Application.UserAppDataPath 属性
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
获取用户的应用程序数据的路径。
public:
static property System::String ^ UserAppDataPath { System::String ^ get(); };
public static string UserAppDataPath { get; }
static member UserAppDataPath : string
Public Shared ReadOnly Property UserAppDataPath As String
属性值
用户的应用程序数据的路径。
示例
下面的代码示例显示两个窗体,并在两个窗体关闭时退出应用程序。 当应用程序启动和退出时,会记住每个窗体的位置。 此示例演示如何使用 UserAppDataPath 属性为用户存储应用程序数据。
该类 MyApplicationContext 继承自 ApplicationContext 每个窗体并跟踪何时关闭每个窗体,并在两个窗体都关闭时退出当前线程。 该类存储用户每个窗体的位置。 表单位置数据存储在标题 Appdata.txt 为由的位置创建的文件 UserAppDataPath中。 方法 Main 调用 Application.Run(context) 以在给定的给定的情况下 ApplicationContext启动应用程序。
此代码是类概述中显示的 ApplicationContext 示例的摘录。 出于简洁起见,不显示某些代码。 请参阅 ApplicationContext 整个代码列表。
MyApplicationContext()
{
_formCount = 0;
// Handle the ApplicationExit event to know when the application is exiting.
Application::ApplicationExit += gcnew EventHandler( this, &MyApplicationContext::OnApplicationExit );
try
{
// Create a file that the application will store user specific data in.
_userData = gcnew FileStream( String::Concat( Application::UserAppDataPath, "\\appdata.txt" ),FileMode::OpenOrCreate );
}
catch ( IOException^ e )
{
// Inform the user that an error occurred.
MessageBox::Show( "An error occurred while attempting to show the application. The error is: {0}", dynamic_cast<String^>(e) );
// Exit the current thread instead of showing the windows.
ExitThread();
}
// Create both application forms and handle the Closed event
// to know when both forms are closed.
_form1 = gcnew AppForm1;
_form1->Closed += gcnew EventHandler( this, &MyApplicationContext::OnFormClosed );
_form1->Closing += gcnew CancelEventHandler( this, &MyApplicationContext::OnFormClosing );
_formCount++;
_form2 = gcnew AppForm2;
_form2->Closed += gcnew EventHandler( this, &MyApplicationContext::OnFormClosed );
_form2->Closing += gcnew CancelEventHandler( this, &MyApplicationContext::OnFormClosing );
_formCount++;
// Get the form positions based upon the user specific data.
if ( ReadFormDataFromFile() )
{
// If the data was read from the file, set the form
// positions manually.
_form1->StartPosition = FormStartPosition::Manual;
_form2->StartPosition = FormStartPosition::Manual;
_form1->Bounds = _form1Position;
_form2->Bounds = _form2Position;
}
// Show both forms.
_form1->Show();
_form2->Show();
}
void OnApplicationExit( Object^ /*sender*/, EventArgs^ /*e*/ )
{
// When the application is exiting, write the application data to the
// user file and close it.
WriteFormDataToFile();
try
{
// Ignore any errors that might occur while closing the file handle.
_userData->Close();
}
catch ( Exception^ )
{
}
}
private:
private MyApplicationContext()
{
_formCount = 0;
// Handle the ApplicationExit event to know when the application is exiting.
Application.ApplicationExit += new EventHandler(this.OnApplicationExit);
try
{
// Create a file that the application will store user specific data in.
_userData = new FileStream(Application.UserAppDataPath + "\\appdata.txt", FileMode.OpenOrCreate);
}
catch (IOException e)
{
// Inform the user that an error occurred.
MessageBox.Show("An error occurred while attempting to show the application." +
"The error is:" + e.ToString());
// Exit the current thread instead of showing the windows.
ExitThread();
}
// Create both application forms and handle the Closed event
// to know when both forms are closed.
_form1 = new AppForm1();
_form1.Closed += new EventHandler(OnFormClosed);
_form1.Closing += new CancelEventHandler(OnFormClosing);
_formCount++;
_form2 = new AppForm2();
_form2.Closed += new EventHandler(OnFormClosed);
_form2.Closing += new CancelEventHandler(OnFormClosing);
_formCount++;
// Get the form positions based upon the user specific data.
if (ReadFormDataFromFile())
{
// If the data was read from the file, set the form
// positions manually.
_form1.StartPosition = FormStartPosition.Manual;
_form2.StartPosition = FormStartPosition.Manual;
_form1.Bounds = _form1Position;
_form2.Bounds = _form2Position;
}
// Show both forms.
_form1.Show();
_form2.Show();
}
private void OnApplicationExit(object sender, EventArgs e)
{
// When the application is exiting, write the application data to the
// user file and close it.
WriteFormDataToFile();
try
{
// Ignore any errors that might occur while closing the file handle.
_userData.Close();
}
catch { }
}
Public Sub New()
MyBase.New()
_formCount = 0
' Handle the ApplicationExit event to know when the application is exiting.
AddHandler Application.ApplicationExit, AddressOf OnApplicationExit
Try
' Create a file that the application will store user specific data in.
_userData = New FileStream(Application.UserAppDataPath + "\appdata.txt", FileMode.OpenOrCreate)
Catch e As IOException
' Inform the user that an error occurred.
MessageBox.Show("An error occurred while attempting to show the application." +
"The error is:" + e.ToString())
' Exit the current thread instead of showing the windows.
ExitThread()
End Try
' Create both application forms and handle the Closed event
' to know when both forms are closed.
_form1 = New AppForm1()
AddHandler _form1.Closed, AddressOf OnFormClosed
AddHandler _form1.Closing, AddressOf OnFormClosing
_formCount = _formCount + 1
_form2 = New AppForm2()
AddHandler _form2.Closed, AddressOf OnFormClosed
AddHandler _form2.Closing, AddressOf OnFormClosing
_formCount = _formCount + 1
' Get the form positions based upon the user specific data.
If (ReadFormDataFromFile()) Then
' If the data was read from the file, set the form
' positions manually.
_form1.StartPosition = FormStartPosition.Manual
_form2.StartPosition = FormStartPosition.Manual
_form1.Bounds = _form1Position
_form2.Bounds = _form2Position
End If
' Show both forms.
_form1.Show()
_form2.Show()
End Sub
Private Sub OnApplicationExit(ByVal sender As Object, ByVal e As EventArgs)
' When the application is exiting, write the application data to the
' user file and close it.
WriteFormDataToFile()
Try
' Ignore any errors that might occur while closing the file handle.
_userData.Close()
Catch
End Try
End Sub
注解
如果路径不存在,则使用以下格式创建一个路径:
基本路径\CompanyName\ProductName\ProductVersion
此路径中存储的数据是为漫游启用的用户配置文件的一部分。 漫游用户适用于网络中多个计算机。 漫游用户的用户配置文件保留在网络上的服务器上,并在用户登录时加载到系统中。 要考虑漫游的用户配置文件,操作系统必须支持漫游配置文件,并且必须启用它。
典型的基本路径为 C:\Documents and Settings\username\Application Data。 但是,如果使用 ClickOnce 部署 Windows 窗体应用程序,则此路径将有所不同。 ClickOnce 创建自己的应用程序数据目录,该目录独立于所有其他应用程序。 有关详细信息,请参阅 访问 ClickOnce 应用程序中的本地数据和远程数据。