FromBase64Transform 类

定义

从 Base 64 转换 CryptoStream

public ref class FromBase64Transform : IDisposable, System::Security::Cryptography::ICryptoTransform
public ref class FromBase64Transform : System::Security::Cryptography::ICryptoTransform
public class FromBase64Transform : IDisposable, System.Security.Cryptography.ICryptoTransform
public class FromBase64Transform : System.Security.Cryptography.ICryptoTransform
[System.Runtime.InteropServices.ComVisible(true)]
public class FromBase64Transform : System.Security.Cryptography.ICryptoTransform
type FromBase64Transform = class
    interface IDisposable
    interface ICryptoTransform
type FromBase64Transform = class
    interface ICryptoTransform
    interface IDisposable
[<System.Runtime.InteropServices.ComVisible(true)>]
type FromBase64Transform = class
    interface ICryptoTransform
    interface IDisposable
Public Class FromBase64Transform
Implements ICryptoTransform, IDisposable
Public Class FromBase64Transform
Implements ICryptoTransform
继承
FromBase64Transform
属性
实现

示例

以下示例将 base 64 编码的文件解码为输出文本文件。

using namespace System;
using namespace System::IO;
using namespace System::Security::Cryptography;
class MyMainClass
{
public:
   static void DecodeFromFile( String^ inFileName, String^ outFileName )
   {
      FromBase64Transform^ myTransform = gcnew FromBase64Transform( FromBase64TransformMode::IgnoreWhiteSpaces );
      array<Byte>^myOutputBytes = gcnew array<Byte>(myTransform->OutputBlockSize);
      
      //Open the input and output files.
      FileStream^ myInputFile = gcnew FileStream( inFileName,FileMode::Open,FileAccess::Read );
      FileStream^ myOutputFile = gcnew FileStream( outFileName,FileMode::Create,FileAccess::Write );
      
      //Retrieve the file contents into a Byte array.
      array<Byte>^myInputBytes = gcnew array<Byte>(myInputFile->Length);
      myInputFile->Read( myInputBytes, 0, myInputBytes->Length );
      
      //Transform the data in chunks the size of InputBlockSize.
      int i = 0;
      while ( myInputBytes->Length - i > 4 )
      {
         myTransform->TransformBlock( myInputBytes, i, 4, myOutputBytes, 0 );
         
         /*myTransform->InputBlockSize*/
         i += 4;
         
         /*myTransform->InputBlockSize*/
         myOutputFile->Write( myOutputBytes, 0, myTransform->OutputBlockSize );
      }

      
      //Transform the final block of data.
      myOutputBytes = myTransform->TransformFinalBlock( myInputBytes, i, myInputBytes->Length - i );
      myOutputFile->Write( myOutputBytes, 0, myOutputBytes->Length );
      
      //Free up any used resources.
      myTransform->Clear();
      myInputFile->Close();
      myOutputFile->Close();
   }

};

int main()
{
   MyMainClass * m = new MyMainClass;
   
   //Insert your file names into this method call.
   m->DecodeFromFile(  "c:\\encoded.txt",  "c:\\roundtrip.txt" );
}

using System;
using System.IO;
using System.Security.Cryptography;

class Members
{
    [STAThread]
    static void Main(string[] args)
    {
        string appPath = (System.IO.Directory.GetCurrentDirectory() );
        appPath = appPath + "..\\\\..\\\\..\\";
        // Insert your file names into this method call.
        EncodeFromFile(appPath + "program.cs", appPath + "code.enc");
        DecodeFromFile(appPath + "code.enc", appPath + "roundtrip.txt");
    }

    // Read in the specified source file and write out an encoded target file.
    private static void EncodeFromFile(string sourceFile, string targetFile) 
    {
        // Verify members.cs exists at the specified directory.
        if (!File.Exists(sourceFile))
        {
            Console.Write("Unable to locate source file located at ");
            Console.WriteLine(sourceFile + ".");
            Console.Write("Please correct the path and run the ");
            Console.WriteLine("sample again.");
            return;
        }

        // Retrieve the input and output file streams.
        using (FileStream inputFileStream =
            new FileStream(sourceFile, FileMode.Open, FileAccess.Read))
        {
            using (FileStream outputFileStream =
                new FileStream(targetFile, FileMode.Create, FileAccess.Write))
            {

                // Create a new ToBase64Transform object to convert to base 64.
                ToBase64Transform base64Transform = new ToBase64Transform();

                // Create a new byte array with the size of the output block size.
                byte[] outputBytes = new byte[base64Transform.OutputBlockSize];

