SwapChainPanel Class
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides a hosting surface, where Microsoft DirectX swap chains provide content that can be rendered into a XAML UI. A SwapChainPanel element is a key component for an app that renders Microsoft DirectX graphics and then presents those visuals within a XAML page.
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class SwapChainPanel : Grid
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public class SwapChainPanel : Grid
Public Class SwapChainPanel
Inherits Grid
<SwapChainPanel .../>
- Inheritance
- Attributes
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
A SwapChainPanel is a Grid subclass, so you can use ColumnDefinitions and RowDefinitions properties to declare the panel's characteristics, and the attached properties of Grid such as Grid.Row and Grid.Column on child elements to position those child elements in the layout.
SwapChainPanel inherits the Background property from Panel, but you can't set the Background on a SwapChainPanel. An error occurs if you attempt to set it.
The SwapChainPanel class does not inherit from the Control class, so you can't programmatically focus it directly for purposes of capturing key events. Consider setting the focus to a focusable element inside the panel and letting the key event bubble.
In order to maintain crisp vector rendering, you should listen for the CompositionScaleChanged event and query the CompositionScaleX and CompositionScaleY property values to account for the current UI scale, and potentially render again from DirectX. Otherwise XAML layout might do the scaling and your visuals might be degraded.
For code examples that use SwapChainPanel, see XAML SwapChainPanel DirectX interop sample.
Before a SwapChainPanel can render content, you must initialize it from the Microsoft DirectX side.
Cast the SwapChainPanel instance to IInspectable or IUnknown, then call QueryInterface to obtain a reference to the ISwapChainPanelNative interface (this is the native interface implementation that is the complement to the SwapChainPanel and enables the interop bridge). Then, call ISwapChainPanelNative.SetSwapChain on that reference to associate your implemented swap chain with the SwapChainPanel instance.
It's common to put the code that queries the interface and sets the swap chain as part of a Create*Resources method. The Create*Resources methods are an implementation pattern that's seen in the Microsoft DirectX Renderer class templates/examples, and you'll also see this implementation pattern in the SDK samples, and in the code you get from the DirectX (XAML) project template in Microsoft Visual Studio. Specifically, in the DirectX (XAML) project template, you'll see the QueryInterface call and the call to ISwapChainPanelNative.SetSwapChain in the DeviceResources::CreateWindowSizeDependentResources
method implementation in DeviceResources.cpp.
The API that enables you to add a SwapChain to an existing SwapChainPanel is not a runtime class API, it is a Microsoft DirectX API. You implement the swap chain input as a Microsoft DirectX interface (IDXGISwapChain).
SwapChainPanel has less restrictions on its interactions and placement in UI than does SwapChainBackgroundPanel.
- SwapChainPanel can be used as a control anywhere in a visual tree of a page. SwapChainBackgroundPanel can only be the root element.
- The typical XAML UI API that are inherited from the Grid base class can be used on a SwapChainPanel. SwapChainBackgroundPanel doesn't permit you to set most Grid inherited API.
- For new apps you should generally use SwapChainPanel and should consider SwapChainBackgroundPanel to be a legacy technique for Windows 8 apps that weren't updated for Windows 8.1.
- Swap chains must run on the main UI thread. This is usually accomplished by calling SetSwapChain on a reference that was initialized as a XAML object element.
- A single swap chain can be associated with multiple SwapChainPanel elements. Or, your app can have multiple swap chains, with each providing the presentation for a separate SwapChainPanel.
- However, performance can decline if many swap chains are updated simultaneously. We recommend that your app use no more than four swap chains.
- Content that's rendered via the swap chain is not stretched when it's resized by the user; instead, the resizing behavior is similar to setting
Stretch="None"
on an Image element. - There are other techniques for rendering swap chain content that goes directly to the app's core window rather than a XAML-composed element. See CreateSwapChainForCoreWindow.
Using the CreateCoreIndependentInputSource method, apps can process input and render to a SwapChainPanel entirely on one or more background threads. This enables high performance input and rendering independent of the XAML UI thread.
