Point4D.Addition(Point4D, Point4D) Operator

Definition

Adds a Point4D structure to a Point4D.

C#
public static System.Windows.Media.Media3D.Point4D operator + (System.Windows.Media.Media3D.Point4D point1, System.Windows.Media.Media3D.Point4D point2);

Parameters

point1
Point4D

The first Point4D structure to add.

point2
Point4D

The second Point4D structure to add.

Returns

Returns the sum of point1 and point2.

Examples

The following example shows how to use the overloaded addition operator to add two Point4D structures.

C#
                       // Add a Point4D to a Point4D using the static Add method.
                       // Returns a Point4D.

                       Point4D point1 = new Point4D(10, 5, 1, 4);
                       Point4D point2 = new Point4D(15, 40, 60, 75);
                       Point4D pointResult = new Point4D();

                       pointResult = Point4D.Add(point1, point2);
                       // pointResult is equal to (25, 45, 61, 79)

                       // Displaying Results
                       syntaxString = "pointResult = Point4D.Add(point1, point2);";
                       resultType = "Point4D";
                       operationString = "Adding a 3D Point and a 3D Vector";
                       ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);

Applies to

Prodotto Versioni
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9

See also