDown1->Location = System::Drawing::Point( 16, 16 );
      array<Int32>^temp0 = {91,0,0,0};
      this->numericUpDown1->Maximum = System::Decimal( temp0 );
      array<Int32>^temp1 = {1,0,0,0};
      this->numericUpDown1->Minimum = System::Decimal( temp1 );
      this->numericUpDown1->Name = "numericUpDown1";
      this->numericUpDown1->Size = System::Drawing::Size( 80, 20 );
      this->numericUpDown1->TabIndex = 0;
      array<Int32>^temp2 = {1,0,0,0};
      this->numericUpDown1->Value = System::Decimal( temp2 );

      // 
      // startAsyncButton
      // 
      this->startAsyncButton->Location = System::Drawing::Point( 16, 72 );
      this->startAsyncButton->Name = "startAsyncButton";
      this->startAsyncButton->Size = System::Drawing::Size( 120, 23 );
      this->startAsyncButton->TabIndex = 1;
      this->startAsyncButton->Text = "Start Async";
      this->startAsyncButton->Click += gcnew System::EventHandler( this, &FibonacciForm::startAsyncButton_Click );

      // 
      // cancelAsyncButton
      // 
      this->cancelAsyncButton->Enabled = false;
      this->cancelAsyncButton->Location = System::Drawing::Point( 153, 72 );
      this->cancelAsyncButton->Name = "cancelAsyncButton";
      this->cancelAsyncButton->Size = System::Drawing::Size( 119, 23 );
      this->cancelAsyncButton->TabIndex = 2;
      this->cancelAsyncButton->Text = "Cancel Async";
      this->cancelAsyncButton->Click += gcnew System::EventHandler( this, &FibonacciForm::cancelAsyncButton_Click );

      // 
      // resultLabel
      // 
      this->resultLabel->BorderStyle = System::Windows::Forms::BorderStyle::Fixed3D;
      this->resultLabel->Location = System::Drawing::Point( 112, 16 );
      this->resultLabel->Name = "resultLabel";
      this->resultLabel->Size = System::Drawing::Size( 160, 23 );
      this->resultLabel->TabIndex = 3;
      this->resultLabel->Text = "(no result)";
      this->resultLabel->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;

      // 
      // progressBar1
      // 
      this->progressBar1->Location = System::Drawing::Point( 18, 48 );
      this->progressBar1->Name = "progressBar1";
      this->progressBar1->Size = System::Drawing::Size( 256, 8 );
      this->progressBar1->Step = 2;
      this->progressBar1->TabIndex = 4;

      // 
      // backgroundWorker1
      // 
      this->backgroundWorker1->WorkerReportsProgress = true;
      this->backgroundWorker1->WorkerSupportsCancellation = true;

      // 
      // FibonacciForm
      // 
      this->ClientSize = System::Drawing::Size( 292, 118 );
      this->Controls->Add( this->progressBar1 );
      this->Controls->Add( this->resultLabel );
      this->Controls->Add( this->cancelAsyncButton );
      this->Controls->Add( this->startAsyncButton );
      this->Controls->Add( this->numericUpDown1 );
      this->Name = "FibonacciForm";
      this->Text = "Fibonacci Calculator";
      (dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->numericUpDown1))->EndInit();
      this->ResumeLayout( false );
   }
};

[STAThread]
int main()
{
   Application::Run( gcnew FibonacciForm );
}
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Threading;
using System.Windows.Forms;

namespace BackgroundWorkerExample
{	
    public class FibonacciForm : System.Windows.Forms.Form
    {	
        private int numberToCompute = 0;
        private int highestPercentageReached = 0;

        private System.Windows.Forms.NumericUpDown numericUpDown1;
        private System.Windows.Forms.Button startAsyncButton;
        private System.Windows.Forms.Button cancelAsyncButton;
        private System.Windows.Forms.ProgressBar progressBar1;
        private System.Windows.Forms.Label resultLabel;
        private System.ComponentModel.BackgroundWorker backgroundWorker1;

        public FibonacciForm()
        {	
            InitializeComponent();

            InitializeBackgroundWorker();
        }

        // Set up the BackgroundWorker object by 
        // attaching event handlers. 
        private void InitializeBackgroundWorker()
        {
            backgroundWorker1.DoWork += 
                new DoWorkEventHandler(backgroundWorker1_DoWork);
            backgroundWorker1.RunWorkerCompleted += 
                new RunWorkerCompletedEventHandler(
            backgroundWorker1_RunWorkerCompleted);
            backgroundWorker1.ProgressChanged += 
                new ProgressChangedEventHandler(
            backgroundWorker1_ProgressChanged);
        }
    
        private void startAsyncButton_Click(System.Object sender, 
            System.EventArgs e)
        {
            // Reset the text in the result label.
            resultLabel.Text = String.Empty;

