D3D11_1DDI_DEVICEFUNCS structure (d3d10umddi.h)

Contains functions that a user-mode display driver that is optimized for the Microsoft Direct3D version 11.1 runtime can implement to render graphics primitives and process state changes.

Syntax

typedef struct D3D11_1DDI_DEVICEFUNCS {
  PFND3D11_1DDI_RESOURCEUPDATESUBRESOURCEUP               pfnDefaultConstantBufferUpdateSubresourceUP;
  PFND3D11_1DDI_SETCONSTANTBUFFERS                        pfnVsSetConstantBuffers;
  PFND3D10DDI_SETSHADERRESOURCES                          pfnPsSetShaderResources;
  PFND3D10DDI_SETSHADER                                   pfnPsSetShader;
  PFND3D10DDI_SETSAMPLERS                                 pfnPsSetSamplers;
  PFND3D10DDI_SETSHADER                                   pfnVsSetShader;
  PFND3D10DDI_DRAWINDEXED                                 pfnDrawIndexed;
  PFND3D10DDI_DRAW                                        pfnDraw;
  PFND3D10DDI_RESOURCEMAP                                 pfnDynamicIABufferMapNoOverwrite;
  PFND3D10DDI_RESOURCEUNMAP                               pfnDynamicIABufferUnmap;
  PFND3D10DDI_RESOURCEMAP                                 pfnDynamicConstantBufferMapDiscard;
  PFND3D10DDI_RESOURCEMAP                                 pfnDynamicIABufferMapDiscard;
  PFND3D10DDI_RESOURCEUNMAP                               pfnDynamicConstantBufferUnmap;
  PFND3D11_1DDI_SETCONSTANTBUFFERS                        pfnPsSetConstantBuffers;
  PFND3D10DDI_SETINPUTLAYOUT                              pfnIaSetInputLayout;
  PFND3D10DDI_IA_SETVERTEXBUFFERS                         pfnIaSetVertexBuffers;
  PFND3D10DDI_IA_SETINDEXBUFFER                           pfnIaSetIndexBuffer;
  PFND3D10DDI_DRAWINDEXEDINSTANCED                        pfnDrawIndexedInstanced;
  PFND3D10DDI_DRAWINSTANCED                               pfnDrawInstanced;
  PFND3D10DDI_RESOURCEMAP                                 pfnDynamicResourceMapDiscard;
  PFND3D10DDI_RESOURCEUNMAP                               pfnDynamicResourceUnmap;
  PFND3D11_1DDI_SETCONSTANTBUFFERS                        pfnGsSetConstantBuffers;
  PFND3D10DDI_SETSHADER                                   pfnGsSetShader;
  PFND3D10DDI_IA_SETTOPOLOGY                              pfnIaSetTopology;
  PFND3D10DDI_RESOURCEMAP                                 pfnStagingResourceMap;
  PFND3D10DDI_RESOURCEUNMAP                               pfnStagingResourceUnmap;
  PFND3D10DDI_SETSHADERRESOURCES                          pfnVsSetShaderResources;
  PFND3D10DDI_SETSAMPLERS                                 pfnVsSetSamplers;
  PFND3D10DDI_SETSHADERRESOURCES                          pfnGsSetShaderResources;
  PFND3D10DDI_SETSAMPLERS                                 pfnGsSetSamplers;
  PFND3D11DDI_SETRENDERTARGETS                            pfnSetRenderTargets;
  PFND3D10DDI_SHADERRESOURCEVIEWREADAFTERWRITEHAZARD      pfnShaderResourceViewReadAfterWriteHazard;
  PFND3D10DDI_RESOURCEREADAFTERWRITEHAZARD                pfnResourceReadAfterWriteHazard;
  PFND3D10DDI_SETBLENDSTATE                               pfnSetBlendState;
  PFND3D10DDI_SETDEPTHSTENCILSTATE                        pfnSetDepthStencilState;
  PFND3D10DDI_SETRASTERIZERSTATE                          pfnSetRasterizerState;
  PFND3D10DDI_QUERYEND                                    pfnQueryEnd;