                // Retrieve the file contents into a byte array.
                byte[] inputBytes = new byte[inputFileStream.Length];
                inputFileStream.Read(inputBytes, 0, inputBytes.Length);

                // Verify that multiple blocks can not be transformed.
                if (!base64Transform.CanTransformMultipleBlocks)
                {
                    // Initialize the offset size.
                    int inputOffset = 0;

                    // Iterate through inputBytes transforming by blockSize.
                    int inputBlockSize = base64Transform.InputBlockSize;

                    while (inputBytes.Length - inputOffset > inputBlockSize)
                    {
                        base64Transform.TransformBlock(
                            inputBytes,
                            inputOffset,
                            inputBytes.Length - inputOffset,
                            outputBytes,
                            0);

                        inputOffset += base64Transform.InputBlockSize;
                        outputFileStream.Write(
                            outputBytes,
                            0,
                            base64Transform.OutputBlockSize);
                    }

                    // Transform the final block of data.
                    outputBytes = base64Transform.TransformFinalBlock(
                        inputBytes,
                        inputOffset,
                        inputBytes.Length - inputOffset);

                    outputFileStream.Write(outputBytes, 0, outputBytes.Length);
                    Console.WriteLine("Created encoded file at " + targetFile);
                }

                // Determine if the current transform can be reused.
                if (!base64Transform.CanReuseTransform)
                {
                    // Free any used resources.
                    base64Transform.Clear();
                }
            }
        }
    }

        public static void DecodeFromFile(string inFileName, string outFileName)
        {
            using (FromBase64Transform myTransform = new FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces))
            {

                byte[] myOutputBytes = new byte[myTransform.OutputBlockSize];

                // Open the input and output files.
                using (FileStream myInputFile = new FileStream(inFileName, FileMode.Open, FileAccess.Read))
                {
                    using (FileStream myOutputFile = new FileStream(outFileName, FileMode.Create, FileAccess.Write))
                    {

                        // Retrieve the file contents into a byte array. 
                        byte[] myInputBytes = new byte[myInputFile.Length];
                        myInputFile.Read(myInputBytes, 0, myInputBytes.Length);

                        // Transform the data in chunks the size of InputBlockSize. 
                        int i = 0;
                        while (myInputBytes.Length - i > 4/*myTransform.InputBlockSize*/)
                        {
                            int bytesWritten = myTransform.TransformBlock(myInputBytes, i, 4/*myTransform.InputBlockSize*/, myOutputBytes, 0);
                            i += 4/*myTransform.InputBlockSize*/;
                            myOutputFile.Write(myOutputBytes, 0, bytesWritten);
                        }

                        // Transform the final block of data.
                        myOutputBytes = myTransform.TransformFinalBlock(myInputBytes, i, myInputBytes.Length - i);
                        myOutputFile.Write(myOutputBytes, 0, myOutputBytes.Length);

                        // Free up any used resources.
                        myTransform.Clear();
                    }
                }
            }
        }
}
Imports System.IO
Imports System.Security.Cryptography

Friend Class Members
    <STAThread()> _
    Shared Sub Main(ByVal args() As String)
        Dim appPath As String = (System.IO.Directory.GetCurrentDirectory())
        appPath = appPath & "..\\..\\..\"
        ' Insert your file names into this method call.
        EncodeFromFile(appPath & "program.vb", appPath & "code.enc")
        DecodeFromFile(appPath & "code.enc", appPath & "roundtrip.txt")

    End Sub

    ' Read in the specified source file and write out an encoded target file.
    Private Shared Sub EncodeFromFile(ByVal sourceFile As String, ByVal targetFile As String)
        ' Verify members.cs exists at the specified directory.
        If Not File.Exists(sourceFile) Then
            Console.Write("Unable to locate source file located at ")
            Console.WriteLine(sourceFile & ".")
            Console.Write("Please correct the path and run the ")
            Console.WriteLine("sample again.")
            Return
        End If

        ' Retrieve the input and output file streams.
        Using inputFileStream As New FileStream(sourceFile, FileMode.Open, FileAccess.Read)
            Using outputFileStream As New FileStream(targetFile, FileMode.Create, FileAccess.Write)

                ' Create a new ToBase64Transform object to convert to base 64.
                Dim base64Transform As New ToBase64Transform()

                ' Create a new byte array with the size of the output block size.
                Dim outputBytes(base64Transform.OutputBlockSize - 1) As Byte

                ' Retrieve the file contents into a byte array.
                Dim inputBytes(inputFileStream.Length - 1) As Byte
                inputFileStream.Read(inputBytes, 0, inputBytes.Length)