            // Disable the UpDown control until 
            // the asynchronous operation is done.
            this.numericUpDown1.Enabled = false;

            // Disable the Start button until 
            // the asynchronous operation is done.
            this.startAsyncButton.Enabled = false;

            // Enable the Cancel button while 
            // the asynchronous operation runs.
            this.cancelAsyncButton.Enabled = true;

            // Get the value from the UpDown control.
            numberToCompute = (int)numericUpDown1.Value;

            // Reset the variable for percentage tracking.
            highestPercentageReached = 0;

            // Start the asynchronous operation.
            backgroundWorker1.RunWorkerAsync(numberToCompute);
        }

        private void cancelAsyncButton_Click(System.Object sender, 
            System.EventArgs e)
        {   
            // Cancel the asynchronous operation.
            this.backgroundWorker1.CancelAsync();

            // Disable the Cancel button.
            cancelAsyncButton.Enabled = false;
        }

        // This event handler is where the actual,
        // potentially time-consuming work is done.
        private void backgroundWorker1_DoWork(object sender, 
            DoWorkEventArgs e)
        {   
            // Get the BackgroundWorker that raised this event.
            BackgroundWorker worker = sender as BackgroundWorker;

            // Assign the result of the computation
            // to the Result property of the DoWorkEventArgs
            // object. This is will be available to the 
            // RunWorkerCompleted eventhandler.
            e.Result = ComputeFibonacci((int)e.Argument, worker, e);
        }

        // This event handler deals with the results of the
        // background operation.
        private void backgroundWorker1_RunWorkerCompleted(
            object sender, RunWorkerCompletedEventArgs e)
        {
            // First, handle the case where an exception was thrown.
            if (e.Error != null)
            {
                MessageBox.Show(e.Error.Message);
            }
            else if (e.Cancelled)
            {
                // Next, handle the case where the user canceled 
                // the operation.
                // Note that due to a race condition in 
                // the DoWork event handler, the Cancelled
                // flag may not have been set, even though
                // CancelAsync was called.
                resultLabel.Text = "Canceled";
            }
            else
            {
                // Finally, handle the case where the operation 
                // succeeded.
                resultLabel.Text = e.Result.ToString();
            }

            // Enable the UpDown control.
            this.numericUpDown1.Enabled = true;

            // Enable the Start button.
            startAsyncButton.Enabled = true;

            // Disable the Cancel button.
            cancelAsyncButton.Enabled = false;
        }

        // This event handler updates the progress bar.
        private void backgroundWorker1_ProgressChanged(object sender,
            ProgressChangedEventArgs e)
        {
            this.progressBar1.Value = e.ProgressPercentage;
        }

        // This is the method that does the actual work. For this
        // example, it computes a Fibonacci number and
        // reports progress as it does its work.
        long ComputeFibonacci(int n, BackgroundWorker worker, DoWorkEventArgs e)
        {
            // The parameter n must be >= 0 and <= 91.
            // Fib(n), with n > 91, overflows a long.
            if ((n < 0) || (n > 91))
            {
                throw new ArgumentException(
                    "value must be >= 0 and <= 91", "n");
            }

            long result = 0;

            // Abort the operation if the user has canceled.
            // Note that a call to CancelAsync may have set 
            // CancellationPending to true just after the
            // last invocation of this method exits, so this 
            // code will not have the opportunity to set the 
            // DoWorkEventArgs.Cancel flag to true. This means
            // that RunWorkerCompletedEventArgs.Cancelled will
            // not be set to true in your RunWorkerCompleted
            // event handler. This is a race condition.

            if (worker.CancellationPending)
            {   
                e.Cancel = true;
            }
            else
            {   
                if (n < 2)
                {   
                    result = 1;
                }
                else
                {   
                    result = ComputeFibonacci(n - 1, worker, e) + 
                             ComputeFibonacci(n - 2, worker, e);
                }

