GenericPrincipal Třída
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Představuje obecný objekt zabezpečení.
public ref class GenericPrincipal : System::Security::Claims::ClaimsPrincipal
public ref class GenericPrincipal : System::Security::Principal::IPrincipal
public class GenericPrincipal : System.Security.Claims.ClaimsPrincipal
[System.Serializable]
public class GenericPrincipal : System.Security.Principal.IPrincipal
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public class GenericPrincipal : System.Security.Principal.IPrincipal
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public class GenericPrincipal : System.Security.Claims.ClaimsPrincipal
type GenericPrincipal = class
inherit ClaimsPrincipal
[<System.Serializable>]
type GenericPrincipal = class
interface IPrincipal
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type GenericPrincipal = class
interface IPrincipal
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type GenericPrincipal = class
inherit ClaimsPrincipal
Public Class GenericPrincipal
Inherits ClaimsPrincipal
Public Class GenericPrincipal
Implements IPrincipal
- Dědičnost
- Dědičnost
-
GenericPrincipal
- Odvozené
- Atributy
- Implementuje
Příklady
Následující příklad ukazuje použití členů GenericPrincipal třídy.
using namespace System;
using namespace System::Security::Principal;
ref class GenericPrincipalMembers
{
public:
[STAThread]
static void Main()
{
// Retrieve a GenericPrincipal that is based on the current user's
// WindowsIdentity.
GenericPrincipal^ genericPrincipal = GetGenericPrincipal();
// Retrieve the generic identity of the GenericPrincipal object.
GenericIdentity^ principalIdentity =
dynamic_cast<GenericIdentity^>(genericPrincipal->Identity);
// Display the identity name and authentication type.
if ( principalIdentity->IsAuthenticated )
{
Console::WriteLine( principalIdentity->Name );
Console::WriteLine( L"Type:{0}",
principalIdentity->AuthenticationType );
}
// Verify that the generic principal has been assigned the
// NetworkUser role.
if ( genericPrincipal->IsInRole( L"NetworkUser" ) )
{
Console::WriteLine( L"User belongs to the NetworkUser role." );
}
Console::WriteLine( L"The sample completed successfully; "
L"press Enter to continue." );
Console::ReadLine();
}
private:
// Create a generic principal based on values from the current
// WindowsIdentity.
static GenericPrincipal^ GetGenericPrincipal()
{
// Use values from the current WindowsIdentity to construct
// a set of GenericPrincipal roles.
WindowsIdentity^ windowsIdentity = WindowsIdentity::GetCurrent();
array<String^>^roles = gcnew array<String^>(10);
if ( windowsIdentity->IsAuthenticated )
{
// Add custom NetworkUser role.
roles[ 0 ] = L"NetworkUser";
}
if ( windowsIdentity->IsGuest )
{
// Add custom GuestUser role.
roles[ 1 ] = L"GuestUser";
}
if ( windowsIdentity->IsSystem )
{
// Add custom SystemUser role.
roles[ 2 ] = L"SystemUser";
}
// Construct a GenericIdentity object based on the current Windows
// identity name and authentication type.
String^ authenticationType = windowsIdentity->AuthenticationType;
String^ userName = windowsIdentity->Name;
GenericIdentity^ genericIdentity = gcnew GenericIdentity(
userName,authenticationType );
// Construct a GenericPrincipal object based on the generic identity
// and custom roles for the user.
GenericPrincipal^ genericPrincipal = gcnew GenericPrincipal(
genericIdentity,roles );
return genericPrincipal;
}
};
int main()
{
GenericPrincipalMembers::Main();
}
using System;
using System.Security.Principal;
class GenericPrincipalMembers
{
[STAThread]
static void Main(string[] args)
{
// Retrieve a GenericPrincipal that is based on the current user's
// WindowsIdentity.
GenericPrincipal genericPrincipal = GetGenericPrincipal();
// Retrieve the generic identity of the GenericPrincipal object.
GenericIdentity principalIdentity =
(GenericIdentity)genericPrincipal.Identity;
// Display the identity name and authentication type.
if (principalIdentity.IsAuthenticated)
{
Console.WriteLine(principalIdentity.Name);
Console.WriteLine("Type:"+principalIdentity.AuthenticationType);
}
// Verify that the generic principal has been assigned the
// NetworkUser role.
if (genericPrincipal.IsInRole("NetworkUser"))
{
Console.WriteLine("User belongs to the NetworkUser role.");
}
Console.WriteLine("The sample completed successfully; " +
"press Enter to continue.");
Console.ReadLine();
}
// Create a generic principal based on values from the current
// WindowsIdentity.
private static GenericPrincipal GetGenericPrincipal()
{
// Use values from the current WindowsIdentity to construct
// a set of GenericPrincipal roles.
WindowsIdentity windowsIdentity = WindowsIdentity.GetCurrent();
string[] roles = new string[10];
if (windowsIdentity.IsAuthenticated)
{
// Add custom NetworkUser role.
roles[0] = "NetworkUser";
}
if (windowsIdentity.IsGuest)
{
// Add custom GuestUser role.
roles[1] = "GuestUser";
}
if (windowsIdentity.IsSystem)
{
// Add custom SystemUser role.
roles[2] = "SystemUser";
}
// Construct a GenericIdentity object based on the current Windows
// identity name and authentication type.
string authenticationType = windowsIdentity.AuthenticationType;
string userName = windowsIdentity.Name;
GenericIdentity genericIdentity =
new GenericIdentity(userName, authenticationType);
// Construct a GenericPrincipal object based on the generic identity
// and custom roles for the user.
GenericPrincipal genericPrincipal =
new GenericPrincipal(genericIdentity, roles);
return genericPrincipal;
}
}
Imports System.Security.Principal
Public Class Form1
Inherits System.Windows.Forms.Form
' Event handler for Run button.
Private Sub Button1_Click( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button1.Click
tbxOutput.Cursor = Cursors.WaitCursor
tbxOutput.Text = ""
' Retrieve a GenericPrincipal that is based on the current user's
' WindowsIdentity.
Dim genericPrincipal As GenericPrincipal = GetGenericPrincipal()
' Retrieve the generic identity of the GenericPrincipal object.
Dim principalIdentity As GenericIdentity = _
CType(genericPrincipal.Identity, GenericIdentity)
' Display identity name and authentication type.
If (principalIdentity.IsAuthenticated) Then
WriteLine(principalIdentity.Name)
WriteLine("Type:" + principalIdentity.AuthenticationType)
End If
' Verify that the generic principal has been assigned the
' NetworkUser role.
If (genericPrincipal.IsInRole("NetworkUser")) Then
WriteLine("User belongs to the NetworkUser role.")
End If
WriteLine("This sample completed successfully; " + _
" press Exit to continue.")
tbxOutput.Cursor = Cursors.Default
End Sub
' Create generic principal based on values from the current
' WindowsIdentity.
Private Function GetGenericPrincipal() As GenericPrincipal
' Use values from the current WindowsIdentity to construct
' a set of GenericPrincipal roles.
Dim roles(10) As String
Dim windowsIdentity As WindowsIdentity = windowsIdentity.GetCurrent()
If (windowsIdentity.IsAuthenticated) Then
' Add custom NetworkUser role.
roles(0) = "NetworkUser"
End If
If (windowsIdentity.IsGuest) Then
' Add custom GuestUser role.
roles(1) = "GuestUser"
End If
If (windowsIdentity.IsSystem) Then
' Add custom SystemUser role.
roles(2) = "SystemUser"
End If
' Construct a GenericIdentity object based on the current Windows
' identity name and authentication type.
Dim authenticationType As String = windowsIdentity.AuthenticationType
Dim userName As String = windowsIdentity.Name
Dim genericIdentity = _
New GenericIdentity(userName, authenticationType)
' Construct a GenericPrincipal object based on the generic identity
' and custom roles for the user.
Dim genericPrincipal As New GenericPrincipal(genericIdentity, roles)
Return genericPrincipal
End Function
' Write out message with linefeed and carriage return.
