Encoder.Convert 方法

定义

将 Unicode 字符的缓冲区或数组转换为编码的字节序列。

重载

Convert(ReadOnlySpan<Char>, Span<Byte>, Boolean, Int32, Int32, Boolean)

将 Unicode 字符的范围转换为编码的字节序列,并将结果存储在另一个缓冲区中。

Convert(Char*, Int32, Byte*, Int32, Boolean, Int32, Int32, Boolean)

将 Unicode 字符的缓冲区转换为编码的字节序列,并将结果存储在另一个缓冲区中。

Convert(Char[], Int32, Int32, Byte[], Int32, Int32, Boolean, Int32, Int32, Boolean)

将 Unicode 字符的数组转换为编码字节序列,并将结果存储在字节数组中。

Convert(ReadOnlySpan<Char>, Span<Byte>, Boolean, Int32, Int32, Boolean)

将 Unicode 字符的范围转换为编码的字节序列,并将结果存储在另一个缓冲区中。

public:
 virtual void Convert(ReadOnlySpan<char> chars, Span<System::Byte> bytes, bool flush, [Runtime::InteropServices::Out] int % charsUsed, [Runtime::InteropServices::Out] int % bytesUsed, [Runtime::InteropServices::Out] bool % completed);
public virtual void Convert (ReadOnlySpan<char> chars, Span<byte> bytes, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
abstract member Convert : ReadOnlySpan<char> * Span<byte> * bool * int * int * bool -> unit
override this.Convert : ReadOnlySpan<char> * Span<byte> * bool * int * int * bool -> unit
Public Overridable Sub Convert (chars As ReadOnlySpan(Of Char), bytes As Span(Of Byte), flush As Boolean, ByRef charsUsed As Integer, ByRef bytesUsed As Integer, ByRef completed As Boolean)

参数

chars
ReadOnlySpan<Char>

要转换的 UTF-16 编码字符的范围。

bytes
Span<Byte>

用于存储转换后的字节的范围缓冲区。

flush
Boolean

如果没有更多的数据要进行转换,则为 true;否则为 false

charsUsed
Int32

当此方法返回时,包含来自在转换中使用的 chars 的字符数。 此参数未经初始化即被传递。

bytesUsed
Int32

当此方法返回时,包含在转换中使用的字节数。 此参数未经初始化即被传递。

completed
Boolean

当此方法返回时,如果转换了 chars 中的所有字符,则包含 true;否则包含 false。 此参数未经初始化即被传递。

注解

请记住, Encoder 对象会在调用之间保存状态 Convert 。 当应用程序使用数据流完成时,它应将参数设置为, flush true 以确保刷新状态信息。 通过此设置,编码器将忽略数据块末尾的无效字节,并清除内部缓冲区。 逻辑单元中的所有剩余处理的数据(如代理项对的高代理项)都根据当前的回退设置进行转换。

Convert方法旨在在循环中用于对任意数量的输入(如从文件或流中读取的数据)进行编码。 它将编码操作的输出存储在固定大小的缓冲区中。 GetBytes 如果输出缓冲区不够大,将会引发异常,但 Convert 会尽可能多地填入空间,并返回读取的字符和写入的字节数。 Encoding.GetBytes有关更多注释,另请参阅主题。

completedOutput 参数指示输入缓冲区中的所有数据是否已转换并存储在输出缓冲区中。 false如果参数指定的字符数 charCount 不超过参数指定的字节数,则将此参数设置为 byteCount 。 在这种情况下,应用程序应使用输出缓冲区的内容或提供新的输出缓冲区, chars 按参数指定的字符数递增参数 charsUsed ,然后 Convert 再次调用方法来处理剩余的输入。

completed false 即使 charsUsed 参数和 "char" 跨度长度相等,也可以将参数设置为。 如果对象中仍有尚未 Encoder 存储在缓冲区中的数据,则会发生这种情况 chars

适用于

Convert(Char*, Int32, Byte*, Int32, Boolean, Int32, Int32, Boolean)

