ObjectContext.DeleteObject(Object) 方法

定义

标记对象以备删除。

public:
 void DeleteObject(System::Object ^ entity);
public void DeleteObject (object entity);
member this.DeleteObject : obj -> unit
Public Sub DeleteObject (entity As Object)

参数

entity
Object

指定待删除实体的对象。 该对象可以为任何状态(Detached 除外)。

例外

entitynull

entity 不存在。

示例

此示例构造 EntityKey 具有特定 ProductID 的 ,使用 密钥从数据源中检索 Product 对象,删除产品,并将更改保存到数据库。

object deletedProduct;

// Define the key of the product to delete.
EntityKey productKey =
    new EntityKey("AdventureWorksEntities.Products",
        "ProductID", productId);

using (AdventureWorksEntities context = new AdventureWorksEntities())
{
    // Get the object to delete with the specified key.
    if (context.TryGetObjectByKey(productKey, out deletedProduct))
    {
        try
        {
            // Delete the object with the specified key
            // and save changes to delete the row from the data source.
            context.DeleteObject(deletedProduct);
            context.SaveChanges();
        }
        catch (OptimisticConcurrencyException ex)
        {
            throw new InvalidOperationException(string.Format(
                "The product with an ID of '{0}' could not be deleted.\n"
                + "Make sure that any related objects are already deleted.\n",
                productKey.EntityKeyValues[0].Value), ex);
        }
    }
    else
    {
        throw new InvalidOperationException(string.Format(
            "The product with an ID of '{0}' could not be found.\n"
            + "Make sure that Product exists.\n",
            productKey.EntityKeyValues[0].Value));
    }
}

此示例删除现有订单项,添加新项,并将更改保存到数据库。

// Specify the order to update.
int orderId = 43680;

using (AdventureWorksEntities context =
    new AdventureWorksEntities())
{
    try
    {
        var order = (from o in context.SalesOrderHeaders
                     where o.SalesOrderID == orderId
                     select o).First();

        // Change the status and ship date of an existing order.
        order.Status = 1;
        order.ShipDate = DateTime.Today;

        // You do not have to call the Load method to load the details for the order,
        // because  lazy loading is set to true
        // by the constructor of the AdventureWorksEntities object.
        // With  lazy loading set to true the related objects are loaded when
        // you access the navigation property. In this case SalesOrderDetails.

        // Delete the first item in the order.
        context.DeleteObject(order.SalesOrderDetails.First());

        // Create a new SalesOrderDetail object.
        // You can use the static CreateObjectName method (the Entity Framework
        // adds this method to the generated entity types) instead of the new operator:
        // SalesOrderDetail.CreateSalesOrderDetail(1, 0, 2, 750, 1, (decimal)2171.2942, 0, 0,
        //                                         Guid.NewGuid(), DateTime.Today));
        SalesOrderDetail detail = new SalesOrderDetail
        {
            SalesOrderID = 1,
            SalesOrderDetailID = 0,
            OrderQty = 2,
            ProductID = 750,
            SpecialOfferID = 1,
            UnitPrice = (decimal)2171.2942,
            UnitPriceDiscount = 0,
            LineTotal = 0,
            rowguid = Guid.NewGuid(),
            ModifiedDate = DateTime.Now
        };

        order.SalesOrderDetails.Add(detail);

        // Save changes in the object context to the database.
        int changes = context.SaveChanges();

        Console.WriteLine(changes.ToString() + " changes saved!");
        Console.WriteLine("Updated item for order: "
            + order.SalesOrderID.ToString());

        foreach (SalesOrderDetail item in order.SalesOrderDetails)
        {
            Console.WriteLine("Item ID: "
                + item.SalesOrderDetailID.ToString() + "  Product: "
                + item.ProductID.ToString() + "  Quantity: "
                + item.OrderQty.ToString());
        }
    }
    catch (UpdateException ex)
    {
        Console.WriteLine(ex.ToString());
    }
}

注解

ObjectStateManager 中标记对象以备删除。 当调用 SaveChanges 方法时,在数据源中删除该对象。

删除父对象也会删除约束关系中的所有子对象。 此结果与启用关系的关联上的 CascadeDelete 属性相同。

DeleteObject可以对已删除的对象调用 方法。

适用于

另请参阅