共用方式為


AssemblyCopyrightAttribute 類別

定義

定義組件資訊清單的著作權自訂屬性。

public ref class AssemblyCopyrightAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
public sealed class AssemblyCopyrightAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class AssemblyCopyrightAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class AssemblyCopyrightAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
type AssemblyCopyrightAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)>]
type AssemblyCopyrightAttribute = class
    inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, Inherited=false)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type AssemblyCopyrightAttribute = class
    inherit Attribute
Public NotInheritable Class AssemblyCopyrightAttribute
Inherits Attribute
繼承
AssemblyCopyrightAttribute
屬性

範例

下列範例示範如何將屬性,包括 AssemblyCopyrightAttribute 屬性套用至動態元件。 此範例會將元件儲存至磁碟,而且可以使用 [Windows 檔案屬性 ] 對話框來檢視屬性值。

using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;


/*
// Create the callee transient dynamic assembly.
static Type^ CreateAssembly( AppDomain^ myDomain )
{
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyEmittedAssembly";
   AssemblyBuilder^ myAssembly = myDomain->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::Save );
   
   // Set Company Attribute to the assembly.
   Type^ companyAttribute = AssemblyCompanyAttribute::typeid;
   array<Type^>^types1 = {String::typeid};
   ConstructorInfo^ myConstructorInfo1 = companyAttribute->GetConstructor( types1 );
   array<Object^>^obj1 = {"Microsoft Corporation"};
   CustomAttributeBuilder^ attributeBuilder1 = gcnew CustomAttributeBuilder( myConstructorInfo1,obj1 );
   myAssembly->SetCustomAttribute( attributeBuilder1 );
   
   // Set Copyright Attribute to the assembly.
   Type^ copyrightAttribute = AssemblyCopyrightAttribute::typeid;
   array<Type^>^types2 = {String::typeid};
   ConstructorInfo^ myConstructorInfo2 = copyrightAttribute->GetConstructor( types2 );
   array<Object^>^obj2 = {"@Copyright Microsoft Corp. 1990-2001"};
   CustomAttributeBuilder^ attributeBuilder2 = gcnew CustomAttributeBuilder( myConstructorInfo2,obj2 );
   myAssembly->SetCustomAttribute( attributeBuilder2 );
   ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( "EmittedModule", "EmittedModule.mod" );
   
   // Define a public class named S"HelloWorld" in the assembly.
   TypeBuilder^ helloWorldClass = myModule->DefineType( "HelloWorld", TypeAttributes::Public );
   
   // Define the Display method.
   MethodBuilder^ myMethod = helloWorldClass->DefineMethod( "Display", MethodAttributes::Public, String::typeid, nullptr );
   
   // Generate IL for GetGreeting.
   ILGenerator^ methodIL = myMethod->GetILGenerator();
   methodIL->Emit( OpCodes::Ldstr, "Display method get called." );
   methodIL->Emit( OpCodes::Ret );
   
   // Returns the type HelloWorld.
   return (helloWorldClass->CreateType());
}
*/

int main()
{
   AssemblyName^ assemName = gcnew AssemblyName();
   assemName->Name = "EmittedAssembly";

   // Create a dynamic assembly in the current application domain,
   // specifying that the assembly is to be saved.
   //
   AssemblyBuilder^ myAssembly = 
      AppDomain::CurrentDomain->DefineDynamicAssembly(assemName, 
         AssemblyBuilderAccess::Save);


   // To apply an attribute to a dynamic assembly, first get the 
   // attribute type. The AssemblyFileVersionAttribute sets the 
   // File Version field on the Version tab of the Windows file
   // properties dialog.
   //
   Type^ attributeType = AssemblyFileVersionAttribute::typeid;

   // To identify the constructor, use an array of types representing
   // the constructor's parameter types. This ctor takes a string.
   //
   array<Type^>^ ctorParameters = { String::typeid };

   // Get the constructor for the attribute.
   //
   ConstructorInfo^ ctor = attributeType->GetConstructor(ctorParameters);

   // Pass the constructor and an array of arguments (in this case,
   // an array containing a single string) to the 
   // CustomAttributeBuilder constructor.
   //
   array<Object^>^ ctorArgs = { "2.0.3033.0" };
   CustomAttributeBuilder^ attribute = 
      gcnew CustomAttributeBuilder(ctor, ctorArgs);

   // Finally, apply the attribute to the assembly.
   //
   myAssembly->SetCustomAttribute(attribute);


   // The pattern described above is used to create and apply
   // several more attributes. As it happens, all these attributes
   // have a constructor that takes a string, so the same ctorArgs
   // variable works for all of them.
    