将 Unicode 字符的缓冲区转换为编码的字节序列,并将结果存储在另一个缓冲区中。

public:
 virtual void Convert(char* chars, int charCount, System::Byte* bytes, int byteCount, bool flush, [Runtime::InteropServices::Out] int % charsUsed, [Runtime::InteropServices::Out] int % bytesUsed, [Runtime::InteropServices::Out] bool % completed);
[System.CLSCompliant(false)]
public virtual void Convert (char* chars, int charCount, byte* bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
public virtual void Convert (char* chars, int charCount, byte* bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
[System.CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
public virtual void Convert (char* chars, int charCount, byte* bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
[System.CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(false)]
[System.Security.SecurityCritical]
public virtual void Convert (char* chars, int charCount, byte* bytes, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
[<System.CLSCompliant(false)>]
abstract member Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
override this.Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
abstract member Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
override this.Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
[<System.CLSCompliant(false)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
abstract member Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
override this.Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
[<System.CLSCompliant(false)>]
[<System.Runtime.InteropServices.ComVisible(false)>]
[<System.Security.SecurityCritical>]
abstract member Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit
override this.Convert : nativeptr<char> * int * nativeptr<byte> * int * bool * int * int * bool -> unit

参数

chars
Char*

要转换的 UTF-16 编码字符的字符串的地址。

charCount
Int32

要转换的 chars 中的字符数。

bytes
Byte*

用于存储已转换字节的缓冲区的地址。

byteCount
Int32

要在转换中使用的 bytes 中的最大字节数。

flush
Boolean

如果没有更多的数据要进行转换,则为 true;否则为 false

charsUsed
Int32

当此方法返回时,包含来自在转换中使用的 chars 的字符数。 此参数未经初始化即被传递。

bytesUsed
Int32

当此方法返回时,包含在转换中使用的字节数。 此参数未经初始化即被传递。

completed
Boolean

当此方法返回时,如果转换了所有由 charCount 指定的字符,则包含 true;否则包含 false。 此参数未经初始化即被传递。

属性

例外

charsbytesnull (Nothing)。

charCountbyteCount 小于零。

输出缓冲区太小,无法包含任何已转换的输出。 输出缓冲区应大于或等于由 GetByteCount 方法指示的大小。

发生回退(有关详细信息,请参阅采用 .NET 的字符编码

-和-

Fallback 设置为 EncoderExceptionFallback

注解

请记住, Encoder 对象会在调用之间保存状态 Convert 。 当应用程序使用数据流完成时,它应将参数设置为, flush true 以确保刷新状态信息。 通过此设置,编码器将忽略数据块末尾的无效字节,并清除内部缓冲区。 逻辑单元中的所有剩余处理的数据(如代理项对的高代理项)都根据当前的回退设置进行转换。

Convert方法旨在在循环中用于对任意数量的输入(如从文件或流中读取的数据)进行编码。 它将编码操作的输出存储在固定大小的缓冲区中。 GetBytes 如果输出缓冲区不够大,将会引发异常,但 Convert 会尽可能多地填入空间,并返回读取的字符和写入的字节数。 Encoding.GetBytes有关更多注释,另请参阅主题。

completedOutput 参数指示输入缓冲区中的所有数据是否已转换并存储在输出缓冲区中。 false如果参数指定的字符数 charCount 不超过参数指定的字节数,则将此参数设置为 byteCount 。 在这种情况下,应用程序应使用输出缓冲区的内容或提供新的输出缓冲区, chars 按参数指定的字符数递增参数 charsUsed ,然后 Convert 再次调用方法来处理剩余的输入。

completed false 即使 charsUsed 和参数相等,也可以将参数设置为 charCount 。 如果对象中仍有尚未 Encoder 存储在缓冲区中的数据,则会发生这种情况 chars

适用于

Convert(Char[], Int32, Int32, Byte[], Int32, Int32, Boolean, Int32, Int32, Boolean)

将 Unicode 字符的数组转换为编码字节序列,并将结果存储在字节数组中。

public:
 virtual void Convert(cli::array <char> ^ chars, int charIndex, int charCount, cli::array <System::Byte> ^ bytes, int byteIndex, int byteCount, bool flush, [Runtime::InteropServices::Out] int % charsUsed, [Runtime::InteropServices::Out] int % bytesUsed, [Runtime::InteropServices::Out] bool % completed);
public virtual void Convert (char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
[System.Runtime.InteropServices.ComVisible(false)]
public virtual void Convert (char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, int byteCount, bool flush, out int charsUsed, out int bytesUsed, out bool completed);
abstract member Convert : char[] * int * int * byte[] * int * int * bool * int * int * bool -> unit
override this.Convert : char[] * int * int * byte[] * int * int * bool * int * int * bool -> unit
[<System.Runtime.InteropServices.ComVisible(false)>]
abstract member Convert : char[] * int * int * byte[] * int * int * bool * int * int * bool -> unit
override this.Convert : char[] * int * int * byte[] * int * int * bool * int * int * bool -> unit
Public Overridable Sub Convert (chars As Char(), charIndex As Integer, charCount As Integer, bytes As Byte(), byteIndex As Integer, byteCount As Integer, flush As Boolean, ByRef charsUsed As Integer, ByRef bytesUsed As Integer, ByRef completed As Boolean)