  PFND3D10DDI_QUERYBEGIN                                  pfnQueryBegin;
  PFND3D11_1DDI_RESOURCECOPYREGION                        pfnResourceCopyRegion;
  PFND3D11_1DDI_RESOURCEUPDATESUBRESOURCEUP               pfnResourceUpdateSubresourceUP;
  PFND3D10DDI_SO_SETTARGETS                               pfnSoSetTargets;
  PFND3D10DDI_DRAWAUTO                                    pfnDrawAuto;
  PFND3D10DDI_SETVIEWPORTS                                pfnSetViewports;
  PFND3D10DDI_SETSCISSORRECTS                             pfnSetScissorRects;
  PFND3D10DDI_CLEARRENDERTARGETVIEW                       pfnClearRenderTargetView;
  PFND3D10DDI_CLEARDEPTHSTENCILVIEW                       pfnClearDepthStencilView;
  PFND3D10DDI_SETPREDICATION                              pfnSetPredication;
  PFND3D10DDI_QUERYGETDATA                                pfnQueryGetData;
  PFND3D11_1DDI_FLUSH                                     pfnFlush;
  PFND3D10DDI_GENMIPS                                     pfnGenMips;
  PFND3D10DDI_RESOURCECOPY                                pfnResourceCopy;
  PFND3D10DDI_RESOURCERESOLVESUBRESOURCE                  pfnResourceResolveSubresource;
  PFND3D10DDI_RESOURCEMAP                                 pfnResourceMap;
  PFND3D10DDI_RESOURCEUNMAP                               pfnResourceUnmap;
  PFND3D10DDI_RESOURCEISSTAGINGBUSY                       pfnResourceIsStagingBusy;
  PFND3D11_1DDI_RELOCATEDEVICEFUNCS                       pfnRelocateDeviceFuncs;
  PFND3D11DDI_CALCPRIVATERESOURCESIZE                     pfnCalcPrivateResourceSize;
  PFND3D10DDI_CALCPRIVATEOPENEDRESOURCESIZE               pfnCalcPrivateOpenedResourceSize;
  PFND3D11DDI_CREATERESOURCE                              pfnCreateResource;
  PFND3D10DDI_OPENRESOURCE                                pfnOpenResource;
  PFND3D10DDI_DESTROYRESOURCE                             pfnDestroyResource;
  PFND3D11DDI_CALCPRIVATESHADERRESOURCEVIEWSIZE           pfnCalcPrivateShaderResourceViewSize;
  PFND3D11DDI_CREATESHADERRESOURCEVIEW                    pfnCreateShaderResourceView;
  PFND3D10DDI_DESTROYSHADERRESOURCEVIEW                   pfnDestroyShaderResourceView;
  PFND3D10DDI_CALCPRIVATERENDERTARGETVIEWSIZE             pfnCalcPrivateRenderTargetViewSize;
  PFND3D10DDI_CREATERENDERTARGETVIEW                      pfnCreateRenderTargetView;
  PFND3D10DDI_DESTROYRENDERTARGETVIEW                     pfnDestroyRenderTargetView;
  PFND3D11DDI_CALCPRIVATEDEPTHSTENCILVIEWSIZE             pfnCalcPrivateDepthStencilViewSize;
  PFND3D11DDI_CREATEDEPTHSTENCILVIEW                      pfnCreateDepthStencilView;
  PFND3D10DDI_DESTROYDEPTHSTENCILVIEW                     pfnDestroyDepthStencilView;
  PFND3D10DDI_CALCPRIVATEELEMENTLAYOUTSIZE                pfnCalcPrivateElementLayoutSize;
  PFND3D10DDI_CREATEELEMENTLAYOUT                         pfnCreateElementLayout;
  PFND3D10DDI_DESTROYELEMENTLAYOUT                        pfnDestroyElementLayout;
  PFND3D11_1DDI_CALCPRIVATEBLENDSTATESIZE                 pfnCalcPrivateBlendStateSize;
  PFND3D11_1DDI_CREATEBLENDSTATE                          pfnCreateBlendState;
  PFND3D10DDI_DESTROYBLENDSTATE                           pfnDestroyBlendState;
  PFND3D10DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE            pfnCalcPrivateDepthStencilStateSize;
  PFND3D10DDI_CREATEDEPTHSTENCILSTATE                     pfnCreateDepthStencilState;
