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IDataConsumerCollection Interface

Definition

Interface for all data consumers that manage collections.

public interface IDataConsumerCollection : MixedReality.Toolkit.Data.IDataConsumer
type IDataConsumerCollection = interface
    interface IDataConsumer
Public Interface IDataConsumerCollection
Implements IDataConsumer
Derived
Implements

Methods

Name Description
Attach(Dictionary<String,IDataSource>, IDataController, String)

Prepare this data consumer for use and attach to the provided external resources.

(Inherited from IDataConsumer)
DataChangeSetBegin(IDataSource)

Mark beginning of a related set of data changes.

(Inherited from IDataConsumer)
DataChangeSetEnd(IDataSource)

Mark beginning of a related set of data changes.

(Inherited from IDataConsumer)
Detach()

Detach this data consumer and prepare to return to object pool.

(Inherited from IDataConsumer)
GetCollectionItemCount()

Get the total current number of items in the collection

IsAttached()

Tell whether attached to a DataSource.

(Inherited from IDataConsumer)
NotifyDataChanged(IDataSource, String, Object, DataChangeType)

Notification of a data change.

(Inherited from IDataConsumer)
PrefetchCollectionItems(IDataCollectionItemPlacer, Int32, Int32)

Request specific items from an item placer for future use.

RequestCollectionItems(IDataCollectionItemPlacer, Int32, Int32, Object)

Request specific items from an item placer for immediate use.

ReturnGameObjectForReuse(Int32, GameObject)

Return a game object that is no longer needed for visual presentation.

Applies to