参数

chars
Char[]

要转换的字符数组。

charIndex
Int32

要转换的 chars 的第一个元素。

charCount
Int32

要转换的 chars 的元素数。

bytes
Byte[]

存储已转换的字节的数组。

byteIndex
Int32

存储数据的 bytes 的第一个元素。

byteCount
Int32

要在转换中使用的 bytes 的元素的最大数量。

flush
Boolean

如果没有更多的数据要进行转换,则为 true;否则为 false

charsUsed
Int32

当此方法返回时,包含来自在转换中使用的 chars 的字符数。 此参数未经初始化即被传递。

bytesUsed
Int32

当此方法返回时,包含由转换生成的字节数。 此参数未经初始化即被传递。

completed
Boolean

当此方法返回时,如果转换了所有由 charCount 指定的字符,则包含 true;否则包含 false。 此参数未经初始化即被传递。

属性

例外

charsbytesnull (Nothing)。

charIndexcharCountbyteIndexbyteCount 小于零。

  • 或 -

chars - charIndex 的长度小于 charCount

  • 或 -

bytes - byteIndex 的长度小于 byteCount

输出缓冲区太小,无法包含任何已转换的输出。 输出缓冲区应大于或等于由 GetByteCount 方法指示的大小。

发生回退(有关详细信息,请参阅采用 .NET 的字符编码

-和-

Fallback 设置为 EncoderExceptionFallback

示例

下面的示例使用 Convert 方法将 utf-16 字符的文件转换为 utf-8,然后使用 Convert 方法将 utf-8 字符转换回 utf-16 字符中。

// This code example demonstrates the Encoder.Convert() and Decoder.Convert methods.
// This example uses files for input and output, but any source that can be expressed
// as a stream can be used instead.

    using System;
    using System.Text;
    using System.IO;

    public class Sample
    {
    static void Main(string[] args)
        {
// Create a large file of UTF-16 encoded Unicode characters. The file is named Example.txt,
// and is used as input to the Encoder.Convert() method.

            CreateTestFile("Example.txt");

// Using an input file of UTF-16 encoded characters named Example.txt, create an output file
// of UTF-8 encoded bytes named UTF8.txt.

            EncoderConvert("Example.txt", "UTF8.txt", Encoding.UTF8);

// Using an input file of UTF-8 encoded bytes named UTF8.txt, create an output file
// of UTF-16 encoded characters named UTF16.txt.

            DecoderConvert("UTF8.txt", "UTF16.txt", Encoding.UTF8);
        }

// --------------------------------------------------------------------------------------------
// Use the Encoder.Convert() method to convert a file of characters to a file of encoded bytes.
// --------------------------------------------------------------------------------------------
        static void EncoderConvert(String inputFileName, String outputFileName, Encoding enc)
        {
// Convert an input file of characters to an output file of encoded bytes.
// StreamWriter could convert the input file for us, but we'll perform the conversion
// ourselves.

            FileStream fs = new FileStream(outputFileName, FileMode.Create);
            BinaryWriter outputFile = new BinaryWriter(fs);

// StreamReader will detect Unicode encoding from the Byte Order Mark that heads the input file.
            StreamReader inputFile = new StreamReader(inputFileName);

// Get an Encoder.
            Encoder encoder = enc.GetEncoder();

// Guarantee the output buffer large enough to convert a few characters.
            int UseBufferSize = 64;
            if (UseBufferSize < enc.GetMaxByteCount(10))
                    UseBufferSize = enc.GetMaxByteCount(10);
            byte[] bytes = new byte[UseBufferSize];

// Intentionally make the input character buffer larger than the output byte buffer so the
// conversion loop executes more than one cycle.

            char[] chars = new char[UseBufferSize * 4];
            int charsRead;
            do
            {
// Read at most the number of characters that will fit in the input buffer. The return
// value is the actual number of characters read, or zero if no characters remain.
                charsRead = inputFile.Read(chars, 0, UseBufferSize * 4);

                bool completed = false;
                int charIndex = 0;
                int charsUsed;
                int bytesUsed;

                while (!completed)
                {
// If this is the last input data, flush the encoder's internal buffer and state.