                // Report progress as a percentage of the total task.
                int percentComplete = 
                    (int)((float)n / (float)numberToCompute * 100);
                if (percentComplete > highestPercentageReached)
                {
                    highestPercentageReached = percentComplete;
                    worker.ReportProgress(percentComplete);
                }
            }

            return result;
        }

        #region Windows Form Designer generated code
        
        private void InitializeComponent()
        {
            this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
            this.startAsyncButton = new System.Windows.Forms.Button();
            this.cancelAsyncButton = new System.Windows.Forms.Button();
            this.resultLabel = new System.Windows.Forms.Label();
            this.progressBar1 = new System.Windows.Forms.ProgressBar();
            this.backgroundWorker1 = new System.ComponentModel.BackgroundWorker();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
            this.SuspendLayout();
            // 
            // numericUpDown1
            // 
            this.numericUpDown1.Location = new System.Drawing.Point(16, 16);
            this.numericUpDown1.Maximum = new System.Decimal(new int[] {
            91,
            0,
            0,
            0});
            this.numericUpDown1.Minimum = new System.Decimal(new int[] {
            1,
            0,
            0,
            0});
            this.numericUpDown1.Name = "numericUpDown1";
            this.numericUpDown1.Size = new System.Drawing.Size(80, 20);
            this.numericUpDown1.TabIndex = 0;
            this.numericUpDown1.Value = new System.Decimal(new int[] {
            1,
            0,
            0,
            0});
            // 
            // startAsyncButton
            // 
            this.startAsyncButton.Location = new System.Drawing.Point(16, 72);
            this.startAsyncButton.Name = "startAsyncButton";
            this.startAsyncButton.Size = new System.Drawing.Size(120, 23);
            this.startAsyncButton.TabIndex = 1;
            this.startAsyncButton.Text = "Start Async";
            this.startAsyncButton.Click += new System.EventHandler(this.startAsyncButton_Click);
            // 
            // cancelAsyncButton
            // 
            this.cancelAsyncButton.Enabled = false;
            this.cancelAsyncButton.Location = new System.Drawing.Point(153, 72);
            this.cancelAsyncButton.Name = "cancelAsyncButton";
            this.cancelAsyncButton.Size = new System.Drawing.Size(119, 23);
            this.cancelAsyncButton.TabIndex = 2;
            this.cancelAsyncButton.Text = "Cancel Async";
            this.cancelAsyncButton.Click += new System.EventHandler(this.cancelAsyncButton_Click);
            // 
            // resultLabel
            // 
            this.resultLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
            this.resultLabel.Location = new System.Drawing.Point(112, 16);
            this.resultLabel.Name = "resultLabel";
            this.resultLabel.Size = new System.Drawing.Size(160, 23);
            this.resultLabel.TabIndex = 3;
            this.resultLabel.Text = "(no result)";
            this.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // progressBar1
            // 
            this.progressBar1.Location = new System.Drawing.Point(18, 48);
            this.progressBar1.Name = "progressBar1";
            this.progressBar1.Size = new System.Drawing.Size(256, 8);
            this.progressBar1.Step = 2;
            this.progressBar1.TabIndex = 4;
            // 
            // backgroundWorker1
            // 
            this.backgroundWorker1.WorkerReportsProgress = true;
            this.backgroundWorker1.WorkerSupportsCancellation = true;
            // 
            // FibonacciForm
            // 
            this.ClientSize = new System.Drawing.Size(292, 118);
            this.Controls.Add(this.progressBar1);
            this.Controls.Add(this.resultLabel);
            this.Controls.Add(this.cancelAsyncButton);
            this.Controls.Add(this.startAsyncButton);
            this.Controls.Add(this.numericUpDown1);
            this.Name = "FibonacciForm";
            this.Text = "Fibonacci Calculator";
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
            this.ResumeLayout(false);
        }
        #endregion

        [STAThread]
        static void Main()
        {
            Application.Run(new FibonacciForm());
        }
    }
}
Imports System.Collections
Imports System.ComponentModel
Imports System.Drawing
Imports System.Threading
Imports System.Windows.Forms

Public Class FibonacciForm
    Inherits System.Windows.Forms.Form

    Private numberToCompute As Integer = 0
    Private highestPercentageReached As Integer = 0

    Private numericUpDown1 As System.Windows.Forms.NumericUpDown
    Private WithEvents startAsyncButton As System.Windows.Forms.Button
    Private WithEvents cancelAsyncButton As System.Windows.Forms.Button
    Private progressBar1 As System.Windows.Forms.ProgressBar
    Private resultLabel As System.Windows.Forms.Label
    Private WithEvents backgroundWorker1 As System.ComponentModel.BackgroundWorker


    Public Sub New()
        InitializeComponent()
    End Sub

    Private Sub startAsyncButton_Click(ByVal sender As System.Object, _
    ByVal e As System.EventArgs) _
    Handles startAsyncButton.Click

