HttpClientChannel 类
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
为使用 HTTP 协议传输消息的远程调用实现客户端通道。
public ref class HttpClientChannel : System::Runtime::Remoting::Channels::BaseChannelWithProperties, System::Runtime::Remoting::Channels::IChannelSender
public ref class HttpClientChannel : System::Runtime::Remoting::Channels::BaseChannelWithProperties, System::Runtime::Remoting::Channels::IChannelSender, System::Runtime::Remoting::Channels::ISecurableChannel
public class HttpClientChannel : System.Runtime.Remoting.Channels.BaseChannelWithProperties, System.Runtime.Remoting.Channels.IChannelSender
public class HttpClientChannel : System.Runtime.Remoting.Channels.BaseChannelWithProperties, System.Runtime.Remoting.Channels.IChannelSender, System.Runtime.Remoting.Channels.ISecurableChannel
type HttpClientChannel = class
inherit BaseChannelWithProperties
interface IChannelSender
interface IChannel
type HttpClientChannel = class
inherit BaseChannelWithProperties
interface IChannelSender
interface IChannel
interface ISecurableChannel
Public Class HttpClientChannel
Inherits BaseChannelWithProperties
Implements IChannelSender
Public Class HttpClientChannel
Inherits BaseChannelWithProperties
Implements IChannelSender, ISecurableChannel
- 继承
- 实现
示例
下面的代码示例演示如何使用 a HttpClientChannel 设置远程处理服务器及其客户端。 该示例包含三个部分:
服务器
客户端
服务器和客户端使用的远程对象
下面的代码示例演示了一个服务器。
#using <System.dll>
#using <System.Runtime.Remoting.dll>
#using "common.dll"
using namespace System;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Channels::Http;
void main()
{
// Create the server channel.
HttpServerChannel^ serverChannel = gcnew HttpServerChannel( 9090 );
// Register the server channel.
ChannelServices::RegisterChannel( serverChannel );
// Expose an object for remote calls.
RemotingConfiguration::RegisterWellKnownServiceType( RemoteObject::typeid, L"RemoteObject.rem", WellKnownObjectMode::Singleton );
// Wait for the user prompt.
Console::WriteLine( L"Press ENTER to exit the server." );
Console::ReadLine();
Console::WriteLine( L"The server is exiting." );
}
using System;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Http;
public class Server
{
public static void Main(string[] args)
{
// Create the server channel.
HttpServerChannel serverChannel = new HttpServerChannel(9090);
// Register the server channel.
ChannelServices.RegisterChannel(serverChannel);
// Expose an object for remote calls.
RemotingConfiguration.RegisterWellKnownServiceType(
typeof(RemoteObject), "RemoteObject.rem",
WellKnownObjectMode.Singleton);
// Wait for the user prompt.
Console.WriteLine("Press ENTER to exit the server.");
Console.ReadLine();
Console.WriteLine("The server is exiting.");
}
}
下面的代码示例演示此服务器的客户端。
#using <System.dll>
#using <System.Runtime.Remoting.dll>
#using "common.dll"
using namespace System;
using namespace System::Runtime::Remoting;
using namespace System::Runtime::Remoting::Channels;
using namespace System::Runtime::Remoting::Channels::Http;
void main()
{
// Create the channel.
HttpClientChannel^ clientChannel = gcnew HttpClientChannel;
// Register the channel.
ChannelServices::RegisterChannel( clientChannel );
// Register as client for remote object.
WellKnownClientTypeEntry^ remoteType = gcnew WellKnownClientTypeEntry( RemoteObject::typeid,L"http://localhost:9090/RemoteObject.rem" );
RemotingConfiguration::RegisterWellKnownClientType( remoteType );
// Create a message sink.
String^ objectUri;
System::Runtime::Remoting::Messaging::IMessageSink^ messageSink = clientChannel->CreateMessageSink( L"http://localhost:9090/RemoteObject.rem", nullptr, objectUri );
Console::WriteLine( L"The URI of the message sink is {0}.", objectUri );
if ( messageSink != nullptr )
{
Console::WriteLine( L"The type of the message sink is {0}.", messageSink->GetType() );
}
// Display the channel's properties using Keys and Item.
for each(String^ key in clientChannel->Keys)
{
Console::WriteLine("clientChannel[{0}] = <{1}>", key, clientChannel[key]);
}
// Parse the channel's URI.