                ' Verify that multiple blocks can not be transformed.
                If Not base64Transform.CanTransformMultipleBlocks Then
                    ' Initializie the offset size.
                    Dim inputOffset As Integer = 0

                    ' Iterate through inputBytes transforming by blockSize.
                    Dim inputBlockSize As Integer = base64Transform.InputBlockSize

                    Do While inputBytes.Length - inputOffset > inputBlockSize
                        base64Transform.TransformBlock(inputBytes, inputOffset, inputBytes.Length - inputOffset, outputBytes, 0)

                        inputOffset += base64Transform.InputBlockSize
                        outputFileStream.Write(outputBytes, 0, base64Transform.OutputBlockSize)
                    Loop

                    ' Transform the final block of data.
                    outputBytes = base64Transform.TransformFinalBlock(inputBytes, inputOffset, inputBytes.Length - inputOffset)

                    outputFileStream.Write(outputBytes, 0, outputBytes.Length)
                    Console.WriteLine("Created encoded file at " & targetFile)
                End If

                ' Determine if the current transform can be reused.
                If Not base64Transform.CanReuseTransform Then
                    ' Free up any used resources.
                    base64Transform.Clear()
                End If
            End Using
        End Using

    End Sub

    Public Shared Sub DecodeFromFile(ByVal inFileName As String, ByVal outFileName As String)
        Using myTransform As New FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces)

            Dim myOutputBytes(myTransform.OutputBlockSize - 1) As Byte

            'Open the input and output files.
            Using myInputFile As New FileStream(inFileName, FileMode.Open, FileAccess.Read)
                Using myOutputFile As New FileStream(outFileName, FileMode.Create, FileAccess.Write)

                    'Retrieve the file contents into a byte array. 
                    Dim myInputBytes(myInputFile.Length - 1) As Byte
                    myInputFile.Read(myInputBytes, 0, myInputBytes.Length)

                    'Transform the data in chunks the size of InputBlockSize. 
                    Dim i As Integer = 0
                    Do While myInputBytes.Length - i > 4 'myTransform.InputBlockSize
                        Dim bytesWritten As Int32 = myTransform.TransformBlock(myInputBytes, i, 4, myOutputBytes, 0) 'myTransform.InputBlockSize
                        i += 4 'myTransform.InputBlockSize
                        myOutputFile.Write(myOutputBytes, 0, bytesWritten)
                    Loop

                    'Transform the final block of data.
                    myOutputBytes = myTransform.TransformFinalBlock(myInputBytes, i, myInputBytes.Length - i)
                    myOutputFile.Write(myOutputBytes, 0, myOutputBytes.Length)

                    'Free up any used resources.
                    myTransform.Clear()
                End Using
            End Using
        End Using

    End Sub
End Class

注解

Base 64 Content-Transfer-Encoding 以不可读的形式表示任意位序列。

构造函数

FromBase64Transform()

初始化 FromBase64Transform 类的新实例。

FromBase64Transform(FromBase64TransformMode)

使用指定的转换模式初始化 FromBase64Transform 类的新实例。

属性

CanReuseTransform

获取一个值,该值指示是否可重复使用当前转换。

CanTransformMultipleBlocks

获取一个值,该值指示是否可转换多个块。

InputBlockSize

获取输入块大小。

OutputBlockSize

获取输出块大小。

方法

Clear()

释放由 FromBase64Transform 使用的所有资源。

Dispose()

释放 FromBase64Transform 类的当前实例所使用的所有资源。

Dispose(Boolean)

释放由 FromBase64Transform 占用的非托管资源,还可以另外再释放托管资源。

Equals(Object)

确定指定对象是否等于当前对象。

(继承自 Object)
Finalize()

释放 FromBase64Transform 使用的非托管资源。

GetHashCode()

作为默认哈希函数。

(继承自 Object)
GetType()

获取当前实例的 Type

(继承自 Object)
MemberwiseClone()

创建当前 Object 的浅表副本。

(继承自 Object)
ToString()

返回表示当前对象的字符串。

(继承自 Object)
TransformBlock(Byte[], Int32, Int32, Byte[], Int32)

将输入字节数组的指定区域从 Base 64 进行转换,并将结果复制到输出字节数组的指定区域。

TransformFinalBlock(Byte[], Int32, Int32)

从 base 64 转换指定字节数组的指定区域。

显式接口实现

IDisposable.Dispose()

释放由 FromBase64Transform 占用的非托管资源,还可以另外再释放托管资源。

适用于

另请参阅