        ' Reset the text in the result label.
        resultLabel.Text = [String].Empty

        ' Disable the UpDown control until 
        ' the asynchronous operation is done.
        Me.numericUpDown1.Enabled = False

        ' Disable the Start button until 
        ' the asynchronous operation is done.
        Me.startAsyncButton.Enabled = False

        ' Enable the Cancel button while 
        ' the asynchronous operation runs.
        Me.cancelAsyncButton.Enabled = True

        ' Get the value from the UpDown control.
        numberToCompute = CInt(numericUpDown1.Value)

        ' Reset the variable for percentage tracking.
        highestPercentageReached = 0


        ' Start the asynchronous operation.
        backgroundWorker1.RunWorkerAsync(numberToCompute)
    End Sub 

    Private Sub cancelAsyncButton_Click( _
    ByVal sender As System.Object, _
    ByVal e As System.EventArgs) _
    Handles cancelAsyncButton.Click
        
        ' Cancel the asynchronous operation.
        Me.backgroundWorker1.CancelAsync()

        ' Disable the Cancel button.
        cancelAsyncButton.Enabled = False
        
    End Sub

    ' This event handler is where the actual work is done.
    Private Sub backgroundWorker1_DoWork( _
    ByVal sender As Object, _
    ByVal e As DoWorkEventArgs) _
    Handles backgroundWorker1.DoWork

        ' Get the BackgroundWorker object that raised this event.
        Dim worker As BackgroundWorker = _
            CType(sender, BackgroundWorker)

        ' Assign the result of the computation
        ' to the Result property of the DoWorkEventArgs
        ' object. This is will be available to the 
        ' RunWorkerCompleted eventhandler.
        e.Result = ComputeFibonacci(e.Argument, worker, e)
    End Sub

    ' This event handler deals with the results of the
    ' background operation.
    Private Sub backgroundWorker1_RunWorkerCompleted( _
    ByVal sender As Object, ByVal e As RunWorkerCompletedEventArgs) _
    Handles backgroundWorker1.RunWorkerCompleted

        ' First, handle the case where an exception was thrown.
        If (e.Error IsNot Nothing) Then
            MessageBox.Show(e.Error.Message)
        ElseIf e.Cancelled Then
            ' Next, handle the case where the user canceled the 
            ' operation.
            ' Note that due to a race condition in 
            ' the DoWork event handler, the Cancelled
            ' flag may not have been set, even though
            ' CancelAsync was called.
            resultLabel.Text = "Canceled"
        Else
            ' Finally, handle the case where the operation succeeded.
            resultLabel.Text = e.Result.ToString()
        End If

        ' Enable the UpDown control.
        Me.numericUpDown1.Enabled = True

        ' Enable the Start button.
        startAsyncButton.Enabled = True

        ' Disable the Cancel button.
        cancelAsyncButton.Enabled = False
    End Sub

    ' This event handler updates the progress bar.
    Private Sub backgroundWorker1_ProgressChanged( _
    ByVal sender As Object, ByVal e As ProgressChangedEventArgs) _
    Handles backgroundWorker1.ProgressChanged

        Me.progressBar1.Value = e.ProgressPercentage

    End Sub

    ' This is the method that does the actual work. For this
    ' example, it computes a Fibonacci number and
    ' reports progress as it does its work.
    Function ComputeFibonacci( _
        ByVal n As Integer, _
        ByVal worker As BackgroundWorker, _
        ByVal e As DoWorkEventArgs) As Long

        ' The parameter n must be >= 0 and <= 91.
        ' Fib(n), with n > 91, overflows a long.
        If n < 0 OrElse n > 91 Then
            Throw New ArgumentException( _
                "value must be >= 0 and <= 91", "n")
        End If

        Dim result As Long = 0

        ' Abort the operation if the user has canceled.
        ' Note that a call to CancelAsync may have set 
        ' CancellationPending to true just after the
        ' last invocation of this method exits, so this 
        ' code will not have the opportunity to set the 
        ' DoWorkEventArgs.Cancel flag to true. This means
        ' that RunWorkerCompletedEventArgs.Cancelled will
        ' not be set to true in your RunWorkerCompleted
        ' event handler. This is a race condition.
        If worker.CancellationPending Then
            e.Cancel = True
        Else
            If n < 2 Then
                result = 1
            Else
                result = ComputeFibonacci(n - 1, worker, e) + _
                         ComputeFibonacci(n - 2, worker, e)
            End If

