Stack.Push(Object) Metoda

Definice

Vloží objekt v horní části objektu Stack.

public:
 virtual void Push(System::Object ^ obj);
public virtual void Push (object obj);
public virtual void Push (object? obj);
abstract member Push : obj -> unit
override this.Push : obj -> unit
Public Overridable Sub Push (obj As Object)

Parametry

obj
Object

Nahánět Object na Stack. Hodnota může být null.

Příklady

Následující příklad ukazuje, jak přidat elementy Stackdo , odebrat prvky z Stack, nebo zobrazit prvek v horní části .Stack

using namespace System;
using namespace System::Collections;
void PrintValues( IEnumerable^ myCollection, char mySeparator );
int main()
{
   
   // Creates and initializes a new Stack.
   Stack^ myStack = gcnew Stack;
   myStack->Push( "The" );
   myStack->Push( "quick" );
   myStack->Push( "brown" );
   myStack->Push( "fox" );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Removes an element from the Stack.
   Console::WriteLine( "(Pop)\t\t{0}", myStack->Pop() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Removes another element from the Stack.
   Console::WriteLine( "(Pop)\t\t{0}", myStack->Pop() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Views the first element in the Stack but does not remove it.
   Console::WriteLine( "(Peek)\t\t{0}", myStack->Peek() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
}

void PrintValues( IEnumerable^ myCollection, char mySeparator )
{
   IEnumerator^ myEnum = myCollection->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ obj = safe_cast<Object^>(myEnum->Current);
      Console::Write( "{0}{1}", mySeparator, obj );
   }

   Console::WriteLine();
}

/* 
 This code produces the following output.
 
 Stack values:    fox    brown    quick    The
 (Pop)        fox
 Stack values:    brown    quick    The
 (Pop)        brown
 Stack values:    quick    The
 (Peek)        quick
 Stack values:    quick    The
 */
using System;
using System.Collections;
public class SamplesStack  {

   public static void Main()  {

      // Creates and initializes a new Stack.
      Stack myStack = new Stack();
      myStack.Push( "The" );
      myStack.Push( "quick" );
      myStack.Push( "brown" );
      myStack.Push( "fox" );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes an element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes another element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Views the first element in the Stack but does not remove it.
      Console.WriteLine( "(Peek)\t\t{0}", myStack.Peek() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );
   }

   public static void PrintValues( IEnumerable myCollection, char mySeparator )  {
      foreach ( Object obj in myCollection )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Stack values:    fox    brown    quick    The
(Pop)        fox
Stack values:    brown    quick    The
(Pop)        brown
Stack values:    quick    The
(Peek)        quick
Stack values:    quick    The
*/
Imports System.Collections

Public Class SamplesStack    

    Public Shared Sub Main()

        ' Creates and initializes a new Stack.
        Dim myStack As New Stack()
        myStack.Push("The")
        myStack.Push("quick")
        myStack.Push("brown")
        myStack.Push("fox")

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes an element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes another element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Views the first element in the Stack but does not remove it.
        Console.WriteLine("(Peek)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Peek())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

    End Sub

    Public Shared Sub PrintValues(myCollection As IEnumerable, mySeparator As Char)
        Dim obj As [Object]
        For Each obj In  myCollection
            Console.Write("{0}{1}", mySeparator, obj)
        Next obj
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' Stack values:    fox    brown    quick    The
' (Pop)        fox
' Stack values:    brown    quick    The
' (Pop)        brown
' Stack values:    quick    The
' (Peek)        quick
' Stack values:    quick    The

Poznámky

Pokud Count se kapacita rovná, zvýší se kapacita automaticky přidělením interního Stack pole a existující prvky se zkopírují do nového pole před přidáním nového prvku.

null v případě potřeby lze nasdílit Stack jako zástupný symbol. Zabírá slot v zásobníku a je považován za jakýkoli objekt.

Pokud Count je menší než kapacita zásobníku, Push je O(1) operace. Pokud je potřeba zvýšit kapacitu tak, aby vyhovovala novému prvku, Push stane se O(n) operace, kde n je Count.

Platí pro

Viz také