struktur D3D12DDI_DEVICE_FUNCS_CORE_0010 (d3d12umddi.h)
Berisi fungsi inti.
Sintaks
typedef struct D3D12DDI_DEVICE_FUNCS_CORE_0010 {
PFND3D12DDI_CHECKFORMATSUPPORT pfnCheckFormatSupport;
PFND3D12DDI_CHECKMULTISAMPLEQUALITYLEVELS pfnCheckMultisampleQualityLevels;
PFND3D12DDI_GETMIPPACKING pfnGetMipPacking;
PFND3D12DDI_CALCPRIVATEELEMENTLAYOUTSIZE_0010 pfnCalcPrivateElementLayoutSize;
PFND3D12DDI_CREATEELEMENTLAYOUT_0010 pfnCreateElementLayout;
PFND3D12DDI_DESTROYELEMENTLAYOUT pfnDestroyElementLayout;
PFND3D12DDI_CALCPRIVATEBLENDSTATESIZE_0010 pfnCalcPrivateBlendStateSize;
PFND3D12DDI_CREATEBLENDSTATE_0010 pfnCreateBlendState;
PFND3D12DDI_DESTROYBLENDSTATE pfnDestroyBlendState;
PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE_0010 pfnCalcPrivateDepthStencilStateSize;
PFND3D12DDI_CREATEDEPTHSTENCILSTATE_0010 pfnCreateDepthStencilState;
PFND3D12DDI_DESTROYDEPTHSTENCILSTATE pfnDestroyDepthStencilState;
PFND3D12DDI_CALCPRIVATERASTERIZERSTATESIZE_0010 pfnCalcPrivateRasterizerStateSize;
PFND3D12DDI_CREATERASTERIZERSTATE_0010 pfnCreateRasterizerState;
PFND3D12DDI_DESTROYRASTERIZERSTATE pfnDestroyRasterizerState;
PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0010 pfnCalcPrivateShaderSize;
PFND3D12DDI_CREATE_SHADER_0010 pfnCreateVertexShader;
PFND3D12DDI_CREATE_SHADER_0010 pfnCreatePixelShader;
PFND3D12DDI_CREATE_SHADER_0010 pfnCreateGeometryShader;
PFND3D12DDI_CREATE_SHADER_0010 pfnCreateComputeShader;
PFND3D12DDI_CALC_PRIVATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 pfnCalcPrivateGeometryShaderWithStreamOutput;
PFND3D12DDI_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT_0010 pfnCreateGeometryShaderWithStreamOutput;
PFND3D12DDI_CALC_PRIVATE_SHADER_SIZE_0010 pfnCalcPrivateTessellationShaderSize;
PFND3D12DDI_CREATE_SHADER_0010 pfnCreateHullShader;
PFND3D12DDI_CREATE_SHADER_0010 pfnCreateDomainShader;
PFND3D12DDI_DESTROYSHADER pfnDestroyShader;
PFND3D12DDI_CALCPRIVATECOMMANDQUEUESIZE_0001 pfnCalcPrivateCommandQueueSize;
PFND3D12DDI_CREATECOMMANDQUEUE_0001 pfnCreateCommandQueue;
PFND3D12DDI_DESTROYCOMMANDQUEUE pfnDestroyCommandQueue;
PFND3D12DDI_CALCPRIVATECOMMANDALLOCATORSIZE pfnCalcPrivateCommandAllocatorSize;
PFND3D12DDI_CREATECOMMANDALLOCATOR pfnCreateCommandAllocator;
PFND3D12DDI_DESTROYCOMMANDALLOCATOR pfnDestroyCommandAllocator;
PFND3D12DDI_RESETCOMMANDALLOCATOR pfnResetCommandAllocator;
PFND3D12DDI_CALC_PRIVATE_PIPELINE_STATE_SIZE_0010 pfnCalcPrivatePipelineStateSize;
PFND3D12DDI_CREATE_PIPELINE_STATE_0010 pfnCreatePipelineState;
PFND3D12DDI_DESTROY_PIPELINE_STATE pfnDestroyPipelineState;
PFND3D12DDI_CALC_PRIVATE_COMMAND_LIST_SIZE_0001 pfnCalcPrivateCommandListSize;
PFND3D12DDI_CREATE_COMMAND_LIST_0001 pfnCreateCommandList;
PFND3D12DDI_DESTROYCOMMANDLIST pfnDestroyCommandList;
PFND3D12DDI_CALCPRIVATEFENCESIZE pfnCalcPrivateFenceSize;
PFND3D12DDI_CREATEFENCE pfnCreateFence;
PFND3D12DDI_DESTROYFENCE pfnDestroyFence;
PFND3D12DDI_CALC_PRIVATE_DESCRIPTOR_HEAP_SIZE_0001 pfnCalcPrivateDescriptorHeapSize;
PFND3D12DDI_CREATE_DESCRIPTOR_HEAP_0001 pfnCreateDescriptorHeap;
PFND3D12DDI_DESTROY_DESCRIPTOR_HEAP pfnDestroyDescriptorHeap;
PFND3D12DDI_GET_DESCRIPTOR_SIZE_IN_BYTES pfnGetDescriptorSizeInBytes;
PFND3D12DDI_GET_CPU_DESCRIPTOR_HANDLE_FOR_HEAP_START pfnGetCPUDescriptorHandleForHeapStart;
PFND3D12DDI_GET_GPU_DESCRIPTOR_HANDLE_FOR_HEAP_START pfnGetGPUDescriptorHandleForHeapStart;
PFND3D12DDI_CREATE_SHADER_RESOURCE_VIEW_0002 pfnCreateShaderResourceView;
PFND3D12DDI_CREATE_CONSTANT_BUFFER_VIEW pfnCreateConstantBufferView;
PFND3D12DDI_CREATE_SAMPLER pfnCreateSampler;
PFND3D12DDI_CREATE_UNORDERED_ACCESS_VIEW_0002 pfnCreateUnorderedAccessView;
PFND3D12DDI_CREATE_RENDER_TARGET_VIEW_0002 pfnCreateRenderTargetView;
PFND3D12DDI_CREATE_DEPTH_STENCIL_VIEW pfnCreateDepthStencilView;
PFND3D12DDI_CALC_PRIVATE_ROOT_SIGNATURE_SIZE_0001 pfnCalcPrivateRootSignatureSize;
PFND3D12DDI_CREATE_ROOT_SIGNATURE_0001 pfnCreateRootSignature;
PFND3D12DDI_DESTROY_ROOT_SIGNATURE pfnDestroyRootSignature;
PFND3D12DDI_MAPHEAP pfnMapHeap;
PFND3D12DDI_UNMAPHEAP pfnUnmapHeap;
PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0003 pfnCalcPrivateHeapAndResourceSizes;
PFND3D12DDI_CREATEHEAPANDRESOURCE_0003 pfnCreateHeapAndResource;
PFND3D12DDI_DESTROYHEAPANDRESOURCE pfnDestroyHeapAndResource;
PFND3D12DDI_MAKERESIDENT_0001 pfnMakeResident;
PFND3D12DDI_EVICT2 pfnEvict;
PFND3D12DDI_CALCPRIVATEOPENEDHEAPANDRESOURCESIZES_0003 pfnCalcPrivateOpenedHeapAndResourceSizes;
PFND3D12DDI_OPENHEAPANDRESOURCE_0003 pfnOpenHeapAndResource;
PFND3D12DDI_COPY_DESCRIPTORS_0003 pfnCopyDescriptors;
PFND3D12DDI_COPY_DESCRIPTORS_SIMPLE_0003 pfnCopyDescriptorsSimple;
PFND3D12DDI_CALC_PRIVATE_QUERY_HEAP_SIZE_0001 pfnCalcPrivateQueryHeapSize;
PFND3D12DDI_CREATE_QUERY_HEAP_0001 pfnCreateQueryHeap;
PFND3D12DDI_DESTROY_QUERY_HEAP pfnDestroyQueryHeap;