  PFND3D10DDI_DESTROYDEPTHSTENCILSTATE                    pfnDestroyDepthStencilState;
  PFND3D11_1DDI_CALCPRIVATERASTERIZERSTATESIZE            pfnCalcPrivateRasterizerStateSize;
  PFND3D11_1DDI_CREATERASTERIZERSTATE                     pfnCreateRasterizerState;
  PFND3D10DDI_DESTROYRASTERIZERSTATE                      pfnDestroyRasterizerState;
  PFND3D11_1DDI_CALCPRIVATESHADERSIZE                     pfnCalcPrivateShaderSize;
  PFND3D11_1DDI_CREATEVERTEXSHADER                        pfnCreateVertexShader;
  PFND3D11_1DDI_CREATEGEOMETRYSHADER                      pfnCreateGeometryShader;
  PFND3D11_1DDI_CREATEPIXELSHADER                         pfnCreatePixelShader;
  PFND3D11_1DDI_CALCPRIVATEGEOMETRYSHADERWITHSTREAMOUTPUT pfnCalcPrivateGeometryShaderWithStreamOutput;
  PFND3D11_1DDI_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT      pfnCreateGeometryShaderWithStreamOutput;
  PFND3D10DDI_DESTROYSHADER                               pfnDestroyShader;
  PFND3D10DDI_CALCPRIVATESAMPLERSIZE                      pfnCalcPrivateSamplerSize;
  PFND3D10DDI_CREATESAMPLER                               pfnCreateSampler;
  PFND3D10DDI_DESTROYSAMPLER                              pfnDestroySampler;
  PFND3D10DDI_CALCPRIVATEQUERYSIZE                        pfnCalcPrivateQuerySize;
  PFND3D10DDI_CREATEQUERY                                 pfnCreateQuery;
  PFND3D10DDI_DESTROYQUERY                                pfnDestroyQuery;
  PFND3D10DDI_CHECKFORMATSUPPORT                          pfnCheckFormatSupport;
  PFND3D10DDI_CHECKMULTISAMPLEQUALITYLEVELS               pfnCheckMultisampleQualityLevels;
  PFND3D10DDI_CHECKCOUNTERINFO                            pfnCheckCounterInfo;
  PFND3D10DDI_CHECKCOUNTER                                pfnCheckCounter;
  PFND3D10DDI_DESTROYDEVICE                               pfnDestroyDevice;
  PFND3D10DDI_SETTEXTFILTERSIZE                           pfnSetTextFilterSize;
  PFND3D10DDI_RESOURCECOPY                                pfnResourceConvert;
  PFND3D11_1DDI_RESOURCECOPYREGION                        pfnResourceConvertRegion;
  PFND3D10DDI_RESETPRIMITIVEID                            pfnResetPrimitiveID;
  PFND3D10DDI_SETVERTEXPIPELINEOUTPUT                     pfnSetVertexPipelineOutput;
  PFND3D11DDI_DRAWINDEXEDINSTANCEDINDIRECT                pfnDrawIndexedInstancedIndirect;
  PFND3D11DDI_DRAWINSTANCEDINDIRECT                       pfnDrawInstancedIndirect;
  PFND3D11DDI_COMMANDLISTEXECUTE                          pfnCommandListExecute;
  PFND3D10DDI_SETSHADERRESOURCES                          pfnHsSetShaderResources;
  PFND3D10DDI_SETSHADER                                   pfnHsSetShader;
  PFND3D10DDI_SETSAMPLERS                                 pfnHsSetSamplers;
  PFND3D11_1DDI_SETCONSTANTBUFFERS                        pfnHsSetConstantBuffers;
  PFND3D10DDI_SETSHADERRESOURCES                          pfnDsSetShaderResources;
  PFND3D10DDI_SETSHADER                                   pfnDsSetShader;
  PFND3D10DDI_SETSAMPLERS                                 pfnDsSetSamplers;
  PFND3D11_1DDI_SETCONSTANTBUFFERS                        pfnDsSetConstantBuffers;
  PFND3D11_1DDI_CREATEHULLSHADER                          pfnCreateHullShader;
  PFND3D11_1DDI_CREATEDOMAINSHADER                        pfnCreateDomainShader;