Private Sub WriteLine(ByVal message As String)
tbxOutput.AppendText(message + vbCrLf)
End Sub
' Event handler for Exit button.
Private Sub Button2_Click( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) Handles Button2.Click
Application.Exit()
End Sub
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
Friend WithEvents Panel2 As System.Windows.Forms.Panel
Friend WithEvents Panel1 As System.Windows.Forms.Panel
Friend WithEvents Button1 As System.Windows.Forms.Button
Friend WithEvents Button2 As System.Windows.Forms.Button
Friend WithEvents tbxOutput As System.Windows.Forms.RichTextBox
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.Panel2 = New System.Windows.Forms.Panel
Me.Button1 = New System.Windows.Forms.Button
Me.Button2 = New System.Windows.Forms.Button
Me.Panel1 = New System.Windows.Forms.Panel
Me.tbxOutput = New System.Windows.Forms.RichTextBox
Me.Panel2.SuspendLayout()
Me.Panel1.SuspendLayout()
Me.SuspendLayout()
'
'Panel2
'
Me.Panel2.Controls.Add(Me.Button1)
Me.Panel2.Controls.Add(Me.Button2)
Me.Panel2.Dock = System.Windows.Forms.DockStyle.Bottom
Me.Panel2.DockPadding.All = 20
Me.Panel2.Location = New System.Drawing.Point(0, 320)
Me.Panel2.Name = "Panel2"
Me.Panel2.Size = New System.Drawing.Size(616, 64)
Me.Panel2.TabIndex = 1
'
'Button1
'
Me.Button1.Dock = System.Windows.Forms.DockStyle.Right
Me.Button1.Font = New System.Drawing.Font( _
"Microsoft Sans Serif", _
9.0!, _
System.Drawing.FontStyle.Regular, _
System.Drawing.GraphicsUnit.Point, _
CType(0, Byte))
Me.Button1.Location = New System.Drawing.Point(446, 20)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(75, 24)
Me.Button1.TabIndex = 2
Me.Button1.Text = "&Run"
'
'Button2
'
Me.Button2.Dock = System.Windows.Forms.DockStyle.Right
Me.Button2.Font = New System.Drawing.Font( _
"Microsoft Sans Serif", _
9.0!, _
System.Drawing.FontStyle.Regular, _
System.Drawing.GraphicsUnit.Point, _
CType(0, Byte))
Me.Button2.Location = New System.Drawing.Point(521, 20)
Me.Button2.Name = "Button2"
Me.Button2.Size = New System.Drawing.Size(75, 24)
Me.Button2.TabIndex = 3
Me.Button2.Text = "E&xit"
'
'Panel1
'
Me.Panel1.Controls.Add(Me.tbxOutput)
Me.Panel1.Dock = System.Windows.Forms.DockStyle.Fill
Me.Panel1.DockPadding.All = 20
Me.Panel1.Location = New System.Drawing.Point(0, 0)
Me.Panel1.Name = "Panel1"
Me.Panel1.Size = New System.Drawing.Size(616, 320)
Me.Panel1.TabIndex = 2
'
'tbxOutput
'
Me.tbxOutput.AccessibleDescription = _
"Displays output from application."
Me.tbxOutput.AccessibleName = "Output textbox."
Me.tbxOutput.Dock = System.Windows.Forms.DockStyle.Fill
Me.tbxOutput.Location = New System.Drawing.Point(20, 20)
Me.tbxOutput.Name = "tbxOutput"
Me.tbxOutput.Size = New System.Drawing.Size(576, 280)
Me.tbxOutput.TabIndex = 1
Me.tbxOutput.Text = "Click the Run button to run the application."
'
'Form1
'
Me.AutoScaleBaseSize = New System.Drawing.Size(6, 15)
Me.ClientSize = New System.Drawing.Size(616, 384)
Me.Controls.Add(Me.Panel1)
Me.Controls.Add(Me.Panel2)
Me.Name = "Form1"
Me.Text = "GenericPrincipal"
Me.Panel2.ResumeLayout(False)
Me.Panel1.ResumeLayout(False)
Me.ResumeLayout(False)
End Sub
#End Region
End Class
Poznámky
Tato třída představuje role aktuálního uživatele.
