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SCNReferenceNode Class

Definition

A SCNNode that loads its content from a scene file.

[Foundation.Register("SCNReferenceNode", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public class SCNReferenceNode : SceneKit.SCNNode, IDisposable
type SCNReferenceNode = class
    inherit SCNNode
    interface INSCoding
    interface INativeObject
    interface IDisposable
Inheritance
SCNReferenceNode
Attributes
Implements

Constructors

SCNReferenceNode(IntPtr)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

SCNReferenceNode(NSCoder)

A constructor that initializes the object from the data stored in the unarchiver object.

SCNReferenceNode(NSObjectFlag)

Constructor to call on derived classes to skip initialization and merely allocate the object.

SCNReferenceNode(NSUrl)

Creates a new SCNReferenceNode with the contents of the scene file at referenceUrl.

Properties

ActionKeys

Gets the list of keys for which there are actions.

(Inherited from SCNNode)
AudioPlayers

Gets a list of the currently attached audio players.

(Inherited from SCNNode)
Camera

Gets or sets the camera on the node.

(Inherited from SCNNode)
CanBecomeFocused (Inherited from SCNNode)
CastsShadow

Gets or sets a Boolean value that controls whether the node contents are rendered into shadow maps.

(Inherited from SCNNode)
CategoryBitMask

Gets or sets the category bit mask.

(Inherited from SCNNode)
ChildNodes

Gets the children of the node.

(Inherited from SCNNode)
Class (Inherited from NSObject)
ClassHandle

The handle for this class.

Constraints

Gets or sets the list of constraints on the node.

(Inherited from SCNNode)
DebugDescription

A developer-meaningful description of this object.

(Inherited from NSObject)
Description

Description of the object, the Objective-C version of ToString.

(Inherited from NSObject)
EulerAngles

Gets or sets the Euler angles that define the node's orientation.

(Inherited from SCNNode)
Filters

Gets or sets the Core Image filters to apply to the node's rendered contents.

(Inherited from SCNNode)
FocusBehavior (Inherited from SCNNode)
FocusItemContainer

Gets the container that manages focus information for child focus items.

(Inherited from SCNNode)
Frame

Gets the frame of the node, in the coordinate system of the parent focus environment.

(Inherited from SCNNode)
Geometry

Gets the geometry for the node.

(Inherited from SCNNode)
Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from NSObject)
Hidden

Gets or sets a Boolean value that hides or shows the node's contents.

(Inherited from SCNNode)
IsDirectBinding (Inherited from NSObject)
IsProxy (Inherited from NSObject)
Light

Gets or sets an attached light.

(Inherited from SCNNode)
Loaded

Whether the scene at ReferenceUrl has been loaded.

LoadingPolicy

The SCNReferenceLoadingPolicy to be used.

Morpher

Gets or sets the object that blends the node's geometry.

(Inherited from SCNNode)
MovabilityHint

Gets or sets a value that controls how the node's contents visually respond to motion effects.

(Inherited from SCNNode)
Name

Gets or sets a descriptive name for the node

(Inherited from SCNNode)
Opacity

Gets or sets the opacity of the node's contents.

(Inherited from SCNNode)
Orientation

Gets or sets the orientation of the node.

(Inherited from SCNNode)
ParentFocusEnvironment

Gets the parent focus environment.

(Inherited from SCNNode)
ParentNode

Gets the parent node.

(Inherited from SCNNode)
ParticleSystems

Gets an array that contains the particle systems that are attached to the node.

(Inherited from SCNNode)
Paused

Gets or sets a Boolean value that controls whether animations on the node's contents are paused.

(Inherited from SCNNode)
PhysicsBody

Gets or sets the node's physics body.

(Inherited from SCNNode)
PhysicsField

Gets or sets the node's physics field.

(Inherited from SCNNode)
Pivot

Gets or sets the point about which the node pivots, rotates, and scales.

(Inherited from SCNNode)
Position

Gets or sets the node's position in the scene.

(Inherited from SCNNode)
PreferredFocusedView (Inherited from SCNNode)
PreferredFocusEnvironments (Inherited from SCNNode)
PresentationNode

Gets a representation of the node as it appears on the screen.

(Inherited from SCNNode)
ReferenceUrl

The NSUrl at which the scene is defined.

RendererDelegate

Gets or sets the rendering delegate for the node.

(Inherited from SCNNode)
RenderingOrder

Gets or sets the rendering order for the node.