Swap |
Initializes a new instance of the SwapChainPanel class. |
Access |
Gets or sets the access key (mnemonic) for this element. (Inherited from UIElement) |
Access |
Gets or sets a source element that provides the access key scope for this element, even if it's not in the visual tree of the source element. (Inherited from UIElement) |
Actual |
Gets the rendered height of a FrameworkElement. See Remarks. (Inherited from FrameworkElement) |
Actual |
Gets the position of this UIElement, relative to its parent, computed during the arrange pass of the layout process. (Inherited from UIElement) |
Actual |
Gets the size that this UIElement computed during the arrange pass of the layout process. (Inherited from UIElement) |
Actual |
Gets the UI theme that is currently used by the element, which might be different than the RequestedTheme. (Inherited from FrameworkElement) |
Actual |
Gets the rendered width of a FrameworkElement. See Remarks. (Inherited from FrameworkElement) |
Allow |
Gets or sets a value that determines whether this UIElement can be a drop target for purposes of drag-and-drop operations. (Inherited from UIElement) |
Allow |
Gets or sets a value that indicates whether the element automatically gets focus when the user interacts with it. (Inherited from FrameworkElement) |
Allow |
Gets or sets whether a disabled control can receive focus. (Inherited from FrameworkElement) |
Background |
Gets or sets a Brush that fills the panel content area. (Inherited from Panel) |
Background |
Gets or sets a value that indicates how far the background extends in relation to this element's border. (Inherited from Grid) |
Background |
Gets or sets an instance of BrushTransition to automatically animate changes to the Background property. (Inherited from Panel) |
Base |
Gets a Uniform Resource Identifier (URI) that represents the base Uniform Resource Identifier (URI) for an XAML-constructed object at XAML load time. This property is useful for Uniform Resource Identifier (URI) resolution at run time. (Inherited from FrameworkElement) |
Border |
Gets or sets a brush that describes the border fill of the panel. (Inherited from Grid) |
Border |
Gets or sets the border thickness of the panel. (Inherited from Grid) |
Cache |
Gets or sets a value that indicates that rendered content should be cached as a composited bitmap when possible. (Inherited from UIElement) |
Can |
Gets or sets a value that indicates whether the UIElement can be a candidate for scroll anchoring. (Inherited from UIElement) |
Can |
Gets or sets a value that indicates whether the element can be dragged as data in a drag-and-drop operation. (Inherited from UIElement) |
Center |
Gets or sets the center point of the element, which is the point about which rotation or scaling occurs. Affects the rendering position of the element. (Inherited from UIElement) |
Children |
Gets the collection of child elements of the panel. (Inherited from Panel) |
Children |
Gets or sets the collection of Transition style elements that apply to child content of a Panel subclass. (Inherited from Panel) |
Clip |
Gets or sets the RectangleGeometry used to define the outline of the contents of a UIElement. (Inherited from UIElement) |
Column |
Gets a list of ColumnDefinition objects defined on this instance of Grid. (Inherited from Grid) |
Column |
Gets or sets the uniform distance (in pixels) between grid columns. (Inherited from Grid) |
Composite |
Gets or sets a property that declares alternate composition and blending modes for the element in its parent layout and window. This is relevant for elements that are involved in a mixed XAML / Microsoft DirectX UI. (Inherited from UIElement) |
Composition |
Gets the x-axis scale factor of the SwapChainPanel. |
Composition |
Identifies the CompositionScaleX dependency property. |
Composition |
