GameSaveBlobInfoQuery.GetBlobInfoAsync 方法

定义

重载

GetBlobInfoAsync()

异步检索与此查询匹配的所有 Blob 的信息。

GetBlobInfoAsync(UInt32, UInt32)

异步检索与此查询匹配的指定 blob 子集的信息。

GetBlobInfoAsync()

异步检索与此查询匹配的所有 Blob 的信息。

public:
 virtual IAsyncOperation<GameSaveBlobInfoGetResult ^> ^ GetBlobInfoAsync() = GetBlobInfoAsync;
/// [Windows.Foundation.Metadata.DefaultOverload]
/// [Windows.Foundation.Metadata.Overload("GetBlobInfoAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync();
[Windows.Foundation.Metadata.DefaultOverload]
[Windows.Foundation.Metadata.Overload("GetBlobInfoAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync();
function getBlobInfoAsync()
Public Function GetBlobInfoAsync () As IAsyncOperation(Of GameSaveBlobInfoGetResult)

返回

类型: IAsyncOperation<;GameSaveBlobInfoGetResult>;

IAsyncOperation<;GameSaveBlobInfoGetResult>; 表示异步操作的状态。

属性

注解

异步操作完成后,检查结果的 Status 属性,以确定操作是否成功与 GameSaveErrorStatus.Ok。

另请参阅

适用于

GetBlobInfoAsync(UInt32, UInt32)

异步检索与此查询匹配的指定 blob 子集的信息。

public:
 virtual IAsyncOperation<GameSaveBlobInfoGetResult ^> ^ GetBlobInfoAsync(unsigned int startIndex, unsigned int maxNumberOfItems) = GetBlobInfoAsync;
/// [Windows.Foundation.Metadata.Overload("GetBlobInfoWithIndexAndMaxAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync(uint32_t const& startIndex, uint32_t const& maxNumberOfItems);
[Windows.Foundation.Metadata.Overload("GetBlobInfoWithIndexAndMaxAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync(uint startIndex, uint maxNumberOfItems);
function getBlobInfoAsync(startIndex, maxNumberOfItems)
Public Function GetBlobInfoAsync (startIndex As UInteger, maxNumberOfItems As UInteger) As IAsyncOperation(Of GameSaveBlobInfoGetResult)

参数

startIndex
UInt32

unsigned int

uint32_t

类型: 数字 [JavaScript] | System.UInt32 [.NET] | uint32 [C++]

要返回的第一个项的索引。

maxNumberOfItems
UInt32

unsigned int

uint32_t

类型: 数字 [JavaScript] | System.UInt32 [.NET] | uint32 [C++]

要返回的最大项目数。

返回

类型: IAsyncOperation<;GameSaveBlobInfoGetResult>;

IAsyncOperation<;GameSaveBlobInfoGetResult>; 表示异步操作的状态。

属性

注解

异步操作完成后,检查结果的 Status 属性,以确定操作是否成功与 GameSaveErrorStatus.Ok。

另请参阅

适用于