IDataConsumerCollection Interface
Definition
Important
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Interface for all data consumers that manage collections.
public interface IDataConsumerCollection : MixedReality.Toolkit.Data.IDataConsumer
type IDataConsumerCollection = interface
interface IDataConsumer
Public Interface IDataConsumerCollection
Implements IDataConsumer
- Derived
- Implements
Methods
| Name | Description |
|---|---|
| Attach(Dictionary<String,IDataSource>, IDataController, String) |
Prepare this data consumer for use and attach to the provided external resources. (Inherited from IDataConsumer) |
| DataChangeSetBegin(IDataSource) |
Mark beginning of a related set of data changes. (Inherited from IDataConsumer) |
| DataChangeSetEnd(IDataSource) |
Mark beginning of a related set of data changes. (Inherited from IDataConsumer) |
| Detach() |
Detach this data consumer and prepare to return to object pool. (Inherited from IDataConsumer) |
| GetCollectionItemCount() |
Get the total current number of items in the collection |
| IsAttached() |
Tell whether attached to a DataSource. (Inherited from IDataConsumer) |
| NotifyDataChanged(IDataSource, String, Object, DataChangeType) |
Notification of a data change. (Inherited from IDataConsumer) |
| PrefetchCollectionItems(IDataCollectionItemPlacer, Int32, Int32) |
Request specific items from an item placer for future use. |
| RequestCollectionItems(IDataCollectionItemPlacer, Int32, Int32, Object) |
Request specific items from an item placer for immediate use. |
| ReturnGameObjectForReuse(Int32, GameObject) |
Return a game object that is no longer needed for visual presentation. |