Gets the y-axis scale factor of the SwapChainPanel. |
Composition |
Identifies the CompositionScaleY dependency property. |
Context |
Gets or sets the flyout associated with this element. (Inherited from UIElement) |
Corner |
Gets or sets the radius for the corners of the panel's border. (Inherited from Grid) |
Data |
Gets or sets the data context for a FrameworkElement. A common use of a data context is when a FrameworkElement uses the {Binding} markup extension and participates in data binding. (Inherited from FrameworkElement) |
Desired |
Gets the size that this UIElement computed during the measure pass of the layout process. (Inherited from UIElement) |
Dispatcher |
Gets the CoreDispatcher that this object is associated with. The CoreDispatcher represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread. (Inherited from DependencyObject) |
Exit |
Gets or sets a value that specifies whether the access key display is dismissed when an access key is invoked. (Inherited from UIElement) |
Flow |
Gets or sets the direction in which text and other UI elements flow within any parent element that controls their layout. This property can be set to either LeftToRight or RightToLeft. Setting FlowDirection to RightToLeft on any element sets the alignment to the right, the reading order to right-to-left and the layout of the control to flow from right to left. (Inherited from FrameworkElement) |
Focus |
Gets or sets the outer margin of the focus visual for a FrameworkElement. (Inherited from FrameworkElement) |
Focus |
Gets or sets the brush used to draw the outer border of a |
Focus |
Gets or sets the thickness of the outer border of a |
Focus |
Gets or sets the brush used to draw the inner border of a |
Focus |
Gets or sets the thickness of the inner border of a |
Height |
Gets or sets the suggested height of a FrameworkElement. (Inherited from FrameworkElement) |
High |
Gets or sets a value that indicates whether the framework automatically adjusts the element's visual properties when high contrast themes are enabled. (Inherited from UIElement) |
Horizontal |
Gets or sets the horizontal alignment characteristics that are applied to a FrameworkElement when it is composed in a layout parent, such as a panel or items control. (Inherited from FrameworkElement) |
Is |
Gets or sets a value that indicates whether an element defines its own access key scope. (Inherited from UIElement) |
Is |
Gets or sets a value that determines whether the DoubleTapped event can originate from that element. (Inherited from UIElement) |
Is |
Gets or sets whether the contained area of this UIElement can return true values for hit testing. (Inherited from UIElement) |
Is |
Gets or sets a value that determines whether the Holding event can originate from that element. (Inherited from UIElement) |
Is |
Gets a value that indicates whether this Panel is a container for UI items that are generated by an ItemsControl. (Inherited from Panel) |
Is |
Gets a value that indicates whether the element has been added to the element tree and is ready for interaction. (Inherited from FrameworkElement) |
Is |
Gets or sets a value that determines whether the RightTapped event can originate from that element. (Inherited from UIElement) |
Is |
Gets or sets a value that determines whether the Tapped event can originate from that element. (Inherited from UIElement) |
Keyboard |
Gets or sets a value that indicates whether the control tooltip displays the key combination for its associated keyboard accelerator. (Inherited from UIElement) |
Keyboard |
Gets or sets a value that indicates the control tooltip that displays the accelerator key combination. (Inherited from UIElement) |
Keyboard |
Gets the collection of key combinations that invoke an action using the keyboard. Accelerators are typically assigned to buttons or menu items.
