UIImage.Draw Method
Definition
Important
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Overloads
Draw(CGPoint, CGBlendMode, nfloat) |
Draws the UIImage into the current graphics context at the specified , with blending mode and alpha as specified. |
Draw(CGPoint) |
Draws the image at the specified position. |
Draw(CGRect) |
This method will draw the image (scaling as necessary) in the rectangle specified. |
Draw(CGRect, CGBlendMode, nfloat) |
Draws the UIImage into the current graphics context in the specified , with blending mode and alpha as specified. |
Draw(CGPoint, CGBlendMode, nfloat)
Draws the UIImage into the current graphics context at the specified , with blending mode and alpha as specified.
[Foundation.Export("drawAtPoint:blendMode:alpha:")]
[ObjCRuntime.ThreadSafe]
public virtual void Draw (CoreGraphics.CGPoint point, CoreGraphics.CGBlendMode blendMode, nfloat alpha);
abstract member Draw : CoreGraphics.CGPoint * CoreGraphics.CGBlendMode * nfloat -> unit
override this.Draw : CoreGraphics.CGPoint * CoreGraphics.CGBlendMode * nfloat -> unit
Parameters
- point
- CGPoint
- blendMode
- CGBlendMode
- alpha
- nfloat
- Attributes
Remarks
(More documentation for this node is coming)
This can be used from a background thread.
Applies to
Draw(CGPoint)
Draws the image at the specified position.
[Foundation.Export("drawAtPoint:")]
[ObjCRuntime.ThreadSafe]
public virtual void Draw (CoreGraphics.CGPoint point);
abstract member Draw : CoreGraphics.CGPoint -> unit
override this.Draw : CoreGraphics.CGPoint -> unit
Parameters
- point
- CGPoint
Position where the image will be drawn.
- Attributes
Remarks
This can be used from a background thread.
Applies to
Draw(CGRect)
This method will draw the image (scaling as necessary) in the rectangle specified.
[Foundation.Export("drawInRect:")]
[ObjCRuntime.ThreadSafe]
public virtual void Draw (CoreGraphics.CGRect rect);
abstract member Draw : CoreGraphics.CGRect -> unit
override this.Draw : CoreGraphics.CGRect -> unit
Parameters
- rect
- CGRect
The rectangle in which to draw the image.
- Attributes
Remarks
This can be used from a background thread.
Applies to
Draw(CGRect, CGBlendMode, nfloat)
Draws the UIImage into the current graphics context in the specified , with blending mode and alpha as specified.
[Foundation.Export("drawInRect:blendMode:alpha:")]
[ObjCRuntime.ThreadSafe]
public virtual void Draw (CoreGraphics.CGRect rect, CoreGraphics.CGBlendMode blendMode, nfloat alpha);
abstract member Draw : CoreGraphics.CGRect * CoreGraphics.CGBlendMode * nfloat -> unit
override this.Draw : CoreGraphics.CGRect * CoreGraphics.CGBlendMode * nfloat -> unit
Parameters
- rect
- CGRect
- blendMode
- CGBlendMode
- alpha
- nfloat
- Attributes
Remarks
(More documentation for this node is coming)
This can be used from a background thread.