XmlTextWriter.WriteBase64(Byte[], Int32, Int32) Method

Definition

Encodes the specified binary bytes as base64 and writes out the resulting text.

public override void WriteBase64 (byte[] buffer, int index, int count);

Parameters

buffer
Byte[]

Byte array to encode.

index
Int32

The position within the buffer indicating the start of the bytes to write.

count
Int32

The number of bytes to write.

Exceptions

buffer is null.

The buffer length minus index is less than count.

index or count is less than zero.

Examples

The following example encodes an input file using WriteBase64 and generates a temporary XML file. The temporary XML file is decoded using the ReadBase64 method and compared to the original file.

using System;
using System.IO;
using System.Xml;
using System.Text;

public static class TestBase64
{

    private const int bufferSize = 4096;

    public static void Main(string[] args)
    {
        // Check that the usage string is correct.
        if (args.Length < 2)
        {
            TestBase64.Usage();
            return;
        }

        var fileOld = new FileStream(args[0], FileMode.OpenOrCreate, FileAccess.Read, FileShare.Read);
        TestBase64.EncodeXmlFile("temp.xml", fileOld);

        var fileNew = new FileStream(args[1], FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);

        TestBase64.DecodeOrignalObject("temp.xml", fileNew);

        // Compare the two files.
        if (TestBase64.CompareResult(fileOld, fileNew))
        {
            Console.WriteLine($"The recreated binary file {args[1]} is the same as {args[0]}");
        }
        else
        {
            Console.WriteLine($"The recreated binary file {args[1]} is not the same as {args[0]}");
        }

        fileOld.Flush();
        fileNew.Flush();
        fileOld.Close();
        fileNew.Close();
    }

    // Use the WriteBase64 method to create an XML document.  The object
    // passed by the user is encoded and included in the document.
    public static void EncodeXmlFile(string xmlFileName, FileStream fileOld)
    {

        var buffer = new byte[bufferSize];
        int readByte = 0;

        var xw = new XmlTextWriter(xmlFileName, Encoding.UTF8);
        xw.WriteStartDocument();
        xw.WriteStartElement("root");
        // Create a Char writer.
        var br = new BinaryReader(fileOld);
        // Set the file pointer to the end.

        try
        {
              do
              {
                  readByte = br.Read(buffer, 0, bufferSize);
                  xw.WriteBase64(buffer, 0, readByte);
              } while (bufferSize <= readByte);
        }
        catch (Exception ex)
        {
            var ex1 = new EndOfStreamException();

            if (ex1.Equals(ex))
            {
                Console.WriteLine("We are at end of file");
            }
            else
            {
                Console.WriteLine(ex);
            }
        }
        xw.WriteEndElement();
        xw.WriteEndDocument();

        xw.Flush();
        xw.Close();
    }

    // Use the ReadBase64 method to decode the new XML document
    // and generate the original object.
    public static void DecodeOrignalObject(string xmlFileName, FileStream fileNew)
    {

        var buffer = new byte[bufferSize];
        int readByte = 0;

        // Create a file to write the bmp back.
        var bw = new BinaryWriter(fileNew);

        var tr = new XmlTextReader(xmlFileName);
        tr.MoveToContent();
        Console.WriteLine(tr.Name);

        do
        {
          readByte=tr.ReadBase64(buffer, 0, bufferSize);
          bw.Write(buffer, 0, readByte);
        } while(readByte >= bufferSize);

        bw.Flush();
    }

    // Compare the two files.
    public static bool CompareResult(FileStream fileOld, FileStream fileNew) {

        int readByteOld = 0;
        int readByteNew = 0;
        int count, readByte =0 ;

        var bufferOld = new byte[bufferSize];
        var bufferNew = new byte[bufferSize];

        var binaryReaderOld = new BinaryReader(fileOld);
        var binaryReaderNew = new BinaryReader(fileNew);

        binaryReaderOld.BaseStream.Seek(0, SeekOrigin.Begin);
        binaryReaderNew.BaseStream.Seek(0, SeekOrigin.Begin);

        do
        {
          readByteOld = binaryReaderOld.Read(bufferOld, 0, bufferSize);
          readByteNew = binaryReaderNew.Read(bufferNew, 0, bufferSize);

          if (readByteOld != readByteNew)
          {
              return false;
          }

          for (count = 0; count < bufferSize; count++)
          {
              if (bufferOld[count] != bufferNew[count])
              {
                  return false;
              }
          }
        } while (count < readByte);

        return true;
    }

    // Display the usage statement.
    public static void Usage()
    {
        Console.WriteLine("TestBase64 sourceFile, targetFile \n");
        Console.WriteLine("For example: TestBase64 winlogon.bmp, target.bmp\n");
    }
}

Remarks

Note

Starting with the .NET Framework 2.0, we recommend that you create XmlWriter instances by using the XmlWriter.Create method and the XmlWriterSettings class to take advantage of new functionality.

Applies to

Product Versions
.NET Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1