BUILT_TYPE
This structure specifies information about a field type taken from metadata.
typedef struct _tagTYPE_BUILT {
ULONG32 ulAppDomainID;
GUID guidModule;
IDebugField* pUnderlyingField;
} BUILT_TYPE;
public struct BUILT_TYPE {
public uint ulAppDomainID;
public Guid guidModule;
public IDebugField pUnderlyingField;
};
ulAppDomainID
ID of the application from which the symbol came. This is used to uniquely identify an instance of the application.guidModule
The GUID of the module that contains this field.pUnderlyingField
An IDebugField object identifying the underlying field associated with this built field.
This structure appears as part of the union in the TYPE_INFO structure when the dwKind field of the TYPE_INFO structure is set to TYPE_KIND_BUILT (a value from the dwTYPE_KIND enumeration).
Header: sh.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll