Clone()
|
Creates and returns a copy of this object.
(Inherited from Object)
|
Dispose()
|
(Inherited from Object)
|
Dispose(Boolean)
|
(Inherited from Object)
|
Equals(Object)
|
Indicates whether some other object is "equal to" this one.
(Inherited from Object)
|
GetHashCode()
|
Returns a hash code value for the object.
(Inherited from Object)
|
GlBlendBarrier()
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GlBlendEquationi(Int32, Int32)
|
GlBlendEquationSeparatei(Int32, Int32, Int32)
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GlBlendFunci(Int32, Int32, Int32)
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GlBlendFuncSeparatei(Int32, Int32, Int32, Int32, Int32)
|
GlColorMaski(Int32, Boolean, Boolean, Boolean, Boolean)
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GlCopyImageSubData(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
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GlDebugMessageCallback(GLES32+IDebugProc)
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GlDebugMessageControl(Int32, Int32, Int32, Int32, Int32[], Int32, Boolean)
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GlDebugMessageControl(Int32, Int32, Int32, Int32, IntBuffer, Boolean)
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GlDebugMessageInsert(Int32, Int32, Int32, Int32, Int32, String)
|
GlDisablei(Int32, Int32)
|
GlDrawElementsBaseVertex(Int32, Int32, Int32, Buffer, Int32)
|
GlDrawElementsInstancedBaseVertex(Int32, Int32, Int32, Buffer, Int32, Int32)
|
GlDrawElementsInstancedBaseVertex(Int32, Int32, Int32, Int32, Int32, Int32)
|
GlDrawRangeElementsBaseVertex(Int32, Int32, Int32, Int32, Int32, Buffer, Int32)
|
GlEnablei(Int32, Int32)
|
GlFramebufferTexture(Int32, Int32, Int32, Int32)
|
GlGetDebugMessageLog(Int32, Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32, Byte[], Int32)
|
GlGetDebugMessageLog(Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32, Int32[], Int32)
|
GlGetDebugMessageLog(Int32, IntBuffer, IntBuffer, IntBuffer, IntBuffer)
|
GlGetDebugMessageLog(Int32, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer)
|
GlGetGraphicsResetStatus()
|
GlGetnUniformfv(Int32, Int32, Int32, FloatBuffer)
|
GlGetnUniformfv(Int32, Int32, Int32, Single[], Int32)
|
GlGetnUniformiv(Int32, Int32, Int32, Int32[], Int32)
|
GlGetnUniformiv(Int32, Int32, Int32, IntBuffer)
|
GlGetnUniformuiv(Int32, Int32, Int32, Int32[], Int32)
|
GlGetnUniformuiv(Int32, Int32, Int32, IntBuffer)
|
GlGetObjectLabel(Int32, Int32)
|
GlGetObjectPtrLabel(Int64)
|
GlGetPointerv(Int32)
|
GlGetSamplerParameterIiv(Int32, Int32, Int32[], Int32)
|
GlGetSamplerParameterIiv(Int32, Int32, IntBuffer)
|
GlGetSamplerParameterIuiv(Int32, Int32, Int32[], Int32)
|
GlGetSamplerParameterIuiv(Int32, Int32, IntBuffer)
|
GlGetTexParameterIiv(Int32, Int32, Int32[], Int32)
|
GlGetTexParameterIiv(Int32, Int32, IntBuffer)
|
GlGetTexParameterIuiv(Int32, Int32, Int32[], Int32)
|
GlGetTexParameterIuiv(Int32, Int32, IntBuffer)
|
GlIsEnabledi(Int32, Int32)
|
GlMinSampleShading(Single)
|
GlObjectLabel(Int32, Int32, Int32, String)
|
GlObjectPtrLabel(Int64, String)
|
GlPatchParameteri(Int32, Int32)
|
GlPopDebugGroup()
|
GlPrimitiveBoundingBox(Single, Single, Single, Single, Single, Single, Single, Single)
|
GlPushDebugGroup(Int32, Int32, Int32, String)
|
GlReadnPixels(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Buffer)
|
GlSamplerParameterIiv(Int32, Int32, Int32[], Int32)
|
GlSamplerParameterIiv(Int32, Int32, IntBuffer)
|
GlSamplerParameterIuiv(Int32, Int32, Int32[], Int32)
|
GlSamplerParameterIuiv(Int32, Int32, IntBuffer)
|
GlTexBuffer(Int32, Int32, Int32)
|
GlTexBufferRange(Int32, Int32, Int32, Int32, Int32)
|
GlTexParameterIiv(Int32, Int32, Int32[], Int32)
|
GlTexParameterIiv(Int32, Int32, IntBuffer)
|
GlTexParameterIuiv(Int32, Int32, Int32[], Int32)
|
GlTexParameterIuiv(Int32, Int32, IntBuffer)
|
GlTexStorage3DMultisample(Int32, Int32, Int32, Int32, Int32, Int32, Boolean)
|
JavaFinalize()
|
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
(Inherited from Object)
|
Notify()
|
Wakes up a single thread that is waiting on this object's
monitor.
(Inherited from Object)
|
NotifyAll()
|
Wakes up all threads that are waiting on this object's monitor.
(Inherited from Object)
|
SetHandle(IntPtr, JniHandleOwnership)
|
Sets the Handle property.
(Inherited from Object)
|
ToArray<T>()
|
(Inherited from Object)
|
ToString()
|
Returns a string representation of the object.
(Inherited from Object)
|
UnregisterFromRuntime()
|
(Inherited from Object)
|
Wait()
|
Causes the current thread to wait until it is awakened, typically
by being <em>notified</em> or <em>interrupted</em>.
(Inherited from Object)
|
Wait(Int64)
|
Causes the current thread to wait until it is awakened, typically
by being <em>notified</em> or <em>interrupted</em>, or until a
certain amount of real time has elapsed.
(Inherited from Object)
|
Wait(Int64, Int32)
|
Causes the current thread to wait until it is awakened, typically
by being <em>notified</em> or <em>interrupted</em>, or until a
certain amount of real time has elapsed.
(Inherited from Object)
|