SpeechSynthesizer.SpeakSsml(String) Method
Definition
Important
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Synchronously speaks a String that contains SSML markup.
public:
void SpeakSsml(System::String ^ textToSpeak);
public void SpeakSsml (string textToSpeak);
member this.SpeakSsml : string -> unit
Public Sub SpeakSsml (textToSpeak As String)
Parameters
- textToSpeak
- String
The SSML string to speak.
Examples
The following example renders the date 1/29/2009 as a date, in month, day, year order.
using System;
using System.Speech.Synthesis;
namespace SampleSynthesis
{
class Program
{
static void Main(string[] args)
{
// Initialize a new instance of the SpeechSynthesizer.
SpeechSynthesizer synth = new SpeechSynthesizer();
// Configure the audio output.
synth.SetOutputToDefaultAudioDevice();
// Build an SSML prompt in a string.
string str = "<speak version=\"1.0\"";
str += " xmlns=\"http://www.w3.org/2001/10/synthesis\"";
str += " xml:lang=\"en-US\">";
str += "<say-as type=\"date:mdy\"> 1/29/2009 </say-as>";
str += "</speak>";
// Speak the contents of the prompt synchronously.
synth.SpeakSsml(str);
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
}
}
}
Remarks
The contents of the textToSpeak
parameter must include a speak
element and must conform to the Speech Synthesis Markup Language (SSML) Version 1.0. For more information, see Speech Synthesis Markup Language Reference.
To asynchronously speak a string that contains SSML markup, use the SpeakSsmlAsync method. You can use Speak to initiate the synchronous speaking of a string that does not contain SSML markup.
During a call to this method, the SpeechSynthesizer can raise the following events:
StateChanged. Raised when the speaking state of the synthesizer changes.
SpeakStarted. Raised when the synthesizer begins generating speech.
PhonemeReached. Raised each time the synthesizer reaches a letter or combination of letters that constitute a discreet sound of speech in a language.
SpeakProgress. Raised each time the synthesizer completes speaking a word.
VisemeReached. Raised each time spoken output requires a change in the position of the mouth or the facial muscles used to produce speech.
BookmarkReached. Raised when the synthesizer encounters a bookmark in a prompt.
VoiceChange. Raised when the speaking voice for the synthesizer changes.
The SpeechSynthesizer does not raise the SpeakCompleted event while processing the SpeakSsml method.