Biomes | Description |
---|---|
minecraft:capped | Generates surface on blocks with non-solid blocks above or below. |
minecraft:capped_surface | Generates surface on blocks with non-solid blocks above or below. |
minecraft:climate | Describes temperature, humidity, precipitation, and similar. |
minecraft:creature_spawn_probability | Probability that creatures will spawn within the biome when a chunk is generated. |
minecraft:frozen_ocean | Similar to overworld_surface. |
minecraft:frozen_ocean_surface | Similar to overworld_surface. |
minecraft:humidity | Forces a biome to ether always be humid or never humid. |
minecraft:map_tints | Sets the color grass and foliage will be tinted by in this biome on the map. |
minecraft:mesa | Similar to overworld_surface. |
minecraft:mesa_surface | Similar to overworld_surface. |
minecraft:mountain_parameters | Noise parameters used to drive mountain terrain generation in Overworld. |
minecraft:multinoise_generation_rules | Controls how this biome is instantiated (and then potentially modified) during world generation of the nether. |
minecraft:overworld | Controls the blocks used for the default Minecraft Overworld terrain generation. |
minecraft:overworld_generation_rules | Controls how this biome is instantiated (and then potentially modified) during world generation of the overworld. |
minecraft:overworld_height | Noise parameters used to drive terrain height in the Overworld. |
minecraft:replace_biomes | Replaces a specified portion of one or more Minecraft biomes. |
minecraft:surface_builder | Controls the materials used for terrain generation. |
minecraft:surface_material_adjustments | Specify fine-detail changes to blocks used in terrain generation (based on a noise function). |
minecraft:surface_parameters | Controls the blocks used for the default Minecraft Overworld terrain generation. |
minecraft:swamp | Used to add decoration to the surface of swamp biomes such as water lilies. |
minecraft:swamp_surface | Similar to overworld_surface. |
minecraft:tags | Attach arbitrary string tags to this biome. Most biome tags are referenced by JSON settings, but some meanings of tags are directly implemented in the game's code. |
minecraft:the_end | |
minecraft:the_end_surface | Use default Minecraft End terrain generation. |
Note
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