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Unordered-access view options.
typedef enum D3D11_UAV_DIMENSION {
D3D11_UAV_DIMENSION_UNKNOWN = 0,
D3D11_UAV_DIMENSION_BUFFER = 1,
D3D11_UAV_DIMENSION_TEXTURE1D = 2,
D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3,
D3D11_UAV_DIMENSION_TEXTURE2D = 4,
D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5,
D3D11_UAV_DIMENSION_TEXTURE3D = 8
} ;
D3D11_UAV_DIMENSION_UNKNOWN Value: 0 The view type is unknown. |
D3D11_UAV_DIMENSION_BUFFER Value: 1 View the resource as a buffer. |
D3D11_UAV_DIMENSION_TEXTURE1D Value: 2 View the resource as a 1D texture. |
D3D11_UAV_DIMENSION_TEXTURE1DARRAY Value: 3 View the resource as a 1D texture array. |
D3D11_UAV_DIMENSION_TEXTURE2D Value: 4 View the resource as a 2D texture. |
D3D11_UAV_DIMENSION_TEXTURE2DARRAY Value: 5 View the resource as a 2D texture array. |
D3D11_UAV_DIMENSION_TEXTURE3D Value: 8 View the resource as a 3D texture array. |
This enumeration is used by a unordered access-view description (see D3D11_UNORDERED_ACCESS_VIEW_DESC).
Requirement | Value |
---|---|
Header | d3d11.h |
Events
May 19, 6 PM - May 23, 12 AM
Calling all developers, creators, and AI innovators to join us in Seattle @Microsoft Build May 19-22.
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