Breyta

Deila með


SelectionPattern Class

Definition

Represents a control that acts as a container for a collection of selectable child items. The children of this element support the SelectionItemPattern.

public ref class SelectionPattern : System::Windows::Automation::BasePattern
public class SelectionPattern : System.Windows.Automation.BasePattern
type SelectionPattern = class
    inherit BasePattern
Public Class SelectionPattern
Inherits BasePattern
Inheritance
SelectionPattern

Remarks

See Control Pattern Mapping for UI Automation Clients for examples of controls that may implement this control pattern.

Fields

CanSelectMultipleProperty

Identifies the CanSelectMultiple property.

InvalidatedEvent

Identifies the event that is raised when a selection in a container has changed significantly and requires sending more addition and removal events than the InvalidateLimit constant permits.

IsSelectionRequiredProperty

Identifies the IsSelectionRequired property.

Pattern

Identifies the SelectionPattern control pattern.

SelectionProperty

Identifies the property that gets the selected items in a container.

Properties

Cached

Gets the cached UI Automation property values for this SelectionPattern.

Current

Gets the current UI Automation property values for this SelectionPattern.

Methods

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also