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AnimatedTileLayer Class

Note

Bing Maps Web Control SDK retirement

Bing Maps Web Control SDK is deprecated and will be retired. Free (Basic) account customers can continue to use Bing Maps Web Control SDK until June 30th, 2025. Enterprise account customers can continue to use Bing Maps Web Control SDK until June 30th, 2028. To avoid service disruptions, all implementations using Bing Maps Web Control SDK will need to be updated to use Azure Maps Web SDK by the retirement date that applies to your Bing Maps for Enterprise account type. For detailed migration guidance, see Migrate from Bing Maps Web Control SDK and Migrate Bing Maps Enterprise applications to Azure Maps with GitHub Copilot.

Azure Maps is Microsoft's next-generation maps and geospatial services for developers. Azure Maps has many of the same features as Bing Maps for Enterprise, and more. To get started with Azure Maps, create a free Azure subscription and an Azure Maps account. For more information about azure Maps, see Azure Maps Documentation. For migration guidance, see Bing Maps Migration Overview.

Provides a layer which can smoothly animate through an array of tile layer sources.

Constructor

AnimatedTileLayer(options?: AnimatedTileLayerOptions)

Methods

Name Return Type Description
getFrameRate() number Gets the frame rate of this animated tile layer.
getLoadingScreen() CustomOverlay Gets the loading screen overlay when tiles are being fetched.
getMaxTotalLoadTime() number Gets the maximum total tile fetching time of this animated tile layer
getTileSources() TileSource[] Gets the tile sources associated with this layer.
getVisible() boolean Gets the visibility of this animated tile layer.
pause() Pause the tile layer animation.
play() Play the animation either from start or where it was paused.
setOptions(options: AnimatedTileLayerOptions) Sets the options for the animated tile layer.
stop() Stop the layer animation, hide layer, and reset frame to the beginning.

Events

Name Return Type Description
onFrameLoaded AnimatedFrameEventArgs An event that fires every time a new tile layer frame is loaded in the animation.
preLoadEnded An event that fires when preloading tiles for the current view ends.
preLoadStarted An event that fires when preloading tiles for the current view starts.

Examples