(Inherited from SCNNode)
RetainCount

Returns the current Objective-C retain count for the object.

(Inherited from NSObject)
Rotation

Gets or sets the node's rotation.

(Inherited from SCNNode)
Scale

Gets or sets the scale factor for the node.

(Inherited from SCNNode)
Self (Inherited from NSObject)
Skinner

Gets or sets the skinner for skeletal animations.

(Inherited from SCNNode)
Superclass (Inherited from NSObject)
SuperHandle

Handle used to represent the methods in the base class for this NSObject.

(Inherited from NSObject)
Transform

Gets or sets the parent-relative transform of the node.

(Inherited from SCNNode)
WeakRendererDelegate

Gets or sets a weak reference to the renderer delegate.

(Inherited from SCNNode)
WorldFront (Inherited from SCNNode)
WorldOrientation (Inherited from SCNNode)
WorldPosition (Inherited from SCNNode)
WorldRight (Inherited from SCNNode)
WorldTransform

Gets or sets the world-relative transform for the node.

(Inherited from SCNNode)
WorldUp (Inherited from SCNNode)
Zone (Inherited from NSObject)

Methods

Add(SCNNode)

Adds node as a child of this SCNNode.

(Inherited from SCNNode)
AddAnimation(CAAnimation, NSString)

Adds the animation to this SCNNode and associates it with the key.

(Inherited from SCNNode)
AddAnimation(CAAnimation, String)

Adds the animation to this SCNNode and associates it with the key.

(Inherited from SCNNode)
AddAnimation(SCNAnimationPlayer, NSString) (Inherited from SCNNode)
AddAudioPlayer(SCNAudioPlayer)

Adds the player and starts playback.

(Inherited from SCNNode)
AddChildNode(SCNNode)

Adds the specified node as a child to this SCNNode.

(Inherited from SCNNode)
AddNodes(SCNNode[])

Adds the specified nodes as children of this SCNNode.

(Inherited from SCNNode)
AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using NSString keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using string keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AddParticleSystem(SCNParticleSystem)

Adds the specified particle system system to this SCNNode.

(Inherited from SCNNode)
AwakeFromNib()

Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib().

(Inherited from NSObject)
BeginInvokeOnMainThread(Action) (Inherited from NSObject)
BeginInvokeOnMainThread(Selector, NSObject)

Invokes asynchrously the specified code on the main UI thread.

(Inherited from NSObject)
Bind(NSString, NSObject, String, NSDictionary) (Inherited from NSObject)
Bind(String, NSObject, String, NSDictionary)
Obsolete.
(Inherited from NSObject)
BindingInfo(String)
Obsolete.
(Inherited from NSObject)
BindingOptionDescriptions(String)
Obsolete.
(Inherited from NSObject)
BindingValueClass(String)
Obsolete.
(Inherited from NSObject)
Clone()

Creates and returns a recursive copy of the node and its children.

(Inherited from SCNNode)
CommitEditing() (Inherited from NSObject)
CommitEditing(NSObject, Selector, IntPtr) (Inherited from NSObject)
ConformsToProtocol(IntPtr)

Invoked to determine if this object implements the specified protocol.

(Inherited from NSObject)
ConvertPositionFromNode(SCNVector3, SCNNode)

Converts position, provided in the coordinate space of node into this node's coordinate space.

(Inherited from SCNNode)
ConvertPositionToNode(SCNVector3, SCNNode)

Converts position, provided in this node's coordinate space, into the coordinate space of node.

(Inherited from SCNNode)
ConvertTransformFromNode(SCNMatrix4, SCNNode)

Converts transform, provided in the coordinate space of node into this node's coordinate space.

(Inherited from SCNNode)
ConvertTransformToNode(SCNMatrix4, SCNNode)

Converts transform, provided in this node's coordinate space, into the coordinate space of node.

(Inherited from SCNNode)
ConvertVectorFromNode(SCNVector3, SCNNode) (Inherited from SCNNode)
ConvertVectorToNode(SCNVector3, SCNNode) (Inherited from SCNNode)
Copy()

Performs a copy of the underlying Objective-C object.

(Inherited from NSObject)
Copy(NSZone)

Performs a copy of the underlying Objective-C object.

(Inherited from SCNNode)
CreateFromUrl(NSUrl)

Creates a new SCNReferenceNode with the contents of the scene file at referenceUrl.