                    bool flush = (charsRead == 0);
                    encoder.Convert(chars, charIndex, charsRead - charIndex,
                                    bytes, 0, UseBufferSize, flush,
                                    out charsUsed, out bytesUsed, out completed);

// The conversion produced the number of bytes indicated by bytesUsed. Write that number
// of bytes to the output file.
                    outputFile.Write(bytes, 0, bytesUsed);

// Increment charIndex to the next block of characters in the input buffer, if any, to convert.
                    charIndex += charsUsed;
                }
            }
            while(charsRead != 0);

            outputFile.Close();
            fs.Close();
            inputFile.Close();
        }

// --------------------------------------------------------------------------------------------
// Use the Decoder.Convert() method to convert a file of encoded bytes to a file of characters.
// --------------------------------------------------------------------------------------------
        static void DecoderConvert(String inputFileName, String outputFileName, Encoding enc)
        {
// Convert an input file of of encoded bytes to an output file characters.
// StreamWriter could convert the input file for us, but we'll perform the conversion
// ourselves.

            StreamWriter outputFile = new StreamWriter(outputFileName, false, Encoding.Unicode);

// Read the input as a binary file so we can detect the Byte Order Mark.
            FileStream fs = new FileStream(inputFileName, FileMode.Open);
            BinaryReader inputFile = new BinaryReader(fs);

// Get a Decoder.
            Decoder decoder = enc.GetDecoder();

// Guarantee the output buffer large enough to convert a few characters.
            int UseBufferSize = 64;
            if (UseBufferSize < enc.GetMaxCharCount(10))
                    UseBufferSize = enc.GetMaxCharCount(10);
            char[] chars = new char[UseBufferSize];

// Intentionally make the input byte buffer larger than the output character buffer so the
// conversion loop executes more than one cycle.

            byte[] bytes = new byte[UseBufferSize * 4];
            int bytesRead;
            do
            {
// Read at most the number of bytes that will fit in the input buffer. The
// return value is the actual number of bytes read, or zero if no bytes remain.

                bytesRead = inputFile.Read(bytes, 0, UseBufferSize * 4);

                bool completed = false;
                int byteIndex = 0;
                int bytesUsed;
                int charsUsed;

                while (!completed)
                {
// If this is the last input data, flush the decoder's internal buffer and state.

                    bool flush = (bytesRead == 0);
                    decoder.Convert(bytes, byteIndex, bytesRead - byteIndex,
                                    chars, 0, UseBufferSize, flush,
                                    out bytesUsed, out charsUsed, out completed);

// The conversion produced the number of characters indicated by charsUsed. Write that number
// of characters to the output file.

                    outputFile.Write(chars, 0, charsUsed);

// Increment byteIndex to the next block of bytes in the input buffer, if any, to convert.
                    byteIndex += bytesUsed;
                }
            }
            while(bytesRead != 0);

            outputFile.Close();
            fs.Close();
            inputFile.Close();
        }

// --------------------------------------------------------------------------------------------
// Create a large file of UTF-16 encoded Unicode characters.
// --------------------------------------------------------------------------------------------
        static void CreateTestFile(String FileName)
        {
// StreamWriter defaults to UTF-8 encoding so explicitly specify Unicode, that is,
// UTF-16, encoding.
            StreamWriter file = new StreamWriter(FileName, false, Encoding.Unicode);

// Write a line of text 100 times.
            for (int i = 0; i < 100; i++)
            {
                file.WriteLine("This is an example input file used by the convert example.");
            }

// Write Unicode characters from U+0000 to, but not including, the surrogate character range.
            for (char c = (char)0; c < (char)0xD800; c++)
            {
                file.Write(c);
            }
            file.Close();
        }
    }

/*
This code example produces the following results:

(Execute the -dir- console window command and examine the files created.)

Example.txt, which contains 122,594 bytes (61,297 UTF-16 encoded characters).
UTF8.txt, which contains 169,712 UTF-8 encoded bytes.
UTF16.txt, which contains 122,594 bytes (61,297 UTF-16 encoded characters).

(Execute the -comp- console window command and compare the two Unicode files.)

>comp example.txt utf16.txt /L
Comparing example.txt and utf16.txt...
Files compare OK

(The two files are equal.)

