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SCNGeometrySource.FromMetalBuffer Metode

Definisi

Overload

FromMetalBuffer(IMTLBuffer, MTLVertexFormat, NSString, nint, nint, nint)

Metode pabrik untuk membuat baru SCNGeometrySource dari buffer data.

FromMetalBuffer(IMTLBuffer, MTLVertexFormat, SCNGeometrySourceSemantics, nint, nint, nint)

Metode pabrik untuk membuat baru SCNGeometrySource dari buffer data.

FromMetalBuffer(IMTLBuffer, MTLVertexFormat, NSString, nint, nint, nint)

Metode pabrik untuk membuat baru SCNGeometrySource dari buffer data.

[Foundation.Export("geometrySourceWithBuffer:vertexFormat:semantic:vertexCount:dataOffset:dataStride:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static SceneKit.SCNGeometrySource FromMetalBuffer (Metal.IMTLBuffer mtlBuffer, Metal.MTLVertexFormat vertexFormat, Foundation.NSString geometrySourceSemantic, nint vertexCount, nint offset, nint stride);
static member FromMetalBuffer : Metal.IMTLBuffer * Metal.MTLVertexFormat * Foundation.NSString * nint * nint * nint -> SceneKit.SCNGeometrySource

Parameter

mtlBuffer
IMTLBuffer
vertexFormat
MTLVertexFormat
geometrySourceSemantic
NSString
vertexCount
System.System.IntPtr System.nativeint
offset
System.System.IntPtr System.nativeint
stride
System.System.IntPtr System.nativeint

Mengembalikan

Atribut

Berlaku untuk

FromMetalBuffer(IMTLBuffer, MTLVertexFormat, SCNGeometrySourceSemantics, nint, nint, nint)

Metode pabrik untuk membuat baru SCNGeometrySource dari buffer data.

public static SceneKit.SCNGeometrySource FromMetalBuffer (Metal.IMTLBuffer mtlBuffer, Metal.MTLVertexFormat vertexFormat, SceneKit.SCNGeometrySourceSemantics semantic, nint vertexCount, nint offset, nint stride);
static member FromMetalBuffer : Metal.IMTLBuffer * Metal.MTLVertexFormat * SceneKit.SCNGeometrySourceSemantics * nint * nint * nint -> SceneKit.SCNGeometrySource

Parameter

mtlBuffer
IMTLBuffer
vertexFormat
MTLVertexFormat
vertexCount
System.System.IntPtr System.nativeint
offset
System.System.IntPtr System.nativeint
stride
System.System.IntPtr System.nativeint

Mengembalikan

Berlaku untuk