GameSaveBlobInfoQuery.GetBlobInfoAsync 方法
定义
重要
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重载
GetBlobInfoAsync() |
异步检索与此查询匹配的所有 Blob 的信息。 |
GetBlobInfoAsync(UInt32, UInt32) |
异步检索与此查询匹配的指定 blob 子集的信息。 |
GetBlobInfoAsync()
异步检索与此查询匹配的所有 Blob 的信息。
public:
virtual IAsyncOperation<GameSaveBlobInfoGetResult ^> ^ GetBlobInfoAsync() = GetBlobInfoAsync;
/// [Windows.Foundation.Metadata.DefaultOverload]
/// [Windows.Foundation.Metadata.Overload("GetBlobInfoAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync();
[Windows.Foundation.Metadata.DefaultOverload]
[Windows.Foundation.Metadata.Overload("GetBlobInfoAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync();
function getBlobInfoAsync()
Public Function GetBlobInfoAsync () As IAsyncOperation(Of GameSaveBlobInfoGetResult)
返回
类型: IAsyncOperation<;GameSaveBlobInfoGetResult>;
IAsyncOperation<;GameSaveBlobInfoGetResult>; 表示异步操作的状态。
- 属性
注解
异步操作完成后,检查结果的 Status 属性,以确定操作是否成功与 GameSaveErrorStatus.Ok。
另请参阅
适用于
GetBlobInfoAsync(UInt32, UInt32)
异步检索与此查询匹配的指定 blob 子集的信息。
public:
virtual IAsyncOperation<GameSaveBlobInfoGetResult ^> ^ GetBlobInfoAsync(unsigned int startIndex, unsigned int maxNumberOfItems) = GetBlobInfoAsync;
/// [Windows.Foundation.Metadata.Overload("GetBlobInfoWithIndexAndMaxAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync(uint32_t const& startIndex, uint32_t const& maxNumberOfItems);
[Windows.Foundation.Metadata.Overload("GetBlobInfoWithIndexAndMaxAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<GameSaveBlobInfoGetResult> GetBlobInfoAsync(uint startIndex, uint maxNumberOfItems);
function getBlobInfoAsync(startIndex, maxNumberOfItems)
Public Function GetBlobInfoAsync (startIndex As UInteger, maxNumberOfItems As UInteger) As IAsyncOperation(Of GameSaveBlobInfoGetResult)
参数
- startIndex
-
UInt32
unsigned int
uint32_t
类型: 数字 [JavaScript] | System.UInt32 [.NET] | uint32 [C++]
要返回的第一个项的索引。
- maxNumberOfItems
-
UInt32
unsigned int
uint32_t
类型: 数字 [JavaScript] | System.UInt32 [.NET] | uint32 [C++]
要返回的最大项目数。
返回
类型: IAsyncOperation<;GameSaveBlobInfoGetResult>;
IAsyncOperation<;GameSaveBlobInfoGetResult>; 表示异步操作的状态。
- 属性
注解
异步操作完成后,检查结果的 Status 属性,以确定操作是否成功与 GameSaveErrorStatus.Ok。