Konstruktory
GenericPrincipal(IIdentity, String[]) |
Inicializuje novou instanci GenericPrincipal třídy z identity uživatele a pole názvů rolí, do kterých patří uživatel reprezentovaný danou identitou. |
Vlastnosti
Claims |
Získá kolekci, která obsahuje všechny deklarace identity ze všech identit deklarací identity přidružené k tomuto objektu deklarací identity. (Zděděno od ClaimsPrincipal) |
CustomSerializationData |
Obsahuje všechna další data poskytnutá odvozeným typem. Obvykle se nastavuje při volání WriteTo(BinaryWriter, Byte[]). (Zděděno od ClaimsPrincipal) |
Identities |
Získá kolekci, která obsahuje všechny identity deklarací identity přidružené k tomuto objektu zabezpečení deklarací identity. (Zděděno od ClaimsPrincipal) |
Identity |
GenericIdentity Získá uživatele reprezentované aktuální GenericPrincipal. |
Metody
AddIdentities(IEnumerable<ClaimsIdentity>) |
Přidá zadané identity deklarací identity do tohoto objektu deklarací identity. (Zděděno od ClaimsPrincipal) |
AddIdentity(ClaimsIdentity) |
Přidá do tohoto objektu deklarací identity zadanou identitu deklarací identity. (Zděděno od ClaimsPrincipal) |
Clone() |
Vrátí kopii této instance. (Zděděno od ClaimsPrincipal) |
CreateClaimsIdentity(BinaryReader) |
Vytvoří novou identitu deklarací identity. (Zděděno od ClaimsPrincipal) |
Equals(Object) |
Určí, zda se zadaný objekt rovná aktuálnímu objektu. (Zděděno od Object) |
FindAll(Predicate<Claim>) |
Načte všechny deklarace identity, které odpovídají zadanému predikátu. (Zděděno od ClaimsPrincipal) |
FindAll(String) |
Načte všechny nebo deklarace identity, které mají zadaný typ deklarace identity. (Zděděno od ClaimsPrincipal) |
FindFirst(Predicate<Claim>) |
Načte první deklaraci identity odpovídající zadanému predikátu. (Zděděno od ClaimsPrincipal) |
FindFirst(String) |
Načte první deklaraci identity se zadaným typem deklarace identity. (Zděděno od ClaimsPrincipal) |
GetHashCode() |
Slouží jako výchozí hashovací funkce. (Zděděno od Object) |
GetObjectData(SerializationInfo, StreamingContext) |
Naplní SerializationInfo data potřebná k serializaci aktuálního ClaimsPrincipal objektu. (Zděděno od ClaimsPrincipal) |
GetType() |
Získá aktuální Type instanci. (Zděděno od Object) |
HasClaim(Predicate<Claim>) |
Určuje, zda některá z identit deklarací přidružených k tomuto objektu deklarací identity obsahuje deklaraci identity, která odpovídá zadanému predikátu. (Zděděno od ClaimsPrincipal) |
HasClaim(String, String) |
Určuje, jestli některá z identit deklarací identity přidružených k tomuto objektu deklarací identity obsahuje deklaraci identity se zadaným typem a hodnotou deklarace identity. (Zděděno od ClaimsPrincipal) |
IsInRole(String) |
Určuje, zda aktuální GenericPrincipal patří do zadané role. |
MemberwiseClone() |
Vytvoří mělkou kopii aktuálního Objectsouboru . (Zděděno od Object) |
ToString() |
Vrátí řetězec, který představuje aktuální objekt. (Zděděno od Object) |
WriteTo(BinaryWriter, Byte[]) |
Serializuje pomocí .BinaryWriter (Zděděno od ClaimsPrincipal) |
WriteTo(BinaryWriter) |
Serializuje pomocí .BinaryWriter (Zděděno od ClaimsPrincipal) |