Szerkesztés

Megosztás a következőn keresztül:


SCNSceneRenderer Class

Definition

Implementation class of the ISCNSceneRenderer interface.

[Foundation.Protocol]
[Foundation.Register("SCNSceneRenderer", false)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public abstract class SCNSceneRenderer : Foundation.NSObject, IDisposable, SceneKit.ISCNSceneRenderer
[Foundation.Protocol]
[Foundation.Register("SCNSceneRenderer", false)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public abstract class SCNSceneRenderer : Foundation.NSObject, IDisposable, SceneKit.ISCNSceneRenderer
type SCNSceneRenderer = class
    inherit NSObject
    interface ISCNSceneRenderer
    interface INativeObject
    interface IDisposable
Inheritance
SCNSceneRenderer
Attributes
Implements

Constructors

SCNSceneRenderer()

Default constructor, initializes a new instance of this class.

SCNSceneRenderer(IntPtr)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

SCNSceneRenderer(NSObjectFlag)

Constructor to call on derived classes to skip initialization and merely allocate the object.

Properties

AudioEngine

Gets the audio engine that is used to render sounds in the scene.

AudioEnvironmentNode

Gets the audio environment node for the scene.

AudioListener

Gets or sets the node that represents the position of the listener in the scene.

AutoenablesDefaultLighting

Gets or sets a Boolean value that controls whether default lighting is added to the scene.

Class (Inherited from NSObject)
ClassHandle

The handle for this class.

(Inherited from NSObject)
ColorPixelFormat

Gets the format for color pixels.

CommandQueue

Gets the command queue.

Context

Gets the graphics context.

CurrentRenderCommandEncoder

Gets the current command encoder that is used for rendering.

CurrentTime
DebugDescription

A developer-meaningful description of this object.

(Inherited from NSObject)
DebugOptions

Gets or sets a value that controls which, if any, debug overlays to show in the rendered output.

DepthPixelFormat

Gets the format for depth pixels.

Description

Description of the object, the Objective-C version of ToString.

(Inherited from NSObject)
Device

Gets the metal device that is used for rendering.

Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from NSObject)
IsDirectBinding (Inherited from NSObject)
IsProxy (Inherited from NSObject)
JitteringEnabled

Gets or sets a Boolean value that controls whether SceneKit reduces aliasing by jittering the point of view.

Loops

Gets or sets a Boolean value that controls whether the scene repeats.

OverlayScene

Gets or sets the content that will be overlayed on top of the scene.

Playing

Gets or sets a Boolean value that starts and stops the scene.

PointOfView

Gets or sets the node that defines the point of view into the scene.

RenderingApi

Gets or sets the rendering API that is used to render the scene.

RetainCount

Returns the current Objective-C retain count for the object.

(Inherited from NSObject)
Scene

Gets or sets the scene to render.

SceneRendererDelegate

Gets or sets the delegate for the renderer.

SceneTimeInSeconds

Gets or sets the time that is used for animation in the scene.

Self (Inherited from NSObject)
ShowsStatistics

Gets or sets a Boolean value that controls whether rendering statistics are shown for the scene renderer.

StencilPixelFormat

Gets the format for stencil pixels.

Superclass (Inherited from NSObject)
SuperHandle

Handle used to represent the methods in the base class for this NSObject.

(Inherited from NSObject)
WeakSceneRendererDelegate

Gets or sets a weak reference to the delegate for the renderer.

Zone (Inherited from NSObject)

Methods

AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using NSString keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using string keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AwakeFromNib()

Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib().

(Inherited from NSObject)
BeginInvokeOnMainThread(Action) (Inherited from NSObject)
BeginInvokeOnMainThread(Selector, NSObject)

Invokes asynchrously the specified code on the main UI thread.

(Inherited from NSObject)
Bind(NSString, NSObject, String, NSDictionary) (Inherited from NSObject)
Bind(String, NSObject, String, NSDictionary)
Obsolete.
(Inherited from NSObject)
BindingInfo(String)
Obsolete.
(Inherited from NSObject)
BindingOptionDescriptions(String)
Obsolete.
(Inherited from NSObject)
BindingValueClass(String)
Obsolete.
(Inherited from NSObject)
CommitEditing() (Inherited from NSObject)
CommitEditing(NSObject, Selector, IntPtr) (Inherited from NSObject)
ConformsToProtocol(IntPtr)

Invoked to determine if this object implements the specified protocol.

(Inherited from NSObject)
Copy()

Performs a copy of the underlying Objective-C object.