|
Key |
Gets or sets a value that indicates how far left or right the Key Tip is placed in relation to the UIElement. (Inherited from UIElement) |
Key |
Gets or sets a value that indicates where the access key Key Tip is placed in relation to the boundary of the UIElement. (Inherited from UIElement) |
Key |
Gets or sets a value that indicates the element targeted by the access key Key Tip. (Inherited from UIElement) |
Key |
Gets or sets a value that indicates how far up or down the Key Tip is placed in relation to the UI element. (Inherited from UIElement) |
Language |
Gets or sets localization/globalization language information that applies to a FrameworkElement, and also to all child elements of the current FrameworkElement in the object representation and in UI. (Inherited from FrameworkElement) |
Lights |
Gets the collection of XamlLight objects attached to this element. (Inherited from UIElement) |
Manipulation |
Gets or sets the ManipulationModes value used for UIElement behavior and interaction with gestures. Setting this value enables handling the manipulation events from this element in app code. (Inherited from UIElement) |
Margin |
Gets or sets the outer margin of a FrameworkElement. (Inherited from FrameworkElement) |
Max |
Gets or sets the maximum height constraint of a FrameworkElement. (Inherited from FrameworkElement) |
Max |
Gets or sets the maximum width constraint of a FrameworkElement. (Inherited from FrameworkElement) |
Min |
Gets or sets the minimum height constraint of a FrameworkElement. (Inherited from FrameworkElement) |
Min |
Gets or sets the minimum width constraint of a FrameworkElement. (Inherited from FrameworkElement) |
Name |
Gets or sets the identifying name of the object. When a XAML processor creates the object tree from XAML markup, run-time code can refer to the XAML-declared object by this name. (Inherited from FrameworkElement) |
Opacity |
Gets or sets the degree of the object's opacity. (Inherited from UIElement) |
Opacity |
Gets or sets the ScalarTransition that animates changes to the Opacity property. (Inherited from UIElement) |
Padding |
Gets or sets the distance between the border and its child object. (Inherited from Grid) |
Parent |
Gets the parent object of this FrameworkElement in the object tree. (Inherited from FrameworkElement) |
Pointer |
Gets the set of all captured pointers, represented as Pointer values. (Inherited from UIElement) |
Projection |
Gets or sets the perspective projection (3-D effect) to apply when rendering this element. (Inherited from UIElement) |
Render |
Gets the final render size of a UIElement. Use is not recommended, see Remarks. (Inherited from UIElement) |
Render |
Gets or sets transform information that affects the rendering position of a UIElement. (Inherited from UIElement) |
Render |
Gets or sets the origin point of any possible render transform declared by RenderTransform, relative to the bounds of the UIElement. (Inherited from UIElement) |
Requested |
Gets or sets the UI theme that is used by the UIElement (and its child elements) for resource determination. The UI theme you specify with RequestedTheme can override the app-level RequestedTheme. (Inherited from FrameworkElement) |
Resources |
Gets the locally defined resource dictionary. In XAML, you can establish resource items as child object elements of a |
Rotation |
Gets or sets the angle of clockwise rotation, in degrees. Rotates relative to the RotationAxis and the CenterPoint. Affects the rendering position of the element. (Inherited from UIElement) |
Rotation |
Gets or sets the axis to rotate the element around. (Inherited from UIElement) |
Rotation |
Gets or sets the ScalarTransition that animates changes to the Rotation property. (Inherited from UIElement) |
Row |
Gets a list of RowDefinition objects defined on this instance of Grid. (Inherited from Grid) |
Row |
Gets or sets the uniform distance (in pixels) between grid rows. (Inherited from Grid) |
Scale |
Gets or sets the scale of the element. Scales relative to the element's CenterPoint. Affects the rendering position of the element. (Inherited from UIElement) |
Scale |
Gets or sets the Vector3Transition that animates changes to the Scale property. (Inherited from UIElement) |
Shadow |
Gets or sets the shadow effect cast by the element. (Inherited from UIElement) |
Style |
Gets or sets an instance Style that is applied for this object during layout and rendering. (Inherited from FrameworkElement) |
Tab |
Gets or sets a value that modifies how tabbing and TabIndex work for this control. (Inherited from UIElement) |
Tag |
Gets or sets an arbitrary object value that can be used to store custom information about this object. (Inherited from FrameworkElement) |
Transform3D |
Gets or sets the 3-D transform effect to apply when rendering this element. (Inherited from UIElement) |
Transform |
Gets or sets the transformation matrix to apply to the element. (Inherited from UIElement) |