PFND3D12DDI_CALC_PRIVATE_COMMAND_SIGNATURE_SIZE_0001 pfnCalcPrivateCommandSignatureSize;
PFND3D12DDI_CREATE_COMMAND_SIGNATURE_0001 pfnCreateCommandSignature;
PFND3D12DDI_DESTROY_COMMAND_SIGNATURE pfnDestroyCommandSignature;
PFND3D12DDI_CHECKRESOURCEVIRTUALADDRESS pfnCheckResourceVirtualAddress;
PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 pfnCheckResourceAllocationInfo;
PFND3D12DDI_CHECKSUBRESOURCEINFO pfnCheckSubresourceInfo;
PFND3D12DDI_CHECKEXISITINGRESOURCEALLOCATIONINFO pfnCheckExistingResourceAllocationInfo;
PFND3D12DDI_OFFERRESOURCES pfnOfferResources;
PFND3D12DDI_RECLAIMRESOURCES_0001 pfnReclaimResources;
PFND3D12DDI_GETIMPLICITPHYSICALADAPTERMASK pfnGetImplicitPhysicalAdapterMask;
PFND3D12DDI_GET_PRESENT_PRIVATE_DRIVER_DATA_SIZE pfnGetPresentPrivateDriverDataSize;
PFND3D12DDI_QUERY_NODE_MAP pfnQueryNodeMap;
PFND3D12DDI_RETRIEVE_SHADER_COMMENT_0003 pfnRetrieveShaderComment;
PFND3D12DDI_CHECKRESOURCEALLOCATIONHANDLE pfnCheckResourceAllocationHandle;
PFND3D12DDI_CALC_PRIVATE_PIPELINE_LIBRARY_SIZE_0010 pfnCalcPrivatePipelineLibrarySize;
PFND3D12DDI_CREATE_PIPELINE_LIBRARY_0010 pfnCreatePipelineLibrary;
PFND3D12DDI_DESTROY_PIPELINE_LIBRARY_0010 pfnDestroyPipelineLibrary;
PFND3D12DDI_ADD_PIPELINE_STATE_TO_LIBRARY_0010 pfnAddPipelineStateToLibrary;
PFND3D12DDI_CALC_SERIALIZED_LIBRARY_SIZE_0010 pfnCalcSerializedLibrarySize;
PFND3D12DDI_SERIALIZE_LIBRARY_0010 pfnSerializeLibrary;
} D3D12DDI_DEVICE_FUNCS_CORE_0010;
Anggota
pfnCheckFormatSupport
Fungsi yang memeriksa dukungan format. Lihat pfnCheckFormatSupport.
pfnCheckMultisampleQualityLevels
Fungsi yang memeriksa tingkat kualitas multi-sampel. Lihat pfnCheckMultisampleQualityLevels.
pfnGetMipPacking
Fungsi yang mendapatkan pengemasan MIP. Lihat pfnGetMipPacking.
pfnCalcPrivateElementLayoutSize
Fungsi yang menghitung ukuran tata letak untuk elemen privat. pfnCalcPrivateElementLayoutSize.
pfnCreateElementLayout
Fungsi yang membuat tata letak elemen. Lihat pfnCreateElementLayout.
pfnDestroyElementLayout
Fungsi yang menghancurkan tata letak elemen. Lihat pfnDestroyElementLayout.
pfnCalcPrivateBlendStateSize
Fungsi yang menghitung ukuran status campuran privat. Lihat pfnCalcPrivateBlendStateSize.
pfnCreateBlendState
Fungsi yang membuat status campuran. Lihat pfnCreateBlendState.
pfnDestroyBlendState
Fungsi yang menghancurkan status campuran. Lihat pfnDestroyBlendState.