(Inherited from NSObject)
DangerousAutorelease() (Inherited from NSObject)
DangerousRelease() (Inherited from NSObject)
DangerousRetain() (Inherited from NSObject)
DidChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates a change occurred to the indexes for a to-many relationship.

(Inherited from NSObject)
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) (Inherited from NSObject)
DidChangeValue(String)

Indicates that a change occurred on the specified key.

(Inherited from NSObject)
Dispose()

Releases the resources used by the NSObject object.

(Inherited from NSObject)
Dispose(Boolean)

Releases the resources used by the NSObject object.

(Inherited from NSObject)
DoesNotRecognizeSelector(Selector)

Indicates that this object does not recognize the specified selector.

(Inherited from NSObject)
Equals(NSObject) (Inherited from NSObject)
Equals(Object) (Inherited from NSObject)
ExposedBindings() (Inherited from NSObject)
GetBindingInfo(NSString) (Inherited from NSObject)
GetBindingOptionDescriptions(NSString) (Inherited from NSObject)
GetBindingValueClass(NSString) (Inherited from NSObject)
GetDictionaryOfValuesFromKeys(NSString[])

Retrieves the values of the specified keys.

(Inherited from NSObject)
GetHashCode()

Generates a hash code for the current instance.

(Inherited from NSObject)
GetMethodForSelector(Selector) (Inherited from NSObject)
GetNativeField(String)
Obsolete.
(Inherited from NSObject)
GetNativeHash() (Inherited from NSObject)
GetNodesInsideFrustum(SCNNode)

Returns the nodes that are contained in the frustrum that is defined by the provided node.

HitTest(CGPoint, NSDictionary)
HitTest(CGPoint, SCNHitTestOptions)
Init() (Inherited from NSObject)
InitializeHandle(IntPtr, String) (Inherited from NSObject)
InitializeHandle(IntPtr) (Inherited from NSObject)
Invoke(Action, Double) (Inherited from NSObject)
Invoke(Action, TimeSpan) (Inherited from NSObject)
InvokeOnMainThread(Action) (Inherited from NSObject)
InvokeOnMainThread(Selector, NSObject)

Invokes synchrously the specified code on the main UI thread.

(Inherited from NSObject)
IsEqual(NSObject) (Inherited from NSObject)
IsKindOfClass(Class) (Inherited from NSObject)
IsMemberOfClass(Class) (Inherited from NSObject)
IsNodeInsideFrustum(SCNNode, SCNNode)

Returns a Boolean value that tells whether the provided node is inside the frustrum that is defined by the provided node.

MarkDirty()

Promotes a regular peer object (IsDirectBinding is true) into a toggleref object.

(Inherited from NSObject)
MutableCopy()

Creates a mutable copy of the specified NSObject.

(Inherited from NSObject)
ObjectDidEndEditing(NSObject) (Inherited from NSObject)
ObserveValue(NSString, NSObject, NSDictionary, IntPtr)

Indicates that the value at the specified keyPath relative to this object has changed.

(Inherited from NSObject)
PerformSelector(Selector, NSObject, Double, NSString[]) (Inherited from NSObject)
PerformSelector(Selector, NSObject, Double)

Invokes the selector on the current instance and if the obj is not null, it passes this as its single parameter.

(Inherited from NSObject)
PerformSelector(Selector, NSObject, NSObject) (Inherited from NSObject)
PerformSelector(Selector, NSObject) (Inherited from NSObject)
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) (Inherited from NSObject)
PerformSelector(Selector, NSThread, NSObject, Boolean) (Inherited from NSObject)
PerformSelector(Selector) (Inherited from NSObject)
Prepare(NSObject, Func<Boolean>)

Prepares the provided object for rendering.

Prepare(NSObject[], Action<Boolean>)

Prepares the provided objects for rendering on a background thread.

PrepareAsync(NSObject[])
Obsolete.

Prepares the provided objects for rendering on a background thread.

PrepareForInterfaceBuilder() (Inherited from NSObject)
PresentScene(SCNScene, SKTransition, SCNNode, Action)

Displays the provided scene.

PresentSceneAsync(SCNScene, SKTransition, SCNNode)
Obsolete.

Displays the provided scene.

ProjectPoint(SCNVector3)

Projects the specified 3D point into the renderer's 2D coordinate system.

RemoveObserver(NSObject, NSString, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, NSString)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RemoveObserver(NSObject, String, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, String)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RespondsToSelector(Selector)

Whether this object recognizes the specified selector.

(Inherited from NSObject)
SetNativeField(String, NSObject)
Obsolete.
(Inherited from NSObject)
SetNilValueForKey(NSString)

Sets the value of the specified key to null.

