d2d1effects.h header

This header is used by Direct2D. For more information, see:

d2d1effects.h contains the following programming interfaces:

Enumerations

 
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE

The interpolation mode to be used with the 2D affine transform effect to scale the image. There are 6 scale modes that range in quality and speed.
D2D1_2DAFFINETRANSFORM_PROP

Identifiers for properties of the 2D affine transform effect.
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE

The interpolation mode the 3D perspective transform effect uses on the image. There are 5 scale modes that range in quality and speed.
D2D1_3DPERSPECTIVETRANSFORM_PROP

Identifiers for the properties of the 3D perspective transform effect.
D2D1_3DTRANSFORM_INTERPOLATION_MODE

The interpolation mode the 3D transform effect uses on the image. There are 5 scale modes that range in quality and speed.
D2D1_3DTRANSFORM_PROP

Identifiers for properties of the 3D transform effect.
D2D1_ARITHMETICCOMPOSITE_PROP

Identifiers for the properties of the Arithmetic composite effect.
D2D1_ATLAS_PROP

Identifiers for properties of the Atlas effect.
D2D1_BITMAPSOURCE_ALPHA_MODE

Specifies the alpha mode of the output of the Bitmap source effect.
D2D1_BITMAPSOURCE_INTERPOLATION_MODE

The interpolation mode used to scale the image in the Bitmap source effect.
D2D1_BITMAPSOURCE_ORIENTATION

Specifies whether a flip and/or rotation operation should be performed by the Bitmap source effect.
D2D1_BITMAPSOURCE_PROP

Identifiers for properties of the Bitmap source effect.
D2D1_BLEND_MODE

The blend mode used for the Blend effect.
D2D1_BLEND_PROP

Identifiers for properties of the Blend effect.
D2D1_BORDER_EDGE_MODE

The edge mode for the Border effect.
D2D1_BORDER_MODE

Specifies how the Crop effect handles the crop rectangle falling on fractional pixel coordinates.
D2D1_BORDER_PROP

Identifiers for properties of the Border effect.
D2D1_BRIGHTNESS_PROP

Identifiers for the properties of the Brightness effect.
D2D1_CHANNEL_SELECTOR

Specifies the color channel the Displacement map effectextracts the intensity from and uses it to spatially displace the image in the X or Y direction.
D2D1_COLORMANAGEMENT_ALPHA_MODE

Indicates how the Color management effect should interpret alpha data that is contained in the input image.
D2D1_COLORMANAGEMENT_PROP

Identifiers for the properties of the Color management effect.
D2D1_COLORMANAGEMENT_QUALITY

The quality level of the transform for the Color management effect.
D2D1_COLORMANAGEMENT_RENDERING_INTENT

Specifies which ICC rendering intent the Color management effect should use.
D2D1_COLORMATRIX_ALPHA_MODE

The alpha mode of the output of the Color matrix effect.
D2D1_COLORMATRIX_PROP

Identifiers for the properties of the Color matrix effect.
D2D1_COMPOSITE_PROP

Identifiers for properties of the Composite effect.
D2D1_CONVOLVEMATRIX_PROP

Identifiers for properties of the Convolve matrix effect.
D2D1_CONVOLVEMATRIX_SCALE_MODE

The interpolation mode the Convolve matrix effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_CROP_PROP

Identifiers for properties of the Crop effect.
D2D1_DIRECTIONALBLUR_OPTIMIZATION

Specifies the optimization mode for the Directional blur effect.
D2D1_DIRECTIONALBLUR_PROP

Identifiers for properties of the Directional blur effect.
D2D1_DISCRETETRANSFER_PROP

Identifiers for properties of the Discrete transfer effect.
D2D1_DISPLACEMENTMAP_PROP

Identifiers for properties of the Displacement map effect.
D2D1_DISTANTDIFFUSE_PROP

Identifiers for properties of the Distant-diffuse lighting effect.
D2D1_DISTANTDIFFUSE_SCALE_MODE

The interpolation mode the effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_DISTANTSPECULAR_PROP

Identifiers for properties of the Distant-specular lighting effect.
D2D1_DISTANTSPECULAR_SCALE_MODE

The interpolation mode the Distant-specular lighting effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_DPICOMPENSATION_INTERPOLATION_MODE

The interpolation mode the DPI compensation effect uses to scale the image.
D2D1_DPICOMPENSATION_PROP

Identifiers for properties of the DPI compensation effect.
D2D1_FLOOD_PROP

Identifiers for properties of the Flood effect.
D2D1_GAMMATRANSFER_PROP

Identifiers for properties of the Gamma transfer effect.
D2D1_GAUSSIANBLUR_OPTIMIZATION

The optimization mode for the Gaussian blur effect.
D2D1_GAUSSIANBLUR_PROP

Identifiers for properties of the Gaussian blur effect.
D2D1_HISTOGRAM_PROP

Identifiers for properties of the Histogram effect.
D2D1_HUEROTATION_PROP

Identifiers for properties of the Hue rotate effect.
D2D1_LINEARTRANSFER_PROP

Identifiers for properties of the Linear transfer effect.
D2D1_MORPHOLOGY_MODE

The mode for the Morphology effect.
D2D1_MORPHOLOGY_PROP

Identifiers for properties of the Morphology effect.
D2D1_OPACITYMETADATA_PROP

Identifiers for properties of the Opacity metadata effect.
D2D1_POINTDIFFUSE_PROP

Identifiers for properties of the Point-diffuse lighting effect.
D2D1_POINTDIFFUSE_SCALE_MODE

The interpolation mode the Point-diffuse lighting effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_POINTSPECULAR_PROP

Identifiers for properties of the Point-specular lighting effect.
D2D1_POINTSPECULAR_SCALE_MODE

The interpolation mode the Point-specular lighting effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_SATURATION_PROP

Identifiers for properties of the Saturation effect.
D2D1_SCALE_INTERPOLATION_MODE

The interpolation mode the Scale effect uses to scale the image. There are 6 scale modes that range in quality and speed.
D2D1_SCALE_PROP

Identifiers for properties of the Scale effect.
D2D1_SHADOW_OPTIMIZATION

The level of performance optimization for the Shadow effect.
D2D1_SHADOW_PROP

Identifiers for properties of the Shadow effect.
D2D1_SPOTDIFFUSE_PROP

Identifiers for properties of the Spot-diffuse lighting effect.
D2D1_SPOTDIFFUSE_SCALE_MODE

The interpolation mode the Spot-diffuse lighting effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_SPOTSPECULAR_PROP

Identifiers for properties of the Spot-specular lighting effect.
D2D1_SPOTSPECULAR_SCALE_MODE

The interpolation mode the Spot-specular lighting effect uses to scale the image to the corresponding kernel unit length. There are six scale modes that range in quality and speed.
D2D1_TABLETRANSFER_PROP

Identifiers for properties of the Table transfer effect.
D2D1_TILE_PROP

Identifiers for properties of the Tile effect.
D2D1_TURBULENCE_NOISE

The turbulence noise mode for the Turbulence effect. Indicates whether to generate a bitmap based on Fractal Noise or the Turbulence function.
D2D1_TURBULENCE_PROP

Identifiers for properties of the Turbulence effect.