  PFND3D11DDI_CHECKDEFERREDCONTEXTHANDLESIZES             pfnCheckDeferredContextHandleSizes;
  PFND3D11DDI_CALCDEFERREDCONTEXTHANDLESIZE               pfnCalcDeferredContextHandleSize;
  PFND3D11DDI_CALCPRIVATEDEFERREDCONTEXTSIZE              pfnCalcPrivateDeferredContextSize;
  PFND3D11DDI_CREATEDEFERREDCONTEXT                       pfnCreateDeferredContext;
  PFND3D11DDI_ABANDONCOMMANDLIST                          pfnAbandonCommandList;
  PFND3D11DDI_CALCPRIVATECOMMANDLISTSIZE                  pfnCalcPrivateCommandListSize;
  PFND3D11DDI_CREATECOMMANDLIST                           pfnCreateCommandList;
  PFND3D11DDI_DESTROYCOMMANDLIST                          pfnDestroyCommandList;
  PFND3D11_1DDI_CALCPRIVATETESSELLATIONSHADERSIZE         pfnCalcPrivateTessellationShaderSize;
  PFND3D11DDI_SETSHADER_WITH_IFACES                       pfnPsSetShaderWithIfaces;
  PFND3D11DDI_SETSHADER_WITH_IFACES                       pfnVsSetShaderWithIfaces;
  PFND3D11DDI_SETSHADER_WITH_IFACES                       pfnGsSetShaderWithIfaces;
  PFND3D11DDI_SETSHADER_WITH_IFACES                       pfnHsSetShaderWithIfaces;
  PFND3D11DDI_SETSHADER_WITH_IFACES                       pfnDsSetShaderWithIfaces;
  PFND3D11DDI_SETSHADER_WITH_IFACES                       pfnCsSetShaderWithIfaces;
  PFND3D11DDI_CREATECOMPUTESHADER                         pfnCreateComputeShader;
  PFND3D10DDI_SETSHADER                                   pfnCsSetShader;
  PFND3D10DDI_SETSHADERRESOURCES                          pfnCsSetShaderResources;
  PFND3D10DDI_SETSAMPLERS                                 pfnCsSetSamplers;
  PFND3D11_1DDI_SETCONSTANTBUFFERS                        pfnCsSetConstantBuffers;
  PFND3D11DDI_CALCPRIVATEUNORDEREDACCESSVIEWSIZE          pfnCalcPrivateUnorderedAccessViewSize;
  PFND3D11DDI_CREATEUNORDEREDACCESSVIEW                   pfnCreateUnorderedAccessView;
  PFND3D11DDI_DESTROYUNORDEREDACCESSVIEW                  pfnDestroyUnorderedAccessView;
  PFND3D11DDI_CLEARUNORDEREDACCESSVIEWUINT                pfnClearUnorderedAccessViewUint;
  PFND3D11DDI_CLEARUNORDEREDACCESSVIEWFLOAT               pfnClearUnorderedAccessViewFloat;
  PFND3D11DDI_SETUNORDEREDACCESSVIEWS                     pfnCsSetUnorderedAccessViews;
  PFND3D11DDI_DISPATCH                                    pfnDispatch;
  PFND3D11DDI_DISPATCHINDIRECT                            pfnDispatchIndirect;
  PFND3D11DDI_SETRESOURCEMINLOD                           pfnSetResourceMinLOD;
  PFND3D11DDI_COPYSTRUCTURECOUNT                          pfnCopyStructureCount;
  PFND3D11DDI_RECYCLECOMMANDLIST                          pfnRecycleCommandList;
  PFND3D11DDI_RECYCLECREATECOMMANDLIST                    pfnRecycleCreateCommandList;
  PFND3D11DDI_RECYCLECREATEDEFERREDCONTEXT                pfnRecycleCreateDeferredContext;
  PFND3D11DDI_DESTROYCOMMANDLIST                          pfnRecycleDestroyCommandList;
  PFND3D11_1DDI_DISCARD                                   pfnDiscard;
  PFND3D11_1DDI_ASSIGNDEBUGBINARY                         pfnAssignDebugBinary;
  PFND3D10DDI_RESOURCEMAP                                 pfnDynamicConstantBufferMapNoOverwrite;
  PFND3D11_1DDI_CHECKDIRECTFLIPSUPPORT                    pfnCheckDirectFlipSupport;
  PFND3D11_1DDI_CLEARVIEW                                 pfnClearView;
} D3D11_1DDI_DEVICEFUNCS;