String^ objectUrl = L"http://localhost:9090/RemoteObject.rem";
String^ channelUri = clientChannel->Parse( objectUrl, objectUri );
Console::WriteLine( L"The object URL is {0}.", objectUrl );
Console::WriteLine( L"The object URI is {0}.", objectUri );
Console::WriteLine( L"The channel URI is {0}.", channelUri );
// Create an instance of the remote object.
RemoteObject^ service = gcnew RemoteObject;
// Invoke a method on the remote object.
Console::WriteLine( L"The client is invoking the remote object." );
Console::WriteLine( L"The remote object has been called {0} times.", service->GetCount() );
}
using System;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Http;
public class Client
{
public static void Main(string[] args)
{
// Create the channel.
HttpClientChannel clientChannel = new HttpClientChannel();
// Register the channel.
ChannelServices.RegisterChannel(clientChannel);
// Register as client for remote object.
WellKnownClientTypeEntry remoteType =
new WellKnownClientTypeEntry(typeof(RemoteObject),
"http://localhost:9090/RemoteObject.rem");
RemotingConfiguration.RegisterWellKnownClientType(remoteType);
// Create a message sink.
string objectUri;
System.Runtime.Remoting.Messaging.IMessageSink messageSink =
clientChannel.CreateMessageSink(
"http://localhost:9090/RemoteObject.rem",
null, out objectUri);
Console.WriteLine(
"The URI of the message sink is {0}.",
objectUri);
if (messageSink != null)
{
Console.WriteLine("The type of the message sink is {0}.",
messageSink.GetType().ToString());
}
// Display the channel's properties using Keys and Item.
foreach(string key in clientChannel.Keys)
{
Console.WriteLine(
"clientChannel[{0}] = <{1}>",
key, clientChannel[key]);
}
// Parse the channel's URI.
string objectUrl = "http://localhost:9090/RemoteObject.rem";
string channelUri = clientChannel.Parse(objectUrl, out objectUri);
Console.WriteLine("The object URL is {0}.", objectUrl);
Console.WriteLine("The object URI is {0}.", objectUri);
Console.WriteLine("The channel URI is {0}.", channelUri);
// Create an instance of the remote object.
RemoteObject service = new RemoteObject();
// Invoke a method on the remote object.
Console.WriteLine("The client is invoking the remote object.");
Console.WriteLine("The remote object has been called {0} times.",
service.GetCount());
}
}
下面的代码示例显示了服务器和客户端使用的远程对象。
#using <System.dll>
using namespace System;
using namespace System::Runtime::Remoting;
// Remote object.
public ref class RemoteObject: public MarshalByRefObject
{
private:
static int callCount = 0;
public:
int GetCount()
{
Console::WriteLine( L"GetCount was called." );
callCount++;
return (callCount);
}
};
using System;
using System.Runtime.Remoting;
// Remote object.