pfnCalcPrivateDepthStencilStateSize
Fungsi yang menghitung ukuran status stensil kedalaman privat. Lihat pfnCalcPrivateDepthStencilStateSize.
pfnCreateDepthStencilState
Fungsi yang menciptakan status stensil kedalaman. Lihat pfnCreateDepthStencilState.
pfnDestroyDepthStencilState
Fungsi yang menghancurkan status stensil kedalaman. Lihat pfnDestroyDepthStencilState.
pfnCalcPrivateRasterizerStateSize
Fungsi yang menghitung ukuran status rasterizer privat. Lihat pfnCalcPrivateRasterizerStateSize.
pfnCreateRasterizerState
Fungsi yang membuat status rasterizer. Lihat pfnCreateRasterizerState.
pfnDestroyRasterizerState
Fungsi yang menghancurkan status rasterizer. Lihat pfnDestroyRasterizerState.
pfnCalcPrivateShaderSize
Fungsi yang menghitung ukuran shader privat. Lihat pfnCalcPrivateShaderSize.
pfnCreateVertexShader
Fungsi yang membuat shader vertex. Lihat PFND3D12DDI_CREATE_SHADER_0010.
pfnCreatePixelShader
Fungsi yang membuat shader. Lihat PFND3D12DDI_CREATE_SHADER_0010.
pfnCreateGeometryShader
Fungsi yang membuat shader geometri. Lihat PFND3D12DDI_CREATE_SHADER_0010.
pfnCreateComputeShader
Fungsi yang membuat shader komputasi. Lihat PFND3D12DDI_CREATE_SHADER_0010.
pfnCalcPrivateGeometryShaderWithStreamOutput
Fungsi yang menghitung shader geometri privat dengan output aliran. Lihat pfnCalcPrivateGeometryShaderWithStreamOutput.
pfnCreateGeometryShaderWithStreamOutput
Fungsi yang membuat shader geometri privat dengan output aliran. Lihat pfnCreateGeometryShaderWithStreamOutput.
pfnCalcPrivateTessellationShaderSize
Fungsi yang membuat ukuran shader tessellation privat. Lihat pfnCalcPrivateTessellationShaderSize.
pfnCreateHullShader
Fungsi yang menciptakan shader lambung. Lihat pfnCreateHullShader.
pfnCreateDomainShader
Fungsi yang membuat shader domain. Lihat pfnCreateDomainShader.
pfnDestroyShader
Fungsi yang menghancurkan shader. Lihat pfnDestroyShader.
pfnCalcPrivateCommandQueueSize
Fungsi yang menghitung ukuran antrean privat. Lihat pfnCalcPrivateCommandQueueSize.
pfnCreateCommandQueue
Fungsi yang membuat antrean perintah. Lihat pfnCreateCommandQueue.
pfnDestroyCommandQueue
Fungsi yang menghancurkan antrean perintah. Lihat pfnDestroyCommandQueue.
pfnCalcPrivateCommandAllocatorSize
Fungsi yang menghitung ukuran alokator perintah privat. Lihat pfnCalcPrivateCommandAllocatorSize.
pfnCreateCommandAllocator
Fungsi yang membuat alokator perintah. Lihat pfnCreateCommandAllocator.
pfnDestroyCommandAllocator
Fungsi yang menghancurkan alokator perintah. Lihat pfnDestroyCommandAllocator.
pfnResetCommandAllocator
Fungsi yang mengatur ulang alokator perintah. Lihat pfnResetCommandAllocator.
pfnCalcPrivatePipelineStateSize
Fungsi yang menghitung ukuran status alur privat. Lihat pfnCalcPrivatePipelineStateSize.
pfnCreatePipelineState
Fungsi yang membuat status alur. Lihat pfnCreatePipelineState.
pfnDestroyPipelineState
Fungsi yang menghancurkan status alur. Lihat pfnDestroyPipelineState.
pfnCalcPrivateCommandListSize
Fungsi yang menghitung ukuran daftar perintah privat. Lihat pfnCalcPrivateCommandListSize.