Members

pfnDefaultConstantBufferUpdateSubresourceUP

A pointer to the driver's DefaultConstantBufferUpdateSubresourceUP(D3D11_1) function.

pfnVsSetConstantBuffers

A pointer to the driver's VsSetConstantBuffers(D3D11_1) function.

pfnPsSetShaderResources

A pointer to the driver's PsSetShaderResources function.

pfnPsSetShader

A pointer to the driver's PsSetShader function.

pfnPsSetSamplers

A pointer to the driver's PsSetSamplers function.

pfnVsSetShader

A pointer to the driver's VsSetShader function.

pfnDrawIndexed

A pointer to the driver's DrawIndexed function.

pfnDraw

A pointer to the driver's Draw function.

pfnDynamicIABufferMapNoOverwrite

A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicIABufferMapNoOverwrite function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.

pfnDynamicIABufferUnmap

A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate DynamicIABufferUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.

pfnDynamicConstantBufferMapDiscard

A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicConstantBufferMapDiscard function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.

pfnDynamicIABufferMapDiscard

A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicIABufferMapDiscard function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.

pfnDynamicConstantBufferUnmap

A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate DynamicConstantBufferUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.

pfnPsSetConstantBuffers

A pointer to the driver's PsSetConstantBuffers(D3D11_1) function.

pfnIaSetInputLayout

A pointer to the driver's IaSetInputLayout function.

pfnIaSetVertexBuffers

A pointer to the driver's IaSetVertexBuffers function.

pfnIaSetIndexBuffer

A pointer to the driver's IaSetIndexBuffer function.

pfnDrawIndexedInstanced

A pointer to the driver's DrawIndexedInstanced function.

pfnDrawInstanced

A pointer to the driver's DrawInstanced function.

pfnDynamicResourceMapDiscard

A pointer to the driver's ResourceMap function. For more information about whether to implement a separate DynamicResourceMapDiscard function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.

pfnDynamicResourceUnmap

A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate DynamicResourceUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.

pfnGsSetConstantBuffers

A pointer to the driver's GsSetConstantBuffers(D3D11_1) function.

pfnGsSetShader

A pointer to the driver's GsSetShader function.

pfnIaSetTopology

A pointer to the driver's IaSetTopology function.

pfnStagingResourceMap

A pointer to the driver's ResourceMap function. For more information about whether to implement a separate StagingResourceMap function or to point to the multipurpose ResourceMap, see the Remarks section of ResourceMap.

pfnStagingResourceUnmap

A pointer to the driver's ResourceUnmap function. For more information about whether to implement a separate StagingResourceUnmap function or to point to the multipurpose ResourceUnmap, see the Remarks section of ResourceMap.

pfnVsSetShaderResources

A pointer to the driver's VsSetShaderResources function.

pfnVsSetSamplers

A pointer to the driver's VsSetSamplers function.

pfnGsSetShaderResources

A pointer to the driver's GsSetShaderResources function.

pfnGsSetSamplers

A pointer to the driver's GsSetSamplers function.

pfnSetRenderTargets

A pointer to the driver's SetRenderTargets(D3D11) function.

pfnShaderResourceViewReadAfterWriteHazard

A pointer to the driver's ShaderResourceViewReadAfterWriteHazard function.

pfnResourceReadAfterWriteHazard

A pointer to the driver's ResourceReadAfterWriteHazard function.

pfnSetBlendState

A pointer to the driver's SetBlendState function.

pfnSetDepthStencilState

A pointer to the driver's SetDepthStencilState function.

pfnSetRasterizerState

A pointer to the driver's SetRasterizerState function.

pfnQueryEnd

A pointer to the driver's QueryEnd function.

pfnQueryBegin

A pointer to the driver's QueryBegin function.

pfnResourceCopyRegion

A pointer to the driver's ResourceCopyRegion(D3D11_1) function.

pfnResourceUpdateSubresourceUP

A pointer to the driver's ResourceUpdateSubresourceUP(D3D11_1) function.

pfnSoSetTargets

A pointer to the driver's SoSetTargets function.

pfnDrawAuto

A pointer to the driver's DrawAuto function.

pfnSetViewports

A pointer to the driver's SetViewports function.

pfnSetScissorRects

A pointer to the driver's SetScissorRects function.

pfnClearRenderTargetView

A pointer to the driver's ClearRenderTargetView function.

pfnClearDepthStencilView

A pointer to the driver's ClearDepthStencilView function.

pfnSetPredication

A pointer to the driver's SetPredication function.

pfnQueryGetData

A pointer to the driver's QueryGetData function.

pfnFlush

A pointer to the driver's Flush(D3D11_1) function.

pfnGenMips

A pointer to the driver's GenMips function.

pfnResourceCopy

A pointer to the driver's ResourceCopy function.

pfnResourceResolveSubresource

A pointer to the driver's ResourceResolveSubresource function.

pfnResourceMap

A pointer to the driver's ResourceMap function.

pfnResourceUnmap

A pointer to the driver's ResourceUnmap function.

pfnResourceIsStagingBusy

A pointer to the driver's ResourceIsStagingBusy function.

pfnRelocateDeviceFuncs

A pointer to the driver's RelocateDeviceFuncs(D3D11_1) function.

pfnCalcPrivateResourceSize

A pointer to the driver's CalcPrivateResourceSize(D3D11) function.

pfnCalcPrivateOpenedResourceSize

A pointer to the driver's CalcPrivateOpenedResourceSize function.

pfnCreateResource

A pointer to the driver's CreateResource(D3D11) function.

pfnOpenResource

A pointer to the driver's OpenResource(D3D10) function.

pfnDestroyResource

A pointer to the driver's DestroyResource(D3D10) function.

pfnCalcPrivateShaderResourceViewSize

A pointer to the driver's CalcPrivateShaderResourceViewSize(D3D11) function.

pfnCreateShaderResourceView

A pointer to the driver's CreateShaderResourceView(D3D11) function.

pfnDestroyShaderResourceView

A pointer to the driver's DestroyShaderResourceView function.

pfnCalcPrivateRenderTargetViewSize

A pointer to the driver's CalcPrivateRenderTargetViewSize function.

pfnCreateRenderTargetView

A pointer to the driver's CreateRenderTargetView function.

pfnDestroyRenderTargetView

A pointer to the driver's DestroyRenderTargetView function.

pfnCalcPrivateDepthStencilViewSize

A pointer to the driver's CalcPrivateDepthStencilViewSize(D3D11) function.

pfnCreateDepthStencilView

A pointer to the driver's CreateDepthStencilView(D3D11) function.

pfnDestroyDepthStencilView

A pointer to the driver's DestroyDepthStencilView function.

pfnCalcPrivateElementLayoutSize

A pointer to the driver's CalcPrivateElementLayoutSize function.

pfnCreateElementLayout

A pointer to the driver's CreateElementLayout function.

pfnDestroyElementLayout

A pointer to the driver's DestroyElementLayout function.

pfnCalcPrivateBlendStateSize

A pointer to the driver's CalcPrivateBlendStateSize(D3D11_1) function.

pfnCreateBlendState

A pointer to the driver's CreateBlendState(D3D11_1) function.

pfnDestroyBlendState

A pointer to the driver's DestroyBlendState function.

pfnCalcPrivateDepthStencilStateSize

A pointer to the driver's CalcPrivateDepthStencilStateSize function.

pfnCreateDepthStencilState

A pointer to the driver's CreateDepthStencilState function.

pfnDestroyDepthStencilState

A pointer to the driver's DestroyDepthStencilState function.

pfnCalcPrivateRasterizerStateSize

A pointer to the driver's CalcPrivateRasterizerStateSize(D3D11_1) function.

pfnCreateRasterizerState

A pointer to the driver's CreateRasterizerState(D3D11_1) function.

pfnDestroyRasterizerState

A pointer to the driver's DestroyRasterizerState function.

pfnCalcPrivateShaderSize

A pointer to the driver's CalcPrivateShaderSize(D3D11_1) function.

pfnCreateVertexShader

A pointer to the driver's CreateVertexShader(D3D11_1) function.

pfnCreateGeometryShader

A pointer to the driver's CreateGeometryShader(D3D11_1) function.

pfnCreatePixelShader

A pointer to the driver's CreatePixelShader(D3D11_1) function.

pfnCalcPrivateGeometryShaderWithStreamOutput

A pointer to the driver's CalcPrivateGeometryShaderWithStreamOutput(D3D11_1) function.

pfnCreateGeometryShaderWithStreamOutput

A pointer to the driver's CreateGeometryShaderWithStreamOutput(D3D11_1) function.

pfnDestroyShader

A pointer to the driver's DestroyShader function.

pfnCalcPrivateSamplerSize

A pointer to the driver's CalcPrivateSamplerSize function.

pfnCreateSampler

A pointer to the driver's CreateSampler function.

pfnDestroySampler

A pointer to the driver's DestroySampler function.

pfnCalcPrivateQuerySize

A pointer to the driver's CalcPrivateQuerySize function.

pfnCreateQuery

A pointer to the driver's CreateQuery(D3D10) function.

pfnDestroyQuery

A pointer to the driver's DestroyQuery(D3D10) function.

pfnCheckFormatSupport

A pointer to the driver's CheckFormatSupport function.

pfnCheckMultisampleQualityLevels

A pointer to the driver's CheckMultisampleQualityLevels function.

pfnCheckCounterInfo

A pointer to the driver's CheckCounterInfo function.

pfnCheckCounter

A pointer to the driver's CheckCounter function.

pfnDestroyDevice

A pointer to the driver's DestroyDevice(D3D10) function.

pfnSetTextFilterSize

A pointer to the driver's SetTextFilterSize function.

pfnResourceConvert

A pointer to the driver's ResourceCopy function. For more information about whether to implement a separate ResourceConvert function or to point to the multipurpose ResourceCopy, see the Remarks section of ResourceCopy.

pfnResourceConvertRegion

A pointer to the driver's ResourceCopyRegion(D3D11_1) function. For more information about whether to implement a separate ResourceConvertRegion(D3D11_1) function or to point to the multipurpose ResourceCopyRegion(D3D11_1), see the Remarks section of ResourceCopyRegion(D3D11_1).

pfnResetPrimitiveID

pfnSetVertexPipelineOutput

pfnDrawIndexedInstancedIndirect

A pointer to the driver's DrawIndexedInstancedIndirect function.

pfnDrawInstancedIndirect

A pointer to the driver's DrawInstancedIndirect function.

pfnCommandListExecute

A pointer to the driver's CommandListExecute function. The driver is only required to implement CommandListExecute if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnHsSetShaderResources

A pointer to the driver's HsSetShaderResources function.

pfnHsSetShader

A pointer to the driver's HsSetShader function.

pfnHsSetSamplers

A pointer to the driver's HsSetSamplers function.

pfnHsSetConstantBuffers

A pointer to the driver's HsSetConstantBuffers(D3D11_1) function.

pfnDsSetShaderResources

A pointer to the driver's DsSetShaderResources function.

pfnDsSetShader

A pointer to the driver's DsSetShader function.

pfnDsSetSamplers

A pointer to the driver's DsSetSamplers function.

pfnDsSetConstantBuffers

A pointer to the driver's DsSetConstantBuffers(D3D11_1) function.

pfnCreateHullShader

A pointer to the driver's CreateHullShader(D3D11_1) function.

pfnCreateDomainShader

A pointer to the driver's CreateDomainShader(D3D11_1) function.

pfnCheckDeferredContextHandleSizes

A pointer to the driver's CheckDeferredContextHandleSizes function. The driver is only required to implement CheckDeferredContextHandleSizes if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnCalcDeferredContextHandleSize

A pointer to the driver's CalcDeferredContextHandleSize function. The driver is only required to implement CalcDeferredContextHandleSize if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnCalcPrivateDeferredContextSize

A pointer to the driver's CalcPrivateDeferredContextSize function. The driver is only required to implement CalcPrivateDeferredContextSize if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnCreateDeferredContext

A pointer to the driver's CreateDeferredContext function. The driver is only required to implement CreateDeferredContext if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnAbandonCommandList

A pointer to the driver's AbandonCommandList function. The driver is only required to implement AbandonCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnCalcPrivateCommandListSize

A pointer to the driver's CalcPrivateCommandListSize function. The driver is only required to implement CalcPrivateCommandListSize if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnCreateCommandList

A pointer to the driver's CreateCommandList function. The driver is only required to implement CreateCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnDestroyCommandList

A pointer to the driver's DestroyCommandList function. The driver is only required to implement DestroyCommandList if the driver supports the D3D11DDICAPS_COMMANDLISTS_BUILD_2 capability.

pfnCalcPrivateTessellationShaderSize

A pointer to the driver's CalcPrivateTessellationShaderSize(D3D11_1) function.

pfnPsSetShaderWithIfaces

A pointer to the driver's PsSetShaderWithIfaces function.

pfnVsSetShaderWithIfaces

A pointer to the driver's VsSetShaderWithIfaces function.

pfnGsSetShaderWithIfaces

A pointer to the driver's GsSetShaderWithIfaces function.

pfnHsSetShaderWithIfaces

A pointer to the driver's HsSetShaderWithIfaces function.

pfnDsSetShaderWithIfaces

A pointer to the driver's DsSetShaderWithIfaces function.

pfnCsSetShaderWithIfaces

A pointer to the driver's CsSetShaderWithIfaces function.

pfnCreateComputeShader

A pointer to the driver's CreateComputeShader function.

pfnCsSetShader

A pointer to the driver's CsSetShader function.

pfnCsSetShaderResources

A pointer to the driver's CsSetShaderResources function.

pfnCsSetSamplers

A pointer to the driver's CsSetSamplers function.

pfnCsSetConstantBuffers

A pointer to the driver's CsSetConstantBuffers(D3D11_1) function.

pfnCalcPrivateUnorderedAccessViewSize

A pointer to the driver's CalcPrivateUnorderedAccessViewSize function.

pfnCreateUnorderedAccessView

A pointer to the driver's CreateUnorderedAccessView function.

pfnDestroyUnorderedAccessView

A pointer to the driver's DestroyUnorderedAccessView function.

pfnClearUnorderedAccessViewUint

A pointer to the driver's ClearUnorderedAccessViewUINT function.

pfnClearUnorderedAccessViewFloat

A pointer to the driver's ClearUnorderedAccessViewFLOAT function.

pfnCsSetUnorderedAccessViews

A pointer to the driver's CsSetUnorderedAccessViews function.

pfnDispatch

A pointer to the driver's Dispatch function.

pfnDispatchIndirect

A pointer to the driver's DispatchIndirect function.

pfnSetResourceMinLOD

A pointer to the driver's SetResourceMinLOD function.

pfnCopyStructureCount

A pointer to the driver's CopyStructureCount function.

pfnRecycleCommandList

A pointer to the driver's RecycleCommandList function.

pfnRecycleCreateCommandList

A pointer to the driver's RecycleCreateCommandList function.

pfnRecycleCreateDeferredContext

A pointer to the driver's RecycleCreateDeferredContext function.

pfnRecycleDestroyCommandList

A pointer to the driver's RecycleDestroyCommandList function.

pfnDiscard

A pointer to the driver's Discard(D3D11_1) function.

pfnAssignDebugBinary

A pointer to the driver's AssignDebugBinary function.

pfnDynamicConstantBufferMapNoOverwrite

A pointer to the driver's ResourceMap function.

pfnCheckDirectFlipSupport

A pointer to the driver's CheckDirectFlipSupport(D3D11_1) function.

pfnClearView

A pointer to the driver's ClearView function.

Remarks

The order of user-mode display driver functions (that is, the order of the members of the D3D11_1DDI_DEVICEFUNCS structure) is in decreasing order of priority (in regard to performance).

The user-mode display driver can use different names for these functions because the address of the function table (this structure) is shared between the Direct3D 11.1 runtime and the driver through the call to the driver's CreateDevice(D3D10) function.

The pfnResetPrimitiveID and pfnSetVertexPipelineOutput members (not shown here) and their data types are reserved for system use and should not be used in your driver.

Deferred contexts

For a list of the functions that are not leveraged for deferred contexts, see Excluding DDI Functions for Deferred Contexts.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3d10umddi.h (include D3d10umddi.h)

See also

CreateDevice(D3D10)

D3D10DDIARG_CREATEDEVICE

D3D11DDI_DEVICEFUNCS