            ' Report progress as a percentage of the total task.
            Dim percentComplete As Integer = _
                CSng(n) / CSng(numberToCompute) * 100
            If percentComplete > highestPercentageReached Then
                highestPercentageReached = percentComplete
                worker.ReportProgress(percentComplete)
            End If

        End If

        Return result

    End Function


    Private Sub InitializeComponent()
        Me.numericUpDown1 = New System.Windows.Forms.NumericUpDown
        Me.startAsyncButton = New System.Windows.Forms.Button
        Me.cancelAsyncButton = New System.Windows.Forms.Button
        Me.resultLabel = New System.Windows.Forms.Label
        Me.progressBar1 = New System.Windows.Forms.ProgressBar
        Me.backgroundWorker1 = New System.ComponentModel.BackgroundWorker
        CType(Me.numericUpDown1, System.ComponentModel.ISupportInitialize).BeginInit()
        Me.SuspendLayout()
        '
        'numericUpDown1
        '
        Me.numericUpDown1.Location = New System.Drawing.Point(16, 16)
        Me.numericUpDown1.Maximum = New Decimal(New Integer() {91, 0, 0, 0})
        Me.numericUpDown1.Minimum = New Decimal(New Integer() {1, 0, 0, 0})
        Me.numericUpDown1.Name = "numericUpDown1"
        Me.numericUpDown1.Size = New System.Drawing.Size(80, 20)
        Me.numericUpDown1.TabIndex = 0
        Me.numericUpDown1.Value = New Decimal(New Integer() {1, 0, 0, 0})
        '
        'startAsyncButton
        '
        Me.startAsyncButton.Location = New System.Drawing.Point(16, 72)
        Me.startAsyncButton.Name = "startAsyncButton"
        Me.startAsyncButton.Size = New System.Drawing.Size(120, 23)
        Me.startAsyncButton.TabIndex = 1
        Me.startAsyncButton.Text = "Start Async"
        '
        'cancelAsyncButton
        '
        Me.cancelAsyncButton.Enabled = False
        Me.cancelAsyncButton.Location = New System.Drawing.Point(153, 72)
        Me.cancelAsyncButton.Name = "cancelAsyncButton"
        Me.cancelAsyncButton.Size = New System.Drawing.Size(119, 23)
        Me.cancelAsyncButton.TabIndex = 2
        Me.cancelAsyncButton.Text = "Cancel Async"
        '
        'resultLabel
        '
        Me.resultLabel.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D
        Me.resultLabel.Location = New System.Drawing.Point(112, 16)
        Me.resultLabel.Name = "resultLabel"
        Me.resultLabel.Size = New System.Drawing.Size(160, 23)
        Me.resultLabel.TabIndex = 3
        Me.resultLabel.Text = "(no result)"
        Me.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter
        '
        'progressBar1
        '
        Me.progressBar1.Location = New System.Drawing.Point(18, 48)
        Me.progressBar1.Name = "progressBar1"
        Me.progressBar1.Size = New System.Drawing.Size(256, 8)
        Me.progressBar1.TabIndex = 4
        '
        'backgroundWorker1
        '
        Me.backgroundWorker1.WorkerReportsProgress = True
        Me.backgroundWorker1.WorkerSupportsCancellation = True
        '
        'FibonacciForm
        '
        Me.ClientSize = New System.Drawing.Size(292, 118)
        Me.Controls.Add(Me.progressBar1)
        Me.Controls.Add(Me.resultLabel)
        Me.Controls.Add(Me.cancelAsyncButton)
        Me.Controls.Add(Me.startAsyncButton)
        Me.Controls.Add(Me.numericUpDown1)
        Me.Name = "FibonacciForm"
        Me.Text = "Fibonacci Calculator"
        CType(Me.numericUpDown1, System.ComponentModel.ISupportInitialize).EndInit()
        Me.ResumeLayout(False)

    End Sub

    <STAThread()> _
    Shared Sub Main()
        Application.Run(New FibonacciForm)
    End Sub
End Class

注解

BackgroundWorker 允许你在单独的专用线程上运行操作。 耗时的操作(如下载和数据库事务)可能会导致用户界面 (UI) 似乎在运行时停止响应。 如果需要响应式 UI,并且遇到与此类操作相关的长时间延迟,则 BackgroundWorker 类可提供方便的解决方案。