pfnCreateCommandList
Fungsi yang membuat daftar perintah. Lihat pfnCreateCommandList.
pfnDestroyCommandList
Fungsi yang menghancurkan daftar perintah. Lihat pfnDestroyCommandList.
pfnCalcPrivateFenceSize
Fungsi yang menghitung ukuran pagar privat. Lihat pfnCalcPrivateFenceSize.
pfnCreateFence
Fungsi yang membuat pagar. Lihat pfnCreateFence.
pfnDestroyFence
Fungsi yang menghancurkan pagar. Lihat pfnDestroyFence.
pfnCalcPrivateDescriptorHeapSize
Fungsi yang menghitung ukuran timbunan deskriptor privat. Lihat pfnCalcPrivateDescriptorHeapSize.
pfnCreateDescriptorHeap
Fungsi yang membuat timbunan deskriptor. Lihat pfnCreateDescriptorHeap.
pfnDestroyDescriptorHeap
Fungsi yang menghancurkan tumpuk deskriptor. Lihat pfnDestroyDescriptorHeap.
pfnGetDescriptorSizeInBytes
Fungsi yang mendapatkan ukuran deskriptor, dalam byte. Lihat pfnGetDescriptorSizeInBytes.
pfnGetCPUDescriptorHandleForHeapStart
Fungsi yang mendapatkan handel deskriptor CPU. Lihat pfnGetCPUDescriptorHandleForHeapStart.
pfnGetGPUDescriptorHandleForHeapStart
Fungsi yang mendapatkan handel deskriptor GPU. Lihat pfnGetGPUDescriptorHandleForHeapStart.
pfnCreateShaderResourceView
Fungsi yang membuat tampilan sumber daya shader. Lihat pfnCreateShaderResourceView.
pfnCreateConstantBufferView
Fungsi yang membuat tampilan buffer konstanta. Lihat pfnCreateConstantBufferView.
pfnCreateSampler
Fungsi yang membuat sampler. Lihat pfnCreateSampler.
pfnCreateUnorderedAccessView
Fungsi yang membuat tampilan akses yang tidak berurut. Lihat pfnCreateUnorderedAccessView.
pfnCreateRenderTargetView
Fungsi yang membuat tampilan target render. Lihat pfnCreateRenderTargetView.
pfnCreateDepthStencilView
Fungsi yang menciptakan tampilan stensil kedalaman. Lihat pfnCreateDepthStencilView.
pfnCalcPrivateRootSignatureSize
Fungsi yang menghitung ukuran tanda tangan akar privat. Lihat pfnCalcPrivateRootSignatureSize.
pfnCreateRootSignature
Fungsi yang membuat tanda tangan akar. Lihat pfnCreateRootSignature.
pfnDestroyRootSignature
Fungsi yang menghancurkan tanda tangan akar. Lihat pfnDestroyRootSignature.
pfnMapHeap
Fungsi yang memetakan timbunan. Lihat pfnMapHeap.
pfnUnmapHeap
Fungsi yang membatalkan petak heap. Lihat pfnUnmapHeap.
pfnCalcPrivateHeapAndResourceSizes
Fungsi yang menghitung ukuran untuk timbunan dan sumber daya privat. Lihat pfnCalcPrivateHeapAndResourceSizes.
pfnCreateHeapAndResource
Fungsi yang membuat timbunan dan sumber daya. Lihat pfnCreateHeapAndResource.
pfnDestroyHeapAndResource
Fungsi yang menghancurkan timbunan dan sumber daya. Lihat pfnDestroyHeapAndResource.
pfnMakeResident
Fungsi yang membuat penduduk. Lihat pfnMakeResident.
pfnEvict
Fungsi yang mengusir. Lihat pfnEvict.
pfnCalcPrivateOpenedHeapAndResourceSizes
Fungsi yang menghitung ukuran untuk timbunan dan sumber daya yang dibuka secara privat. Lihat pfnCalcPrivateOpenedHeapAndResourceSizes.
