Microsoft.Xna.Framework.GamerServices Namespace
Contains classes that implement various services related to gamers. These services communicate directly with the gamer, the gamer's data, or otherwise reflect choices the gamer makes. Gamer services include input device and profile data APIs.
Classes
Name | Description | |
---|---|---|
FriendCollection | Represents the complete friends list of a local gamer. | |
FriendGamer | Provides the presence information of a friend of the local gamer. | |
GameDefaults | Describes a gamer's preferred settings. | |
Gamer | Abstract base class for types that represent game players (profiles that have an associated gamertag). The concrete types SignedInGamer and NetworkGamer derive from this. | |
GamerCollection | Represents a collection of gamers. This collection cannot be modified and is updated automatically during the call to Update. | |
GamerPresence | Provides properties to set the rich presence state for a locally signed-in gamer profile. | |
GamerPrivilegeException | Thrown if a gamer services or multiplayer API is called without a valid, signed-in profile. | |
GamerPrivileges | Describes what operations a gamer is allowed to perform. | |
GamerProfile | Profile settings describing information about a gamer such as their motto, reputation, and gamer picture. This data is accessible for both locally signed in profiles and remote gamers that you are playing with in a multiplayer session. | |
GamerServicesComponent | Wraps the functionality of the GamerServicesDispatcher. | |
GamerServicesDispatcher | Implements the Windows-specific portion of a GamerServicesDispatcher class. | |
GamerServicesNotAvailableException | Thrown if the gamer services system cannot be successfully initialized. | |
Guide | Provides access to the Guide user interface. | |
GuideAlreadyVisibleException | Thrown if an attmept is made to display a component of the Guide user interface when a Guide component is already displayed. | |
SignedInEventArgs | Represents the arguments passed to a SignedIn event. | |
SignedInGamer | Represents a gamer (a profile that has an associated gamertag) on the local system. | |
SignedInGamerCollection | Represents a collection of gamers on the local system. | |
SignedOutEventArgs | Represents the arguments passed to a SignedOut event. |
Structures
Name | Description | |
---|---|---|
GamerCollection.GamerCollectionEnumerator | Provides the ability to iterate through the gamers in an GamerCollection. |
Enumerations
Name | Description | |
---|---|---|
ControllerSensitivity | Indicates how sensitive this gamer prefers controller input to be. | |
GameDifficulty | Indicates how difficult this gamer likes things to be. | |
GamerPresenceMode | Settings defining the status string that will appear when you view a friend through the Xbox LIVE Guide or on Xbox.com. This option is set using the PresenceMode property. | |
GamerPrivilegeSetting | Describes the conditions in which a privilege is available. | |
GamerZone | This style of social gaming preferred by this Xbox Live member. | |
MessageBoxIcon | Defines the different icons for a message box. | |
NotificationPosition | Determines where notifications appear on the screen. | |
RacingCameraAngle | Indicates which camera angle this gamer prefers to use in racing games. |
Remarks
Important
Games for Windows - LIVE is not available to finished games. This functionality is not included in the redistributable version of the XNA Framework, and a game that attempts to use these components without XNA Game Studio installed will result in a GamerServicesNotAvailableException.