Transitions |
Gets or sets the collection of Transition style elements that apply to a UIElement. (Inherited from UIElement) |
Translation |
Gets or sets the x, y, and z rendering position of the element. (Inherited from UIElement) |
Translation |
Gets or sets the Vector3Transition that animates changes to the Translation property. (Inherited from UIElement) |
Triggers |
Gets the collection of triggers for animations that are defined for a FrameworkElement. Not commonly used. See Remarks. (Inherited from FrameworkElement) |
UIContext |
Gets the context identifier for the element. (Inherited from UIElement) |
Use |
Gets or sets a value that determines whether rendering for the object and its visual subtree should use rounding behavior that aligns rendering to whole pixels. (Inherited from UIElement) |
Vertical |
Gets or sets the vertical alignment characteristics that are applied to a FrameworkElement when it is composed in a parent object such as a panel or items control. (Inherited from FrameworkElement) |
Visibility |
Gets or sets the visibility of a UIElement. A UIElement that is not visible is not rendered and does not communicate its desired size to layout. (Inherited from UIElement) |
Width |
Gets or sets the width of a FrameworkElement. (Inherited from FrameworkElement) |
Xaml |
Gets or sets the |
XYFocus |
Gets or sets a value that specifies the strategy used to determine the target element of a down navigation. (Inherited from UIElement) |
XYFocus |
Gets or sets a value that enables or disables navigation using the keyboard directional arrows. (Inherited from UIElement) |
XYFocus |
Gets or sets a value that specifies the strategy used to determine the target element of a left navigation. (Inherited from UIElement) |
XYFocus |
Gets or sets a value that specifies the strategy used to determine the target element of a right navigation. (Inherited from UIElement) |
XYFocus |
Gets or sets a value that specifies the strategy used to determine the target element of an up navigation. (Inherited from UIElement) |
Add |
Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify handledEventsToo as true to have the provided handler be invoked even if the event is handled elsewhere. (Inherited from UIElement) |
Arrange(Rect) |
Positions child objects and determines a size for a UIElement. Parent objects that implement custom layout for their child elements should call this method from their layout override implementations to form a recursive layout update. (Inherited from UIElement) |
Arrange |
Provides the behavior for the "Arrange" pass of layout. Classes can override this method to define their own "Arrange" pass behavior. (Inherited from FrameworkElement) |
Cancel |
Cancels ongoing direct manipulation processing (system-defined panning/zooming) on any ScrollViewer parent that contains the current UIElement. (Inherited from UIElement) |
Capture |
Sets pointer capture to a UIElement. Once captured, only the element that has capture will fire pointer-related events. (Inherited from UIElement) |
Clear |
Clears the local value of a dependency property. (Inherited from DependencyObject) |
Create |
Creates a core input object that handles the input types as specified by the deviceTypes parameter. This core input object can process input events on a background thread. |
Find |
Retrieves an object that has the specified identifier name. (Inherited from FrameworkElement) |
Find |
Enables a UIElement subclass to expose child elements that assist with resolving touch targeting. (Inherited from UIElement) |
Get |
Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
Get |
Returns the BindingExpression that represents the binding on the specified property. (Inherited from FrameworkElement) |
Get |
Enables a UIElement subclass to expose child elements that take part in Tab focus. (Inherited from UIElement) |
Get |
Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
Go |
When implemented in a derived class, enables per-state construction of a visual tree for a control template in code, rather than by loading XAML for all states at control startup. (Inherited from FrameworkElement) |
Invalidate |
Invalidates the arrange state (layout) for a UIElement. After the invalidation, the UIElement will have its layout updated, which will occur asynchronously. (Inherited from UIElement) |
Invalidate |
Invalidates the measurement state (layout) for a UIElement. (Inherited from UIElement) |
Invalidate |
Invalidates the viewport state for a UIElement that is used to calculate the effective viewport. (Inherited from FrameworkElement) |
Measure(Size) |
Updates the DesiredSize of a UIElement. Typically, objects that implement custom layout for their layout children call this method from their own MeasureOverride implementations to form a recursive layout update. (Inherited from UIElement) |
Measure |