若要在后台执行耗时的操作,请 BackgroundWorker 创建 并侦听报告操作进度的事件,并在操作完成时发出信号。 可以通过编程方式创建 ,BackgroundWorker也可以从“工具箱”的“组件”选项卡将其拖动到窗体上。 如果在BackgroundWorkerWindows 窗体设计器中创建 ,它将出现在组件栏中,其属性将显示在属性窗口中。

若要设置后台操作,请为 DoWork 事件添加事件处理程序。 在此事件处理程序中调用耗时的操作。 若要启动操作,请调用 RunWorkerAsync。 若要接收进度更新通知,请 ProgressChanged 处理 事件。 若要在操作完成时接收通知,请 RunWorkerCompleted 处理 事件。

注意

必须注意不要在事件处理程序中 DoWork 操作任何用户界面对象。 而是通过 ProgressChangedRunWorkerCompleted 事件与用户界面通信。

BackgroundWorker 事件不会跨 AppDomain 边界封送。 不要使用 BackgroundWorker 组件在多个 AppDomain中执行多线程操作。

如果后台操作需要 参数,请使用 参数调用 RunWorkerAsync 。 在事件处理程序中 DoWork ,可以从 属性中提取 参数 DoWorkEventArgs.Argument

有关 BackgroundWorker 的详细信息,请参阅如何:在后台运行操作

构造函数

BackgroundWorker()

初始化 BackgroundWorker 类的新实例。

属性

CancellationPending

获取一个值,指示应用程序是否已请求取消后台操作。

CanRaiseEvents

获取一个指示组件是否可以引发事件的值。

(继承自 Component)
Container

获取包含 IContainerComponent

(继承自 Component)
DesignMode

获取一个值,用以指示 Component 当前是否处于设计模式。

(继承自 Component)
Events

获取附加到此 Component 的事件处理程序的列表。

(继承自 Component)
IsBusy

获取一个值,指示 BackgroundWorker 是否正在运行异步操作。

Site

获取或设置 ComponentISite

(继承自 Component)
WorkerReportsProgress

获取或设置一个值,该值指示 BackgroundWorker 能否报告进度更新。

WorkerSupportsCancellation

获取或设置一个值,该值指示 BackgroundWorker 是否支持异步取消。

方法

CancelAsync()

请求取消挂起的后台操作。

CreateObjRef(Type)

创建一个对象,该对象包含生成用于与远程对象进行通信的代理所需的全部相关信息。

(继承自 MarshalByRefObject)
Dispose()

执行与释放或重置非托管资源关联的应用程序定义的任务。

Dispose()

释放由 Component 使用的所有资源。

(继承自 Component)
Dispose(Boolean)

此方法不执行任何操作。

Dispose(Boolean)

释放由 Component 占用的非托管资源,还可以另外再释放托管资源。

(继承自 Component)
Equals(Object)

确定指定对象是否等于当前对象。

(继承自 Object)
GetHashCode()

作为默认哈希函数。

(继承自 Object)
GetLifetimeService()
已过时。

检索控制此实例的生存期策略的当前生存期服务对象。

(继承自 MarshalByRefObject)
GetService(Type)

返回一个对象,该对象表示由 Component 或它的 Container 提供的服务。

(继承自 Component)
GetType()

获取当前实例的 Type

(继承自 Object)
InitializeLifetimeService()
已过时。

获取生存期服务对象来控制此实例的生存期策略。

(继承自 MarshalByRefObject)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
MemberwiseClone(Boolean)

创建当前 MarshalByRefObject 对象的浅表副本。

(继承自 MarshalByRefObject)
OnDoWork(DoWorkEventArgs)

引发 DoWork 事件。

OnProgressChanged(ProgressChangedEventArgs)

引发 ProgressChanged 事件。

OnRunWorkerCompleted(RunWorkerCompletedEventArgs)

引发 RunWorkerCompleted 事件。

ReportProgress(Int32)

引发 ProgressChanged 事件。

ReportProgress(Int32, Object)

引发 ProgressChanged 事件。

RunWorkerAsync()

开始执行后台操作。

RunWorkerAsync(Object)

开始执行后台操作。

ToString()

返回表示当前对象的字符串。

(继承自 Object)
ToString()

返回包含 Component 的名称的 String(如果有)。 不应重写此方法。

(继承自 Component)

事件

Disposed

在通过调用 Dispose() 方法释放组件时发生。

(继承自 Component)
DoWork

调用 RunWorkerAsync() 时发生。

ProgressChanged

调用 ReportProgress(Int32) 时发生。

RunWorkerCompleted

当后台操作已完成、被取消或引发异常时发生。

适用于

另请参阅