*/
' This code example demonstrates the Encoder.Convert() and Decoder.Convert methods. 
' This example uses files for input and output, but any source that can be expressed
' as a stream can be used instead.

Imports System.Text
Imports System.IO

Public Class Sample
    Shared Sub Main(ByVal args() As String) 
        ' Create a large file of UTF-16 encoded Unicode characters. The file is named Example.txt, 
        ' and is used as input to the Encoder.Convert() method. 
        CreateTestFile("Example.txt")
        
        
        ' Using an input file of UTF-16 encoded characters named Example.txt, create an output file 
        ' of UTF-8 encoded bytes named UTF8.txt.
        EncoderConvert("Example.txt", "UTF8.txt", Encoding.UTF8)
        
        ' Using an input file of UTF-8 encoded bytes named UTF8.txt, create an output file 
        ' of UTF-16 encoded characters named UTF16.txt.
        DecoderConvert("UTF8.txt", "UTF16.txt", Encoding.UTF8)
    
    End Sub
    
    ' --------------------------------------------------------------------------------------------
    ' Use the Encoder.Convert() method to convert a file of characters to a file of encoded bytes.
    ' --------------------------------------------------------------------------------------------
    Shared Sub EncoderConvert(ByVal inputFileName As String, ByVal outputFileName As String, ByVal enc As Encoding) 
        ' Convert an input file of characters to an output file of encoded bytes.
        ' StreamWriter could convert the input file for us, but we'll perform the conversion 
        ' ourselves.
        Dim fs As New FileStream(outputFileName, FileMode.Create)
        Dim outputFile As New BinaryWriter(fs)
        
        ' StreamReader will detect Unicode encoding from the Byte Order Mark that heads the input file.
        Dim inputFile As New StreamReader(inputFileName)
        
        ' Get an Encoder.
        Dim encoder As Encoder = enc.GetEncoder()
        
        ' Guarantee the output buffer large enough to convert a few characters.
        Dim UseBufferSize As Integer = 64
        If UseBufferSize < enc.GetMaxByteCount(10) Then
            UseBufferSize = enc.GetMaxByteCount(10)
        End If
        Dim bytes(UseBufferSize) As Byte
        
        ' Intentionally make the input character buffer larger than the output byte buffer so the 
        ' conversion loop executes more than one cycle. 
        Dim chars(UseBufferSize * 4) As Char
        Dim charsRead As Integer
        Do
            ' Read at most the number of characters that will fit in the input buffer. The return 
            ' value is the actual number of characters read, or zero if no characters remain. 
            charsRead = inputFile.Read(chars, 0, UseBufferSize * 4)
            
            Dim completed As Boolean = False
            Dim charIndex As Integer = 0
            Dim charsUsed As Integer
            Dim bytesUsed As Integer
            
            While Not completed
                ' If this is the last input data, flush the encoder's internal buffer and state.
                Dim flush As Boolean = charsRead = 0
                encoder.Convert(chars, charIndex, charsRead - charIndex, bytes, 0, UseBufferSize, flush, charsUsed, bytesUsed, completed)
                
                ' The conversion produced the number of bytes indicated by bytesUsed. Write that number
                ' of bytes to the output file.
                outputFile.Write(bytes, 0, bytesUsed)
                
                ' Increment charIndex to the next block of characters in the input buffer, if any, to convert.
                charIndex += charsUsed
            End While
        Loop While charsRead <> 0
        
        outputFile.Close()
        fs.Close()
        inputFile.Close()
    
    End Sub
    
    ' --------------------------------------------------------------------------------------------
    ' Use the Decoder.Convert() method to convert a file of encoded bytes to a file of characters.
    ' --------------------------------------------------------------------------------------------
    Shared Sub DecoderConvert(ByVal inputFileName As String, ByVal outputFileName As String, ByVal enc As Encoding) 
        ' Convert an input file of of encoded bytes to an output file characters.
        ' StreamWriter could convert the input file for us, but we'll perform the conversion 
        ' ourselves.
        Dim outputFile As New StreamWriter(outputFileName, False, Encoding.Unicode)
        
        ' Read the input as a binary file so we can detect the Byte Order Mark.
        Dim fs As New FileStream(inputFileName, FileMode.Open)
        Dim inputFile As New BinaryReader(fs)
        
        ' Get a Decoder.
        Dim decoder As Decoder = enc.GetDecoder()
        
