PaintEventArgs Kelas
Definisi
Penting
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Menyediakan data untuk peristiwa tersebut Paint .
public ref class PaintEventArgs : EventArgs, IDisposable
public ref class PaintEventArgs : EventArgs, IDisposable, System::Drawing::IDeviceContext
public class PaintEventArgs : EventArgs, IDisposable
public class PaintEventArgs : EventArgs, IDisposable, System.Drawing.IDeviceContext
type PaintEventArgs = class
inherit EventArgs
interface IDisposable
type PaintEventArgs = class
inherit EventArgs
interface IDisposable
interface IDeviceContext
Public Class PaintEventArgs
Inherits EventArgs
Implements IDisposable
Public Class PaintEventArgs
Inherits EventArgs
Implements IDeviceContext, IDisposable
- Warisan
- Turunan
- Penerapan
Contoh
Contoh berikut menunjukkan penanganan Paint peristiwa dan menggunakan PaintEventArgs kelas untuk menggambar persegi panjang pada formulir. Peristiwa MouseDown dan MouseUp ditangani untuk menentukan ukuran persegi panjang. Contohnya juga menunjukkan Invalidate metode untuk membatalkan area persegi panjang, menyebabkannya digambar ulang.
private:
Rectangle RcDraw;
void Form1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
{
// Determine the initial rectangle coordinates...
RcDraw.X = e->X;
RcDraw.Y = e->Y;
}
void Form1_MouseUp( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
{
// Determine the width and height of the rectangle...
if ( e->X < RcDraw.X )
{
RcDraw.Width = RcDraw.X - e->X;
RcDraw.X = e->X;
}
else
{
RcDraw.Width = e->X - RcDraw.X;
}
if ( e->Y < RcDraw.Y )
{
RcDraw.Height = RcDraw.Y - e->Y;
RcDraw.Y = e->Y;
}
else
{
RcDraw.Height = e->Y - RcDraw.Y;
}
// Force a repaint of the region occupied by the rectangle...
this->Invalidate( RcDraw );
}
void Form1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
{
// Draw the rectangle...
float PenWidth = 5;
e->Graphics->DrawRectangle( gcnew Pen( Color::Blue,PenWidth ), RcDraw );
}
private Rectangle RcDraw;
private float PenWidth = 5;
private void Form1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
// Determine the initial rectangle coordinates...
RcDraw.X = e.X;
RcDraw.Y = e.Y;
}
private void Form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{
// Determine the width and height of the rectangle...
if(e.X < RcDraw.X)
{
RcDraw.Width = RcDraw.X - e.X;
RcDraw.X = e.X;
}
else
{
RcDraw.Width = e.X - RcDraw.X;
}
if(e.Y < RcDraw.Y)
{
RcDraw.Height = RcDraw.Y - e.Y;
RcDraw.Y = e.Y;
}
else
{
RcDraw.Height = e.Y - RcDraw.Y;
}
// Force a repaint of the region occupied by the rectangle...
this.Invalidate(RcDraw);
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
// Draw the rectangle...
e.Graphics.DrawRectangle(new Pen(Color.Blue, PenWidth), RcDraw);
}
Dim RcDraw As Rectangle
Dim PenWidth As Integer = 5
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseDown
' Determine the initial rectangle coordinates...
RcDraw.X = e.X
RcDraw.Y = e.Y
End Sub
Private Sub Form1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseUp
' Determine the width and height of the rectangle...
If e.X < RcDraw.X Then
RcDraw.Width = RcDraw.X - e.X
RcDraw.X = e.X
Else
RcDraw.Width = e.X - RcDraw.X
End If
If e.Y < RcDraw.Y Then
RcDraw.Height = RcDraw.Y - e.Y
RcDraw.Y = e.Y
Else
RcDraw.Height = e.Y - RcDraw.Y
End If
' Force a repaint of the region occupied by the rectangle...
Me.Invalidate(RcDraw)
End Sub
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint
' Draw the rectangle...
e.Graphics.DrawRectangle(New Pen(Color.Blue, PenWidth), RcDraw)
End Sub
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private:
PictureBox^ pictureBox1;
void Form1_Load( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
pictureBox1 = gcnew PictureBox;
// Dock the PictureBox to the form and set its background to white.
pictureBox1->Dock = DockStyle::Fill;
pictureBox1->BackColor = Color::White;
// Connect the Paint event of the PictureBox to the event handler method.
pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler( this, &Form1::pictureBox1_Paint );
// Add the PictureBox control to the Form.
this->Controls->Add( pictureBox1 );
}
void pictureBox1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
{
// Create a local version of the graphics object for the PictureBox.