DangerousAutorelease() (Inherited from NSObject)
DangerousRelease() (Inherited from NSObject)
DangerousRetain() (Inherited from NSObject)
DidChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates a change occurred to the indexes for a to-many relationship.

(Inherited from NSObject)
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) (Inherited from NSObject)
DidChangeValue(String)

Indicates that a change occurred on the specified key.

(Inherited from NSObject)
DidHintFocusMovement(UIFocusMovementHint)

Called when the user's finger moves on the device or pad, to alert the Node that a focus change may occur.

(Inherited from SCNNode)
DidUpdateFocus(UIFocusUpdateContext, UIFocusAnimationCoordinator) (Inherited from SCNNode)
Dispose()

Releases the resources used by the NSObject object.

(Inherited from NSObject)
Dispose(Boolean)

Releases the resources used by the SCNNode object.

(Inherited from SCNNode)
DoesNotRecognizeSelector(Selector)

Indicates that this object does not recognize the specified selector.

(Inherited from NSObject)
EncodeTo(NSCoder)

Encodes the state of the object on the provided encoder

EnumerateChildNodes(SCNNodeHandler)

Runs the provided handler on each of the node's children.

(Inherited from SCNNode)
EnumerateChildNodes(SCNNodePredicate)
Obsolete.

Deprecated. Do not use.

(Inherited from SCNNode)
EnumerateHierarchy(SCNNodeHandler)

Recursively runs the provided handler on this node and on each of this node's descendants.

(Inherited from SCNNode)
Equals(NSObject) (Inherited from NSObject)
Equals(Object) (Inherited from NSObject)
ExposedBindings() (Inherited from NSObject)
FindChildNode(String, Boolean)

Searches for a child with the specified name.

(Inherited from SCNNode)
FindNodes(SCNNodePredicate)

Returns an array of all descendant nodes that match the provided predicate.

(Inherited from SCNNode)
FlattenedClone()

Creates and returns a flattened copy of the node and its all of its descendants.

(Inherited from SCNNode)
GetAction(String)

Returns the action that is identified by the supplied key.

(Inherited from SCNNode)
GetAnimation(NSString)

Developers should not use this deprecated method. Developers should use 'GetAnimationPlayer' instead.

(Inherited from SCNNode)
GetAnimation(String)

Returns the animation that is identified by the supplied key.

(Inherited from SCNNode)
GetAnimationKeys()

Returns an array that contains all of the animations that are attached to the node.

(Inherited from SCNNode)
GetAnimationPlayer(NSString) (Inherited from SCNNode)
GetBindingInfo(NSString) (Inherited from NSObject)
GetBindingOptionDescriptions(NSString) (Inherited from NSObject)
GetBindingValueClass(NSString) (Inherited from NSObject)
GetBoundingBox(SCNVector3, SCNVector3)

Stores the vectors that define the node's bounding box in min and max, or allows the developer to set them.

(Inherited from SCNNode)
GetBoundingSphere(SCNVector3, nfloat)

Stores the vectors that define the node's bounding sphere in center and radius, or allows the developer to set them.

(Inherited from SCNNode)
GetDictionaryOfValuesFromKeys(NSString[])

Retrieves the values of the specified keys.

(Inherited from NSObject)
GetEnumerator()

Gets an enumerator for iterating over the node's descendants.

(Inherited from SCNNode)
GetHashCode()

Generates a hash code for the current instance.

(Inherited from NSObject)
GetMethodForSelector(Selector) (Inherited from NSObject)
GetNativeField(String)
Obsolete.
(Inherited from NSObject)
GetNativeHash() (Inherited from NSObject)
HasActions()

Gets a Boolean value that tells whether the node is running any actions.

(Inherited from SCNNode)
HitTest(SCNVector3, SCNVector3, NSDictionary)

Returns an array of hit test results for descendant nodes that intersect with a line between pointA and pointB.

(Inherited from SCNNode)
HitTest(SCNVector3, SCNVector3, SCNHitTestOptions)

Returns an array of hit test results for descendant nodes that intersect with a line between pointA and pointB.

(Inherited from SCNNode)
Init() (Inherited from NSObject)
InitializeHandle(IntPtr, String) (Inherited from NSObject)
InitializeHandle(IntPtr) (Inherited from NSObject)
InsertChildNode(SCNNode, nint)

Inserts the provided child node at the specified index.