Provides the behavior for the "Measure" pass of the layout cycle. Classes can override this method to define their own "Measure" pass behavior. (Inherited from FrameworkElement) |
On |
Invoked whenever application code or internal processes (such as a rebuilding layout pass) call ApplyTemplate. In simplest terms, this means the method is called just before a UI element displays in your app. Override this method to influence the default post-template logic of a class. (Inherited from FrameworkElement) |
On |
Called before the BringIntoViewRequested event occurs. (Inherited from UIElement) |
On |
When implemented in a derived class, returns class-specific AutomationPeer implementations for the Microsoft UI Automation infrastructure. (Inherited from UIElement) |
On |
Override this method to implement how layout and logic should behave when items are removed from a class-specific content or children property. (Inherited from UIElement) |
On |
Called when a keyboard shortcut (or accelerator) is processed in your app. Override this method to handle how your app responds when a keyboard accelerator is invoked. (Inherited from UIElement) |
On |
Called just before a keyboard shortcut (or accelerator) is processed in your app. Invoked whenever application code or internal processes call ProcessKeyboardAccelerators. Override this method to influence the default accelerator handling. (Inherited from UIElement) |
Populate |
Defines a property that can be animated. (Inherited from UIElement) |
Populate |
When overridden in a derived class, defines a property that can be animated. (Inherited from UIElement) |
Read |
Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
Register |
Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance. (Inherited from DependencyObject) |
Release |
Releases pointer captures for capture of one specific pointer by this UIElement. (Inherited from UIElement) |
Release |
Releases all pointer captures held by this element. (Inherited from UIElement) |
Remove |
Removes the specified routed event handler from this UIElement. Typically the handler in question was added by AddHandler. (Inherited from UIElement) |
Set |
Attaches a binding to a FrameworkElement, using the provided binding object. (Inherited from FrameworkElement) |
Set |
Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
Start |
Begins the specified animation on the element. (Inherited from UIElement) |
Start |
Initiates a request to the XAML framework to bring the element into view within any scrollable regions it is contained within. (Inherited from UIElement) |
Start |
Initiates a request to the XAML framework to bring the element into view using the specified options. (Inherited from UIElement) |
Start |
Initiates a drag-and-drop operation. (Inherited from UIElement) |
Stop |
Stops the specified animation on the element. (Inherited from UIElement) |
Transform |
Returns a transform object that can be used to transform coordinates from the UIElement to the specified object. (Inherited from UIElement) |
Try |
Attempts to invoke a keyboard shortcut (or accelerator) by searching the entire visual tree of the UIElement for the shortcut. (Inherited from UIElement) |
Unregister |
Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback. (Inherited from DependencyObject) |
Update |
Ensures that all positions of child objects of a UIElement are properly updated for layout. (Inherited from UIElement) |
Access |
Occurs when access keys should no longer be displayed. (Inherited from UIElement) |
Access |
Occurs when the user requests that access keys be displayed. (Inherited from UIElement) |
Access |
Occurs when a user completes an access key sequence. (Inherited from UIElement) |
Actual |
Occurs when the ActualTheme property value has changed. (Inherited from FrameworkElement) |
Bring |
Occurs when StartBringIntoView is called on this element or one of its descendants. (Inherited from UIElement) |
Character |
Occurs when a single, composed character is received by the input queue. (Inherited from UIElement) |
Composition |
Occurs when the composition scale factor of the SwapChainPanel has changed. |
Context |
Occurs when a context input gesture continues into a manipulation gesture, to notify the element that the context flyout should not be opened. (Inherited from UIElement) |
Context |
Occurs when the user has completed a context input gesture, such as a right-click. (Inherited from UIElement) |
Data |
Occurs when the value of the FrameworkElement.DataContext property changes. (Inherited from FrameworkElement) |
Double |
Occurs when an otherwise unhandled DoubleTap interaction occurs over the hit test area of this element. (Inherited from UIElement) |
Drag |
Occurs when the input system reports an underlying drag event with this element as the target. (Inherited from UIElement) |
Drag |
Occurs when the input system reports an underlying drag event with this element as the origin. (Inherited from UIElement) |