        ' Guarantee the output buffer large enough to convert a few characters.
        Dim UseBufferSize As Integer = 64
        If UseBufferSize < enc.GetMaxCharCount(10) Then
            UseBufferSize = enc.GetMaxCharCount(10)
        End If
        Dim chars(UseBufferSize) As Char
        
        ' Intentionally make the input byte buffer larger than the output character buffer so the 
        ' conversion loop executes more than one cycle. 
        Dim bytes(UseBufferSize * 4) As Byte
        Dim bytesRead As Integer
        Do
            ' Read at most the number of bytes that will fit in the input buffer. The 
            ' return value is the actual number of bytes read, or zero if no bytes remain. 
            bytesRead = inputFile.Read(bytes, 0, UseBufferSize * 4)
            
            Dim completed As Boolean = False
            Dim byteIndex As Integer = 0
            Dim bytesUsed As Integer
            Dim charsUsed As Integer
            
            While Not completed
                ' If this is the last input data, flush the decoder's internal buffer and state.
                Dim flush As Boolean = bytesRead = 0
                decoder.Convert(bytes, byteIndex, bytesRead - byteIndex, chars, 0, UseBufferSize, flush, bytesUsed, charsUsed, completed)
                
                ' The conversion produced the number of characters indicated by charsUsed. Write that number
                ' of characters to the output file.
                outputFile.Write(chars, 0, charsUsed)
                
                ' Increment byteIndex to the next block of bytes in the input buffer, if any, to convert.
                byteIndex += bytesUsed
            End While
        Loop While bytesRead <> 0
        
        outputFile.Close()
        fs.Close()
        inputFile.Close()
    
    End Sub
    
    ' --------------------------------------------------------------------------------------------
    ' Create a large file of UTF-16 encoded Unicode characters. 
    ' --------------------------------------------------------------------------------------------
    Shared Sub CreateTestFile(ByVal FileName As String) 
        ' StreamWriter defaults to UTF-8 encoding so explicitly specify Unicode, that is, 
        ' UTF-16, encoding.
        Dim file As New StreamWriter(FileName, False, Encoding.Unicode)
        
        ' Write a line of text 100 times.
        Dim i As Integer
        For i = 0 To 99
            file.WriteLine("This is an example input file used by the convert example.")
        Next i
        
        ' Write Unicode characters from U+0000 to, but not including, the surrogate character range.
        Dim c As Integer
        For c = 0 To &HD800
            file.Write(ChrW(c))
        Next c
        file.Close()
    
    End Sub
End Class

'
'This code example produces the following results:
'
'(Execute the -dir- console window command and examine the files created.)
'
'Example.txt, which contains 122,594 bytes (61,297 UTF-16 encoded characters).
'UTF8.txt, which contains 169,712 UTF-8 encoded bytes.
'UTF16.txt, which contains 122,594 bytes (61,297 UTF-16 encoded characters).
'
'(Execute the -comp- console window command and compare the two Unicode files.)
'
'>comp example.txt utf16.txt /L
'Comparing example.txt and utf16.txt...
'Files compare OK
'
'(The two files are equal.)
'

注解

请记住, Encoder 对象会在调用之间保存状态 Convert 。 当应用程序使用数据流完成时,它应将参数设置为, flush true 以确保刷新状态信息。 通过此设置,编码器将忽略数据块末尾的无效字节,并清除内部缓冲区。 逻辑单元中的所有剩余处理的数据(如代理项对的高代理项)都根据当前的回退设置进行转换。

Convert方法旨在在循环中用于对任意数量的输入(如从文件或流中读取的数据)进行编码。 它将编码操作的输出存储在固定大小的缓冲区中。 GetBytes 如果输出缓冲区不够大,将会引发异常,但 Convert 会尽可能多地填入空间,并返回读取的字符和写入的字节数。 另请参阅 Encoding.GetBytes 文章了解更多评论。

completedOutput 参数指示输入缓冲区中的所有数据是否已转换并存储在输出缓冲区中。 false如果参数指定的字符数 charCount 不超过参数指定的字节数,则将此参数设置为 byteCount 。 在这种情况下,应用程序应使用输出缓冲区的内容或提供新的输出缓冲区, chars 按参数指定的字符数递增参数 charsUsed ,然后 Convert 再次调用方法来处理剩余的输入。

completed false 即使 charsUsed 和参数相等,也可以将参数设置为 charCount 。 如果对象中仍有尚未 Encoder 存储在缓冲区中的数据,则会发生这种情况 chars

适用于