(Inherited from NSObject)
SetValueForKey(NSObject, NSString)

Sets the value of the property specified by the key to the specified value.

(Inherited from NSObject)
SetValueForKeyPath(IntPtr, NSString)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

(Inherited from NSObject)
SetValueForKeyPath(NSObject, NSString)

Sets the value of a property that can be reached using a keypath.

(Inherited from NSObject)
SetValueForUndefinedKey(NSObject, NSString)

Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
SetValuesForKeysWithDictionary(NSDictionary)

Sets the values of this NSObject to those in the specified dictionary.

(Inherited from NSObject)
ToString()

Returns a string representation of the value of the current instance.

(Inherited from NSObject)
Unbind(NSString) (Inherited from NSObject)
Unbind(String)
Obsolete.
(Inherited from NSObject)
UnprojectPoint(SCNVector3)

Unprojects the provided point, whose X and Y coordinates are in screen space and whose Z coordinate in [0.0,1.0], into the 3D world space

ValueForKey(NSString)

Returns the value of the property associated with the specified key.

(Inherited from NSObject)
ValueForKeyPath(NSString)

Returns the value of a property that can be reached using a keypath.

(Inherited from NSObject)
ValueForUndefinedKey(NSString)

Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
WillChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates that the values of the specified indices in the specified key are about to change.

(Inherited from NSObject)
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) (Inherited from NSObject)
WillChangeValue(String)

Indicates that the value of the specified key is about to change.

(Inherited from NSObject)

Extension Methods

ObjectDidBeginEditing(NSObject, INSEditor)
ObjectDidEndEditing(NSObject, INSEditor)
GetValidModes(NSObject, NSFontPanel)
ValidateToolbarItem(NSObject, NSToolbarItem)
GetDebugDescription(INSObjectProtocol)
AcceptsPreviewPanelControl(NSObject, QLPreviewPanel)
BeginPreviewPanelControl(NSObject, QLPreviewPanel)
EndPreviewPanelControl(NSObject, QLPreviewPanel)
GetAudioEngine(ISCNSceneRenderer)

Returns the audio engine that is used to render sounds in the scene

GetAudioEnvironmentNode(ISCNSceneRenderer)

Returns the audio environment node for the scene..

GetAudioListener(ISCNSceneRenderer)

Returns the node that represents the position of the listener in the scene.

GetColorPixelFormat(ISCNSceneRenderer)

Returns the format for color pixels..

GetCommandQueue(ISCNSceneRenderer)

Returns the command queue..

GetCurrentRenderCommandEncoder(ISCNSceneRenderer)

Returns the current command encoder that is used for rendering.

GetCurrentTime(ISCNSceneRenderer)
GetDebugOptions(ISCNSceneRenderer)

Returns a value that controls which, if any, debug overlays to show in the rendered output..

GetDepthPixelFormat(ISCNSceneRenderer)

Returns the format for depth pixels.

GetDevice(ISCNSceneRenderer)

Returns the metal device that is used for rendering.

GetNodesInsideFrustum(ISCNSceneRenderer, SCNNode)

Returns the nodes that are contained in the frustrum that is defined by the provided node.

GetRenderingApi(ISCNSceneRenderer)

Returns the rendering API that is used to render the scene.

GetStencilPixelFormat(ISCNSceneRenderer)

Returns the format for stencil pixels..

PrepareAsync(ISCNSceneRenderer, NSObject[])

Asynchronously prepares content for smoothly rendering a new animated scene, returning a task that indicates whether scene preparation succeeded.

PresentScene(ISCNSceneRenderer, SCNScene, SKTransition, SCNNode, Action)

Displays the provided scene.

PresentSceneAsync(ISCNSceneRenderer, SCNScene, SKTransition, SCNNode)

Asynchronously presents the scene, returning a task that represents the operation.

SetAudioListener(ISCNSceneRenderer, SCNNode)

Sets the node that represents the position of the listener in the scene.

SetCurrentTime(ISCNSceneRenderer, Double)
SetDebugOptions(ISCNSceneRenderer, SCNDebugOptions)

Sets a value that controls which, if any, debug overlays to show in the rendered output.

GetAccessibilityCustomRotors(NSObject)

Gets the array of UIAccessibilityCustomRotor objects appropriate for this object.

SetAccessibilityCustomRotors(NSObject, UIAccessibilityCustomRotor[])

Sets the array of UIAccessibilityCustomRotor objects appropriate for this object.

Applies to

See also