pfnOpenHeapAndResource
Fungsi yang membuka timbunan dan sumber daya. Lihat pfnOpenHeapAndResource.
pfnCopyDescriptors
Fungsi yang menyalin deskriptor. Lihat pfnCopyDescriptors.
pfnCopyDescriptorsSimple
Fungsi yang melakukan salinan deskriptor sederhana. Lihat pfnCopyDescriptorsSimple.
pfnCalcPrivateQueryHeapSize
Fungsi yang menghitung ukuran timbunan kueri privat. Lihat pfnCalcPrivateQueryHeapSize.
pfnCreateQueryHeap
Fungsi yang membuat timbunan kueri. Lihat pfnCreateQueryHeap.
pfnDestroyQueryHeap
Fungsi yang menghancurkan timbunan kueri. Lihat pfnDestroyQueryHeap.
pfnCalcPrivateCommandSignatureSize
Fungsi yang menghitung ukuran tanda tangan perintah privat. Lihat pfnCalcPrivateCommandSignatureSize.
pfnCreateCommandSignature
Fungsi yang membuat tanda tangan perintah. Lihat pfnCreateCommandSignature.
pfnDestroyCommandSignature
Fungsi yang menghancurkan tanda tangan perintah. Lihat pfnDestroyCommandSignature.
pfnCheckResourceVirtualAddress
Fungsi yang memeriksa alamat virtual sumber daya. Lihat pfnCheckResourceVirtualAddress.
pfnCheckResourceAllocationInfo
Fungsi yang memeriksa informasi alokasi sumber daya. Lihat pfnCheckResourceAllocationInfo.
pfnCheckSubresourceInfo
Fungsi yang memeriksa informasi subsumber daya. Lihat pfnCheckSubresourceInfo.
pfnCheckExistingResourceAllocationInfo
Fungsi yang memeriksa informasi alokasi sumber daya yang ada. Lihat pfnCheckExistingResourceAllocationInfo.
pfnOfferResources
Fungsi yang menawarkan sumber daya. Lihat pfnOfferResources.
pfnReclaimResources
Fungsi yang mengklaim kembali sumber daya. Lihat pfnReclaimResources.
pfnGetImplicitPhysicalAdapterMask
Fungsi yang mendapatkan masker adaptor fisik implisit. Lihat pfnGetImplicitPhysicalAdapterMask.
pfnGetPresentPrivateDriverDataSize
Fungsi yang mendapatkan ukuran data driver privat saat ini. Lihat pfnGetPresentPrivateDriverDataSize.
pfnQueryNodeMap
Fungsi yang mengkueri peta simpul. Lihat pfnQueryNodeMap.
pfnRetrieveShaderComment
Fungsi yang mengambil komentar shader. Lihat pfnRetrieveShaderComment.
pfnCheckResourceAllocationHandle
Fungsi yang memeriksa handel alokasi sumber daya. Lihat pfnCheckResourceAllocationHandle.
pfnCalcPrivatePipelineLibrarySize
Fungsi yang menghitung ukuran pustaka alur privat. Lihat pfnCalcPrivatePipelineLibrarySize.
pfnCreatePipelineLibrary
Fungsi yang membuat pustaka alur. Lihat pfnCreatePipelineLibrary.
pfnDestroyPipelineLibrary
Fungsi yang menghancurkan pustaka alur. Lihat pfnDestroyPipelineLibrary.
pfnAddPipelineStateToLibrary
Fungsi yang menambahkan status alur ke pustaka. Lihat pfnAddPipelineStateToLibrary.
pfnCalcSerializedLibrarySize
Fungsi yang menghitung ukuran pustaka berseri. Lihat pfnCalcSerializedLibrarySize.
pfnSerializeLibrary
Fungsi yang menserialisasikan pustaka. Lihat pfnSerializeLibrary.
Persyaratan
Persyaratan | Nilai |
---|---|
Header | d3d12umddi.h (termasuk D3d12umddi.h) |