   // The AssemblyTitleAttribute sets the Description field on
   // the General tab and the Version tab of the Windows file 
   // properties dialog.
   //
   attributeType = AssemblyTitleAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   ctorArgs = gcnew array<Object^> { "The Application Title" };
   attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyCopyrightAttribute sets the Copyright field on
   // the Version tab.
   //
   attributeType = AssemblyCopyrightAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   ctorArgs = gcnew array<Object^> { "� My Example Company 1991-2005" };
   attribute = gcnew CustomAttributeBuilder(ctor, ctorArgs);
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyDescriptionAttribute sets the Comment item.
   //
   attributeType = AssemblyDescriptionAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "This is a comment." });
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyCompanyAttribute sets the Company item.
   //
   attributeType = AssemblyCompanyAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "My Example Company" });
   myAssembly->SetCustomAttribute(attribute);

   // The AssemblyProductAttribute sets the Product Name item.
   //
   attributeType = AssemblyProductAttribute::typeid;
   ctor = attributeType->GetConstructor(ctorParameters);
   attribute = gcnew CustomAttributeBuilder(ctor, 
      gcnew array<Object^> { "My Product Name" });
   myAssembly->SetCustomAttribute(attribute);


   // Define the assembly's only module. For a single-file assembly,
   // the module name is the assembly name.
   //
   ModuleBuilder^ myModule = 
      myAssembly->DefineDynamicModule(assemName->Name, 
         assemName->Name + ".exe");

   // No types or methods are created for this example.


   // Define the unmanaged version information resource, which
   // contains the attribute informaion applied earlier, and save
   // the assembly. Use the Windows Explorer to examine the properties
   // of the .exe file.
   //
   myAssembly->DefineVersionInfoResource();
   myAssembly->Save(assemName->Name + ".exe");
}
using System;
using System.Reflection;
using System.Reflection.Emit;

class Example
{
   public static void Main()
   {
      AssemblyName assemName = new AssemblyName();
      assemName.Name = "EmittedAssembly";

      // Create a dynamic assembly in the current application domain,
      // specifying that the assembly is to be saved.
      //
      AssemblyBuilder myAssembly =
         AppDomain.CurrentDomain.DefineDynamicAssembly(assemName,
            AssemblyBuilderAccess.Save);

      // To apply an attribute to a dynamic assembly, first get the
      // attribute type. The AssemblyFileVersionAttribute sets the
      // File Version field on the Version tab of the Windows file
      // properties dialog.
      //
      Type attributeType = typeof(AssemblyFileVersionAttribute);

      // To identify the constructor, use an array of types representing
      // the constructor's parameter types. This ctor takes a string.
      //
      Type[] ctorParameters = { typeof(string) };

      // Get the constructor for the attribute.
      //
      ConstructorInfo ctor = attributeType.GetConstructor(ctorParameters);

      // Pass the constructor and an array of arguments (in this case,
      // an array containing a single string) to the
      // CustomAttributeBuilder constructor.
      //
      object[] ctorArgs = { "2.0.3033.0" };
      CustomAttributeBuilder attribute =
         new CustomAttributeBuilder(ctor, ctorArgs);

      // Finally, apply the attribute to the assembly.
      //
      myAssembly.SetCustomAttribute(attribute);

      // The pattern described above is used to create and apply
      // several more attributes. As it happens, all these attributes
      // have a constructor that takes a string, so the same ctorArgs
      // variable works for all of them.

      // The AssemblyTitleAttribute sets the Description field on
      // the General tab and the Version tab of the Windows file
      // properties dialog.
      //
      attributeType = typeof(AssemblyTitleAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      ctorArgs = new object[] { "The Application Title" };
      attribute = new CustomAttributeBuilder(ctor, ctorArgs);
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyCopyrightAttribute sets the Copyright field on
      // the Version tab.
      //
      attributeType = typeof(AssemblyCopyrightAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      ctorArgs = new object[] { "© My Example Company 1991-2005" };
      attribute = new CustomAttributeBuilder(ctor, ctorArgs);
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyDescriptionAttribute sets the Comment item.
      //
      attributeType = typeof(AssemblyDescriptionAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      attribute = new CustomAttributeBuilder(ctor,
         new object[] { "This is a comment." });
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyCompanyAttribute sets the Company item.
      //
      attributeType = typeof(AssemblyCompanyAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      attribute = new CustomAttributeBuilder(ctor,
         new object[] { "My Example Company" });
      myAssembly.SetCustomAttribute(attribute);

      // The AssemblyProductAttribute sets the Product Name item.
      //
      attributeType = typeof(AssemblyProductAttribute);
      ctor = attributeType.GetConstructor(ctorParameters);
      attribute = new CustomAttributeBuilder(ctor,
         new object[] { "My Product Name" });
      myAssembly.SetCustomAttribute(attribute);

      // Define the assembly's only module. For a single-file assembly,
      // the module name is the assembly name.
      //
      ModuleBuilder myModule =
         myAssembly.DefineDynamicModule(assemName.Name,
            assemName.Name + ".exe");

      // No types or methods are created for this example.