(Inherited from SCNNode)
Invoke(Action, Double) (Inherited from NSObject)
Invoke(Action, TimeSpan) (Inherited from NSObject)
InvokeOnMainThread(Action) (Inherited from NSObject)
InvokeOnMainThread(Selector, NSObject)

Invokes synchrously the specified code on the main UI thread.

(Inherited from NSObject)
IsAnimationPaused(NSString)

Returns a Boolean value that tells whether the animation that is identified by the specified key is paused.

(Inherited from SCNNode)
IsAnimationPaused(String)

Returns a Boolean value that tells whether the animation that is identified by the specified key is paused.

(Inherited from SCNNode)
IsEqual(NSObject) (Inherited from NSObject)
IsKindOfClass(Class) (Inherited from NSObject)
IsMemberOfClass(Class) (Inherited from NSObject)
Load()

Loads the scene file at ReferenceUrl.

LocalRotate(SCNQuaternion) (Inherited from SCNNode)
LocalTranslate(SCNVector3) (Inherited from SCNNode)
Look(SCNVector3, SCNVector3, SCNVector3) (Inherited from SCNNode)
Look(SCNVector3) (Inherited from SCNNode)
MarkDirty()

Promotes a regular peer object (IsDirectBinding is true) into a toggleref object.

(Inherited from NSObject)
MutableCopy()

Creates a mutable copy of the specified NSObject.

(Inherited from NSObject)
ObjectDidEndEditing(NSObject) (Inherited from NSObject)
ObserveValue(NSString, NSObject, NSDictionary, IntPtr)

Indicates that the value at the specified keyPath relative to this object has changed.

(Inherited from NSObject)
PauseAnimation(NSString)

Pauses the animation that is identified by the provided key.

(Inherited from SCNNode)
PauseAnimation(String)

Pauses the animation that is identified by the provided key.

(Inherited from SCNNode)
PerformSelector(Selector, NSObject, Double, NSString[]) (Inherited from NSObject)
PerformSelector(Selector, NSObject, Double)

Invokes the selector on the current instance and if the obj is not null, it passes this as its single parameter.

(Inherited from NSObject)
PerformSelector(Selector, NSObject, NSObject) (Inherited from NSObject)
PerformSelector(Selector, NSObject) (Inherited from NSObject)
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) (Inherited from NSObject)
PerformSelector(Selector, NSThread, NSObject, Boolean) (Inherited from NSObject)
PerformSelector(Selector) (Inherited from NSObject)
PrepareForInterfaceBuilder() (Inherited from NSObject)
RemoveAction(String)

Removes the action that is identified by the provided key

(Inherited from SCNNode)
RemoveAllActions()

Removes all actions from the node.

(Inherited from SCNNode)
RemoveAllAnimations()

Removes all animations from the node.

(Inherited from SCNNode)
RemoveAllAudioPlayers()

emoves all audio players from the node.

(Inherited from SCNNode)
RemoveAllParticleSystems()

emoves all particle systems from the node.

(Inherited from SCNNode)
RemoveAnimation(NSString, nfloat)

Removes the animation that is identified by the provided key, fading it out over duration seconds.

(Inherited from SCNNode)
RemoveAnimation(NSString)

Removes the animation that is identified by the provided key.

(Inherited from SCNNode)
RemoveAnimation(String, nfloat)

Removes the animation that is identified by the provided key, fading it out over duration seconds.

(Inherited from SCNNode)
RemoveAnimation(String)

Removes the animation that is identified by the provided key.

(Inherited from SCNNode)
RemoveAnimationUsingBlendOutDuration(NSString, nfloat) (Inherited from SCNNode)
RemoveAudioPlayer(SCNAudioPlayer)

Removes the specified audio player from the node.

(Inherited from SCNNode)
RemoveFromParentNode()

Removes this node from the parent node.

(Inherited from SCNNode)
RemoveObserver(NSObject, NSString, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, NSString)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RemoveObserver(NSObject, String, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, String)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RemoveParticleSystem(SCNParticleSystem)

Removes the specified particle system from the node.

(Inherited from SCNNode)
ReplaceChildNode(SCNNode, SCNNode)

Replaces the specified child node with the provided child2 node.

(Inherited from SCNNode)
RespondsToSelector(Selector)

Whether this object recognizes the specified selector.

(Inherited from NSObject)
ResumeAnimation(NSString)

Resumes the animation that is identified by the provided key.