Graphics^ g = e->Graphics;
// Draw a string on the PictureBox.
g->DrawString( "This is a diagonal line drawn on the control",
gcnew System::Drawing::Font( "Arial",10 ), System::Drawing::Brushes::Blue, Point(30,30) );
// Draw a line in the PictureBox.
g->DrawLine( System::Drawing::Pens::Red, pictureBox1->Left, pictureBox1->Top,
pictureBox1->Right, pictureBox1->Bottom );
}
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.
private PictureBox pictureBox1 = new PictureBox();
// Cache font instead of recreating font objects each time we paint.
private Font fnt = new Font("Arial",10);
private void Form1_Load(object sender, System.EventArgs e)
{
// Dock the PictureBox to the form and set its background to white.
pictureBox1.Dock = DockStyle.Fill;
pictureBox1.BackColor = Color.White;
// Connect the Paint event of the PictureBox to the event handler method.
pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);
// Add the PictureBox control to the Form.
this.Controls.Add(pictureBox1);
}
private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
// Create a local version of the graphics object for the PictureBox.
Graphics g = e.Graphics;
// Draw a string on the PictureBox.
g.DrawString("This is a diagonal line drawn on the control",
fnt, System.Drawing.Brushes.Blue, new Point(30,30));
// Draw a line in the PictureBox.
g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, pictureBox1.Top,
pictureBox1.Right, pictureBox1.Bottom);
}
' This example creates a PictureBox control on the form and draws to it.
' This example assumes that the Form_Load event handler method is connected
' to the Load event of the form.
Private pictureBox1 As New PictureBox()
Private fnt as New Font("Arial", 10)
Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
' Dock the PictureBox to the form and set its background to white.
pictureBox1.Dock = DockStyle.Fill
pictureBox1.BackColor = Color.White
' Connect the Paint event of the PictureBox to the event handler method.
AddHandler pictureBox1.Paint, AddressOf Me.pictureBox1_Paint
' Add the PictureBox control to the Form.
Me.Controls.Add(pictureBox1)
End Sub
Private Sub pictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs)
' Create a local version of the graphics object for the PictureBox.
Dim g As Graphics = e.Graphics
' Draw a string on the PictureBox.
g.DrawString("This is a diagonal line drawn on the control", _
fnt, Brushes.Red, New PointF(30.0F, 30.0F))
' Draw a line in the PictureBox.
g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, _
pictureBox1.Top, pictureBox1.Right, pictureBox1.Bottom)
End Sub
Keterangan
Peristiwa Paint terjadi ketika kontrol digambar ulang. menentukan PaintEventArgsGraphics untuk digunakan untuk melukis kontrol dan ClipRectangle di mana untuk melukis.
Untuk informasi tentang model peristiwa, lihat Menangani dan Meningkatkan Peristiwa.
Konstruktor
PaintEventArgs(Graphics, Rectangle) |
Menginisialisasi instans PaintEventArgs baru kelas dengan grafik dan kliping persegi yang ditentukan. |
Properti
ClipRectangle |
Mendapatkan persegi panjang untuk dicat. |
Graphics |
Mendapatkan grafik yang digunakan untuk melukis. |
Metode
Dispose() |
Merilis semua sumber daya yang PaintEventArgsdigunakan oleh . |
Dispose(Boolean) |
Merilis sumber daya tidak terkelola yang digunakan oleh PaintEventArgs dan secara opsional merilis sumber daya terkelola. |
Equals(Object) |
Menentukan apakah objek yang ditentukan sama dengan objek saat ini. (Diperoleh dari Object) |
Finalize() |
Memungkinkan objek untuk mencoba membebaskan sumber daya dan melakukan operasi pembersihan lainnya sebelum diklaim kembali oleh pengumpulan sampah. |
GetHashCode() |
Berfungsi sebagai fungsi hash default. (Diperoleh dari Object) |
GetType() |
Mendapatkan dari instans Type saat ini. (Diperoleh dari Object) |
MemberwiseClone() |
Membuat salinan dangkal dari saat ini Object. (Diperoleh dari Object) |
ToString() |
Mengembalikan string yang mewakili objek saat ini. (Diperoleh dari Object) |
Implementasi Antarmuka Eksplisit
IDeviceContext.GetHdc() |
Mengembalikan handel ke konteks perangkat Windows. |
IDeviceContext.ReleaseHdc() |
Merilis handel konteks perangkat Windows. |