      // Define the unmanaged version information resource, which
      // contains the attribute informaion applied earlier, and save
      // the assembly. Use the Windows Explorer to examine the properties
      // of the .exe file.
      //
      myAssembly.DefineVersionInfoResource();
      myAssembly.Save(assemName.Name + ".exe");
   }
}
Imports System.Reflection
Imports System.Reflection.Emit

Module Example

   Sub Main()

      Dim assemName As New AssemblyName()
      assemName.Name = "EmittedAssembly"

      ' Create a dynamic assembly in the current application domain,
      ' specifying that the assembly is to be saved.
      '
      Dim myAssembly As AssemblyBuilder = _
         AppDomain.CurrentDomain.DefineDynamicAssembly(assemName, _
            AssemblyBuilderAccess.Save)


      ' To apply an attribute to a dynamic assembly, first get the 
      ' attribute type. The AssemblyFileVersionAttribute sets the 
      ' File Version field on the Version tab of the Windows file
      ' properties dialog.
      '
      Dim attributeType As Type = GetType(AssemblyFileVersionAttribute)

      ' To identify the constructor, use an array of types representing
      ' the constructor's parameter types. This ctor takes a string.
      '
      Dim ctorParameters() As Type = { GetType(String) }

      ' Get the constructor for the attribute.
      '
      Dim ctor As ConstructorInfo = _
                         attributeType.GetConstructor(ctorParameters)

      ' Pass the constructor and an array of arguments (in this case,
      ' an array containing a single string) to the 
      ' CustomAttributeBuilder constructor.
      '
      Dim ctorArgs() As Object = { "2.0.3033.0" }
      Dim attribute As New CustomAttributeBuilder(ctor, ctorArgs)

      ' Finally, apply the attribute to the assembly.
      '
      myAssembly.SetCustomAttribute(attribute)


      ' The pattern described above is used to create and apply
      ' several more attributes. As it happens, all these attributes
      ' have a constructor that takes a string, so the same ctorArgs
      ' variable works for all of them.
      

      ' The AssemblyTitleAttribute sets the Description field on
      ' the General tab and the Version tab of the Windows file 
      ' properties dialog.
      '
      attributeType = GetType(AssemblyTitleAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      ctorArgs = New Object() { "The Application Title" }
      attribute = New CustomAttributeBuilder(ctor, ctorArgs)
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyCopyrightAttribute sets the Copyright field on
      ' the Version tab.
      '
      attributeType = GetType(AssemblyCopyrightAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      ctorArgs = New Object() { "© My Example Company 1991-2005" }
      attribute = New CustomAttributeBuilder(ctor, ctorArgs)
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyDescriptionAttribute sets the Comment item.
      '
      attributeType = GetType(AssemblyDescriptionAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      attribute = New CustomAttributeBuilder(ctor, _
         New Object() { "This is a comment." })
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyCompanyAttribute sets the Company item.
      '
      attributeType = GetType(AssemblyCompanyAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      attribute = New CustomAttributeBuilder(ctor, _
         New Object() { "My Example Company" })
      myAssembly.SetCustomAttribute(attribute)

      ' The AssemblyProductAttribute sets the Product Name item.
      '
      attributeType = GetType(AssemblyProductAttribute)
      ctor = attributeType.GetConstructor(ctorParameters)
      attribute = New CustomAttributeBuilder(ctor, _
         New Object() { "My Product Name" })
      myAssembly.SetCustomAttribute(attribute)


      ' Define the assembly's only module. For a single-file assembly,
      ' the module name is the assembly name.
      '
      Dim myModule As ModuleBuilder = _
         myAssembly.DefineDynamicModule(assemName.Name, _
            assemName.Name & ".exe")

      ' No types or methods are created for this example.


      ' Define the unmanaged version information resource, which
      ' contains the attribute informaion applied earlier, and save
      ' the assembly. Use the Windows Explorer to examine the properties
      ' of the .exe file.
      '
      myAssembly.DefineVersionInfoResource()
      myAssembly.Save(assemName.Name & ".exe")

   End Sub 
End Module

建構函式

AssemblyCopyrightAttribute(String)

初始化 AssemblyCopyrightAttribute 類別的新執行個體。

屬性

Copyright

取得著作權資訊。

TypeId

在衍生類別中實作時,取得這個 Attribute 的唯一識別碼。

(繼承來源 Attribute)

方法

Equals(Object)

傳回值,這個值指出此執行個體是否與指定的物件相等。

(繼承來源 Attribute)
GetHashCode()

傳回這個執行個體的雜湊碼。

(繼承來源 Attribute)
GetType()

取得目前執行個體的 Type

(繼承來源 Object)
IsDefaultAttribute()

在衍生類別中覆寫時,表示這個執行個體的值是衍生類別的預設值。

(繼承來源 Attribute)
Match(Object)

在衍生類別中覆寫時,會傳回值,表示這個執行個體是否等於指定物件。

(繼承來源 Attribute)
MemberwiseClone()

建立目前 Object 的淺層複製。

(繼承來源 Object)
ToString()

傳回代表目前物件的字串。

(繼承來源 Object)

明確介面實作

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

將一組名稱對應至一組對應的分派識別項 (Dispatch Identifier)。

(繼承來源 Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

擷取物件的類型資訊,可以用來取得介面的類型資訊。

(繼承來源 Attribute)
_Attribute.GetTypeInfoCount(UInt32)

擷取物件提供的類型資訊介面數目 (0 或 1)。

(繼承來源 Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

提供物件所公開的屬性和方法的存取權。

(繼承來源 Attribute)

適用於

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