ReceiverBase Class
Definition
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The base class for all receivers that attach to Interactables
public ref class ReceiverBase abstract
public abstract class ReceiverBase
type ReceiverBase = class
Public MustInherit Class ReceiverBase
- Inheritance
-
ReceiverBase
- Derived
Constructors
ReceiverBase(UnityEvent, String) |
Constructs an interaction receiver that will raise unity event when triggered. |
Fields
uEvent |
Properties
Event |
Each Receiver has a base Event it raises, (in addition to others). |
HideUnityEvents |
Defines whether Unity Events should be hidden in inspector for this type of EventReceiver |
Host |
Targeted component for Event Receiver at runtime |
Name |
Name of Event Receiver |
Methods
OnClick(InteractableStates, Interactable, IMixedRealityPointer) |
A click event happened |
OnUpdate(InteractableStates, Interactable) |
The state has changed |
OnVoiceCommand(InteractableStates, Interactable, String, Int32, Int32) |
A voice command was called |