public class RemoteObject : MarshalByRefObject
{
private int callCount = 0;
public int GetCount()
{
Console.WriteLine("GetCount was called.");
callCount++;
return(callCount);
}
}
注解
重要
使用不受信任的数据调用此类中的方法存在安全风险。 仅在确保数据受信任的情况下,再从该类调用方法。 有关详细信息,请参阅验证所有输入。
通道跨远程处理边界传输消息(例如计算机或应用程序域之间)。 类 HttpClientChannel 使用 HTTP 协议传输消息。
.NET框架远程处理基础结构使用通道来传输远程呼叫。 当客户端调用远程对象时,调用将序列化为客户端通道发送并由服务器通道接收的消息。 然后对其进行反序列化和处理。 任何返回的值都由服务器通道传输,并由客户端通道接收。
若要在客户端执行其他消息处理,可以指定传递所有消息的HttpClientChannel实现IClientChannelSinkProvider。
默认情况下,使用 HttpServerChannel SOAP 格式化程序序列化所有消息。
对象HttpClientChannel具有可在配置文件(通过调用静态RemotingConfiguration.Configure方法)或以编程方式(将集合传递给IDictionaryHttpClientChannel构造函数)中设置的关联配置属性。
构造函数
| 名称 | 说明 |
|---|---|
| HttpClientChannel() |
初始化 HttpClientChannel 类的新实例。 |
| HttpClientChannel(IDictionary, IClientChannelSinkProvider) |
使用指定的配置属性和接收器初始化类的新实例 HttpClientChannel 。 |
| HttpClientChannel(String, IClientChannelSinkProvider) |
使用指定的名称和接收器初始化类的新实例 HttpClientChannel 。 |
字段
| 名称 | 说明 |
|---|---|
| SinksWithProperties |
指示通道接收器堆栈中的顶部通道接收器。 (继承自 BaseChannelWithProperties) |
属性
| 名称 | 说明 |
|---|---|
| ChannelName |
获取当前通道的名称。 |
| ChannelPriority |
获取当前通道的优先级。 |
| Count |
获取与通道对象关联的属性数。 (继承自 BaseChannelObjectWithProperties) |
| IsFixedSize |
获取一个值,该值指示是否可以在通道对象中输入的属性数是固定的。 (继承自 BaseChannelObjectWithProperties) |
| IsReadOnly |
获取一个值,该值指示通道对象中的属性集合是否为只读。 (继承自 BaseChannelObjectWithProperties) |
| IsSecured |
获取或设置客户端通道是否受到保护。 |
| IsSynchronized |
获取一个值,该值指示通道对象属性的字典是否同步。 (继承自 BaseChannelObjectWithProperties) |
| Item[Object] |
返回指定的通道属性。 |
| Keys |
ICollection获取通道属性与之关联的键。 |
| Properties |
获取与 IDictionary 当前通道对象关联的通道属性。 (继承自 BaseChannelWithProperties) |
| SyncRoot |
获取一个对象,该对象用于同步对 . 的访问 BaseChannelObjectWithProperties。 (继承自 BaseChannelObjectWithProperties) |
| Values |
获取与 ICollection 通道对象关联的属性的值。 (继承自 BaseChannelObjectWithProperties) |
方法
| 名称 | 说明 |
|---|---|
| Add(Object, Object) | (继承自 BaseChannelObjectWithProperties) |
| Clear() | (继承自 BaseChannelObjectWithProperties) |
| Contains(Object) |
返回一个值,该值指示通道对象是否包含与指定键关联的属性。 (继承自 BaseChannelObjectWithProperties) |
| CopyTo(Array, Int32) | (继承自 BaseChannelObjectWithProperties) |
| CreateMessageSink(String, Object, String) |
返回一个通道消息接收器,该接收器将消息传送到指定的 URL 或通道数据对象。 |
| Equals(Object) |
确定指定对象是否等于当前对象。 (继承自 Object) |
| GetEnumerator() |
返回一个 IDictionaryEnumerator 枚举与通道对象关联的所有属性。 (继承自 BaseChannelObjectWithProperties) |
| GetHashCode() |
用作默认哈希函数。 (继承自 Object) |
| GetType() |
获取当前实例的 Type。 (继承自 Object) |
| MemberwiseClone() |
创建当前 Object的浅表副本。 (继承自 Object) |
| Parse(String, String) |
从指定的 URL 中提取通道 URI 和远程已知对象 URI。 |
| Remove(Object) | (继承自 BaseChannelObjectWithProperties) |
| ToString() |
返回一个表示当前对象的字符串。 (继承自 Object) |
显式接口实现
| 名称 | 说明 |
|---|---|
| IEnumerable.GetEnumerator() |
返回一个 IEnumerator 枚举与通道对象关联的所有属性。 (继承自 BaseChannelObjectWithProperties) |
扩展方法
| 名称 | 说明 |
|---|---|
| AsParallel(IEnumerable) |
启用查询的并行化。 |
| AsQueryable(IEnumerable) |
将 IEnumerable 转换为 IQueryable。 |
| Cast<TResult>(IEnumerable) |
将 IEnumerable 的元素强制转换为指定类型。 |
| OfType<TResult>(IEnumerable) |
根据指定类型筛选 IEnumerable 的元素。 |