(Inherited from SCNNode)
ResumeAnimation(String)

Resumes the animation that is identified by the provided key.

(Inherited from SCNNode)
Rotate(SCNQuaternion, SCNVector3) (Inherited from SCNNode)
RunAction(SCNAction, Action)

Adds the provided action to the node and runs block after the operation completes.

(Inherited from SCNNode)
RunAction(SCNAction, String, Action)

Adds the provided action to the node, indexes it with the provided key, and runs the provide block after the operation completes.

(Inherited from SCNNode)
RunAction(SCNAction, String)

Adds the provided action to the node and indexes it with the provided key.

(Inherited from SCNNode)
RunAction(SCNAction)

Adds the provided action to the node.

(Inherited from SCNNode)
SetBoundingBox(SCNVector3, SCNVector3)

Sets the bounding box of the node.

(Inherited from SCNNode)
SetNativeField(String, NSObject)
Obsolete.
(Inherited from NSObject)
SetNeedsFocusUpdate() (Inherited from SCNNode)
SetNilValueForKey(NSString)

Sets the value of the specified key to null.

(Inherited from NSObject)
SetSpeed(nfloat, NSString) (Inherited from SCNNode)
SetValueForKey(NSObject, NSString)

Sets the value of the property specified by the key to the specified value.

(Inherited from NSObject)
SetValueForKeyPath(IntPtr, NSString)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

(Inherited from NSObject)
SetValueForKeyPath(NSObject, NSString)

Sets the value of a property that can be reached using a keypath.

(Inherited from NSObject)
SetValueForUndefinedKey(NSObject, NSString)

Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
SetValuesForKeysWithDictionary(NSDictionary)

Sets the values of this NSObject to those in the specified dictionary.

(Inherited from NSObject)
ShouldUpdateFocus(UIFocusUpdateContext) (Inherited from SCNNode)
ToString()

Returns a string representation of the value of the current instance.

(Inherited from NSObject)
Unbind(NSString) (Inherited from NSObject)
Unbind(String)
Obsolete.
(Inherited from NSObject)
Unload()

Unloads the child nodes of this SCNReferenceNode.

UpdateFocusIfNeeded() (Inherited from SCNNode)
ValueForKey(NSString)

Returns the value of the property associated with the specified key.

(Inherited from NSObject)
ValueForKeyPath(NSString)

Returns the value of a property that can be reached using a keypath.

(Inherited from NSObject)
ValueForUndefinedKey(NSString)

Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
WillChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates that the values of the specified indices in the specified key are about to change.

(Inherited from NSObject)
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) (Inherited from NSObject)
WillChangeValue(String)

Indicates that the value of the specified key is about to change.

(Inherited from NSObject)

Explicit Interface Implementations

IEnumerable.GetEnumerator()

Gets an enumerator for the node's children.

(Inherited from SCNNode)

Extension Methods

ObjectDidBeginEditing(NSObject, INSEditor)
ObjectDidEndEditing(NSObject, INSEditor)
GetValidModes(NSObject, NSFontPanel)
ValidateToolbarItem(NSObject, NSToolbarItem)
GetDebugDescription(INSObjectProtocol)
GetEntity(SCNNode)
SetEntity(SCNNode, GKEntity)
AcceptsPreviewPanelControl(NSObject, QLPreviewPanel)
BeginPreviewPanelControl(NSObject, QLPreviewPanel)
EndPreviewPanelControl(NSObject, QLPreviewPanel)
GetActionKeys(ISCNActionable)
AddAnimation(ISCNAnimatable, SCNAnimationPlayer, NSString)
GetAnimationPlayer(ISCNAnimatable, NSString)
RemoveAnimationUsingBlendOutDuration(ISCNAnimatable, NSString, nfloat)
SetSpeed(ISCNAnimatable, nfloat, NSString)

Developers should not use this deprecated method. Developers should use 'SCNAnimationPlayer.Speed' instead.

AddAnimation(ISCNAnimatable, SCNAnimation, String)

Adds the specified animation and associates it with the specified key.

GetAccessibilityCustomRotors(NSObject)

Gets the array of UIAccessibilityCustomRotor objects appropriate for this object.

SetAccessibilityCustomRotors(NSObject, UIAccessibilityCustomRotor[])

Sets the array of UIAccessibilityCustomRotor objects appropriate for this object.

Applies to

See also