900 XP

Configure 3D assets for mixed reality in Unity

Beginner
Developer
Business Owner
Student
Technology Manager
Azure
Azure Cloud Services
Azure AI services
Azure Digital Twins
Azure IoT
Azure IoT Hub
Azure SignalR Service
Azure Functions
HoloLens
Windows
Windows Mixed Reality

Learn how to place Prefab 3D assets or models into a Unity scene.

Learning objectives

By the end of this module, you'll be able to:

  • Incorporate design considerations into building a Scene.
  • Use Mixed Reality Toolkit (MRTK) interactions to provide a rich user experience
  • Place assets in a Unity scene.
Start

Prerequisites

  • Introduction to Mixed Reality, Azure Digital Twin, and Unity Module
  • Build a 3D Scene in Unity with Maps SDK Module
  • Fundamental working knowledge of Unity
  • Understanding of how to build for and deploy to mixed reality devices
  • Understanding of MRTK
  • Fundamental understanding of Level Of Detail (LOD) concepts

This module is part of these learning paths

Module assessment

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