Share via


ManipulationInertiaStartingRoutedEventArgs Kelas

Definisi

Menyediakan data untuk peristiwa ManipulationInertiaStarting .

public ref class ManipulationInertiaStartingRoutedEventArgs sealed : RoutedEventArgs
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class ManipulationInertiaStartingRoutedEventArgs final : RoutedEventArgs
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
class ManipulationInertiaStartingRoutedEventArgs final : RoutedEventArgs
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class ManipulationInertiaStartingRoutedEventArgs : RoutedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
public sealed class ManipulationInertiaStartingRoutedEventArgs : RoutedEventArgs
Public NotInheritable Class ManipulationInertiaStartingRoutedEventArgs
Inherits RoutedEventArgs
Warisan
Object Platform::Object IInspectable RoutedEventArgs ManipulationInertiaStartingRoutedEventArgs
Atribut

Persyaratan Windows

Rangkaian perangkat
Windows 10 (diperkenalkan dalam 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (diperkenalkan dalam v1.0)

Contoh

Contoh kode berikut menunjukkan skenario 4 dari sampel Input. Kode ini menunjukkan beberapa pola penggunaan untuk manipulasi langsung menggunakan peristiwa ManipulationStarting, ManipulationStarted, ManipulationDelta, ManipulationInertiaStarting, dan ManipulationCompleted .

private TransformGroup _transformGroup;
private MatrixTransform _previousTransform;
private CompositeTransform _compositeTransform;
private bool forceManipulationsToEnd;

public Scenario4()
{
    this.InitializeComponent();
    forceManipulationsToEnd = false;
    ManipulateMe.ManipulationStarting += 
        new ManipulationStartingEventHandler(
            ManipulateMe_ManipulationStarting);
    ManipulateMe.ManipulationStarted += 
        new ManipulationStartedEventHandler(
            ManipulateMe_ManipulationStarted);
    ManipulateMe.ManipulationDelta += 
        new ManipulationDeltaEventHandler(
            ManipulateMe_ManipulationDelta);
    ManipulateMe.ManipulationCompleted += 
        new ManipulationCompletedEventHandler(
            ManipulateMe_ManipulationCompleted);
    ManipulateMe.ManipulationInertiaStarting += 
        new ManipulationInertiaStartingEventHandler(
            ManipulateMe_ManipulationInertiaStarting);
    InitManipulationTransforms();
}

private void InitManipulationTransforms()
{
    _transformGroup = new TransformGroup();
    _compositeTransform = new CompositeTransform();
    _previousTransform = new MatrixTransform() { 
        Matrix = Matrix.Identity };

    _transformGroup.Children.Add(_previousTransform);
    _transformGroup.Children.Add(_compositeTransform);

    ManipulateMe.RenderTransform = _transformGroup;
}

private void ManipulateMe_ManipulationStarting(object sender, 
    ManipulationStartingRoutedEventArgs e)
{
    forceManipulationsToEnd = false;
    e.Handled = true;
}

private void ManipulateMe_ManipulationStarted(
    object sender, ManipulationStartedRoutedEventArgs e)
{
    e.Handled = true;
}

private void ManipulateMe_ManipulationInertiaStarting(
    object sender, ManipulationInertiaStartingRoutedEventArgs e)
{
    e.Handled = true;
}

private void ManipulateMe_ManipulationDelta(
    object sender, ManipulationDeltaRoutedEventArgs e)
{
    if (forceManipulationsToEnd)
    {
        e.Complete();
        return;
    }

    _previousTransform.Matrix = _transformGroup.Value;

    Point center = _previousTransform.TransformPoint(
        new Point(e.Position.X, e.Position.Y));
    _compositeTransform.CenterX = center.X;
    _compositeTransform.CenterY = center.Y;

    _compositeTransform.Rotation = (e.Delta.Rotation * 180) / Math.PI;
    _compositeTransform.ScaleX = 
        _compositeTransform.ScaleY = e.Delta.Scale;
    _compositeTransform.TranslateX = e.Delta.Translation.X;
    _compositeTransform.TranslateY = e.Delta.Translation.Y;

    e.Handled = true;
}

private void ManipulateMe_ManipulationCompleted(object sender, 
    ManipulationCompletedRoutedEventArgs e)
{
    e.Handled = true;
}

private void Scenario4Reset(object sender, RoutedEventArgs e)
{
    Scenario4Reset();
}

void Scenario4Reset()
{
    forceManipulationsToEnd = true;
    ManipulateMe.RenderTransform = null;
    InitManipulationTransforms();
}
Private _transformGroup As TransformGroup
Private _previousTransform As MatrixTransform
Private _compositeTransform As CompositeTransform
Private forceManipulationsToEnd As Boolean

Public Sub New()
    Me.InitializeComponent()
    forceManipulationsToEnd = False
    AddHandler ManipulateMe.ManipulationStarting, AddressOf ManipulateMe_ManipulationStarting
    AddHandler ManipulateMe.ManipulationStarted, AddressOf ManipulateMe_ManipulationStarted
    AddHandler ManipulateMe.ManipulationDelta, AddressOf ManipulateMe_ManipulationDelta
    AddHandler ManipulateMe.ManipulationCompleted, AddressOf ManipulateMe_ManipulationCompleted
    InitManipulationTransforms()
End Sub

''' <summary>
''' Invoked when this page is about to be displayed in a Frame.
''' </summary>
''' <param name="e">Event data that describes how this page was reached.  The Parameter
''' property is typically used to configure the page.</param>
Protected Overrides Sub OnNavigatedTo(e As NavigationEventArgs)
End Sub

Private Sub InitManipulationTransforms()
    _transformGroup = New TransformGroup()
    _compositeTransform = New CompositeTransform()
    _previousTransform = New MatrixTransform() With { _
        .Matrix = Matrix.Identity _
    }

    _transformGroup.Children.Add(_previousTransform)
    _transformGroup.Children.Add(_compositeTransform)

    ManipulateMe.RenderTransform = _transformGroup
End Sub

Private Sub ManipulateMe_ManipulationStarting(sender As Object, e As ManipulationStartingRoutedEventArgs)
    forceManipulationsToEnd = False
    e.Handled = True
End Sub

Private Sub ManipulateMe_ManipulationStarted(sender As Object, e As ManipulationStartedRoutedEventArgs)
    e.Handled = True
End Sub

Private Sub ManipulateMe_ManipulationDelta(sender As Object, e As ManipulationDeltaRoutedEventArgs)
    If forceManipulationsToEnd Then
        e.Complete()
        Exit Sub
    End If

    _previousTransform.Matrix = _transformGroup.Value

    Dim center As Point = _previousTransform.TransformPoint(New Point(e.Position.X, e.Position.Y))
    _compositeTransform.CenterX = center.X
    _compositeTransform.CenterY = center.Y

    _compositeTransform.Rotation = (e.Delta.Rotation * 180) / Math.PI
    _compositeTransform.ScaleX = InlineAssignHelper(_compositeTransform.ScaleY, e.Delta.Scale)
    _compositeTransform.TranslateX = e.Delta.Translation.X
    _compositeTransform.TranslateY = e.Delta.Translation.Y

    e.Handled = True
End Sub

Private Sub ManipulateMe_ManipulationCompleted(sender As Object, e As ManipulationCompletedRoutedEventArgs)
    e.Handled = True
End Sub

Private Sub Scenario4ResetMethod(sender As Object, e As RoutedEventArgs)
    Reset()
End Sub

Private Sub Reset()
    forceManipulationsToEnd = True
    ManipulateMe.RenderTransform = Nothing
    InitManipulationTransforms()
End Sub
Private Shared Function InlineAssignHelper(Of T)(ByRef target As T, value As T) As T
    target = value
    Return value
End Function

Konstruktor

ManipulationInertiaStartingRoutedEventArgs()

Menginisialisasi instans baru kelas ManipulationInertiaStartingRoutedEventArgs .

Properti

Container

Mendapatkan UIElement yang dianggap sebagai kontainer manipulasi.

Cumulative

Mendapatkan perubahan keseluruhan sejak awal manipulasi.

Delta

Mendapatkan perubahan terbaru dari manipulasi saat ini, sebagai ManipulationDelta.

ExpansionBehavior

Mendapatkan atau menetapkan laju perlambatan pergerakan inertial ekspansi.

Handled

Mendapatkan atau menetapkan nilai yang menandai peristiwa yang dirutekan sebagai ditangani. Nilai true untuk Handled mencegah sebagian besar handler di sepanjang rute peristiwa menangani peristiwa yang sama lagi.

OriginalSource

Mendapatkan referensi ke objek yang menaikkan peristiwa. Ini sering menjadi bagian templat dari kontrol daripada elemen yang dideklarasikan di antarmuka pengguna aplikasi Anda.

(Diperoleh dari RoutedEventArgs)
PointerDeviceType

Mendapatkan PointerDeviceType untuk perangkat penunjuk yang terlibat dalam manipulasi.

RotationBehavior

Mendapatkan informasi tentang informasi rotasi yang terkait dengan manipulasi untuk kejadian peristiwa ini.

TranslationBehavior

Mendapatkan informasi tentang informasi terjemahan yang terkait dengan manipulasi untuk kejadian peristiwa ini.

Velocities

Mendapatkan tingkat perubahan terbaru pada manipulasi.

Berlaku untuk

Lihat juga

  • <xref:Windows.UI.Xaml.RoutedEventArgs%0andows.ui.xaml%2froutedeventargs.md)>