Drag |
Occurs when the input system reports an underlying drag event with this element as the potential drop target. (Inherited from UIElement) |
Drag |
Occurs when a drag operation is initiated. (Inherited from UIElement) |
Drop |
Occurs when the input system reports an underlying drop event with this element as the drop target. (Inherited from UIElement) |
Drop |
Occurs when a drag-and-drop operation with this element as the source is ended. (Inherited from UIElement) |
Effective |
Occurs when the FrameworkElement's effective viewport changes. (Inherited from FrameworkElement) |
Getting |
Occurs before a UIElement receives focus. This event is raised synchronously to ensure focus isn't moved while the event is bubbling. (Inherited from UIElement) |
Got |
Occurs when a UIElement receives focus. This event is raised asynchronously, so focus can move again before bubbling is complete. (Inherited from UIElement) |
Holding |
Occurs when an otherwise unhandled Hold interaction occurs over the hit test area of this element. (Inherited from UIElement) |
Key |
Occurs when a keyboard key is pressed while the UIElement has focus. (Inherited from UIElement) |
Key |
Occurs when a keyboard key is released while the UIElement has focus. (Inherited from UIElement) |
Layout |
Occurs when the layout of the visual tree changes, due to layout-relevant properties changing value or some other action that refreshes the layout. (Inherited from FrameworkElement) |
Loaded |
Occurs when a FrameworkElement has been constructed and added to the object tree, and is ready for interaction. (Inherited from FrameworkElement) |
Loading |
Occurs when a FrameworkElement begins to load. (Inherited from FrameworkElement) |
Losing |
Occurs before a UIElement loses focus. This event is raised synchronously to ensure focus isn't moved while the event is bubbling. (Inherited from UIElement) |
Lost |
Occurs when a UIElement loses focus. This event is raised asynchronously, so focus can move again before bubbling is complete. (Inherited from UIElement) |
Manipulation |
Occurs when a manipulation on the UIElement is complete. (Inherited from UIElement) |
Manipulation |
Occurs when the input device changes position during a manipulation. (Inherited from UIElement) |
Manipulation |
Occurs when the input device loses contact with the UIElement object during a manipulation and inertia begins. (Inherited from UIElement) |
Manipulation |
Occurs when an input device begins a manipulation on the UIElement. (Inherited from UIElement) |
Manipulation |
Occurs when the manipulation processor is first created. (Inherited from UIElement) |
No |
Occurs when a user attempts to move focus (via tab or directional arrows), but focus doesn't move because no focus candidate is found in the direction of movement. (Inherited from UIElement) |
Pointer |
Occurs when a pointer that made contact abnormally loses contact. (Inherited from UIElement) |
Pointer |
Occurs when pointer capture previously held by this element moves to another element or elsewhere. (Inherited from UIElement) |
Pointer |
Occurs when a pointer enters the hit test area of this element. (Inherited from UIElement) |
Pointer |
Occurs when a pointer leaves the hit test area of this element. (Inherited from UIElement) |
Pointer |
Occurs when a pointer moves while the pointer remains within the hit test area of this element. (Inherited from UIElement) |
Pointer |
Occurs when the pointer device initiates a Press action within this element. (Inherited from UIElement) |
Pointer |
Occurs when the pointer device that previously initiated a Press action is released, while within this element. Note that the end of a Press action is not guaranteed to fire a PointerReleased event; other events may fire instead. For more info, see Remarks. (Inherited from UIElement) |
Pointer |
Occurs when the delta value of a pointer wheel changes. (Inherited from UIElement) |
Preview |
Occurs when a keyboard key is pressed while the UIElement has focus. (Inherited from UIElement) |
Preview |
Occurs when a keyboard key is released while the UIElement has focus. (Inherited from UIElement) |
Process |
Occurs when a keyboard shortcut (or accelerator) is pressed. (Inherited from UIElement) |
Right |
Occurs when a right-tap input stimulus happens while the pointer is over the element. (Inherited from UIElement) |
Size |
Occurs when either the ActualHeight or the ActualWidth property changes value on a FrameworkElement. (Inherited from FrameworkElement) |
Tapped |
Occurs when an otherwise unhandled Tap interaction occurs over the hit test area of this element. (Inherited from UIElement) |
Unloaded |
Occurs when this object is no longer connected to the main object tree. (Inherited from FrameworkElement) |
Product | Versions |
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WinRT | Build 10240, Build 10586, Build 14383, Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |