PFND3D10DDI_DRAWINDEXEDINSTANCED callback function (d3d10umddi.h)
The DrawIndexedInstanced function draws particular instances of indexed primitives.
A handle to the display device (graphics context).
The number of indexes per instance of the index buffer that indexes are read from to draw the primitives.
The number of instances of the index buffer that indexes are read from to draw the primitives.
The first index in the index buffer that indexes are read from to draw the primitives.
The number that should be added to each index that is referenced by the various primitives to determine the actual index of the vertex elements in each vertex stream.
The first instance of the index buffer that indexes are read from to draw the primitives.
The driver can use the pfnSetErrorCb callback function to set an error code.
The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Direct3D runtime will determine that the error is critical. Even if the device was removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interfered with the operation of DrawIndexedInstanced (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.
|Minimum supported client
|Available in Windows Vista and later versions of the Windows operating systems.
|d3d10umddi.h (include D3d10umddi.h)