Share via


ShaderLoader.GetShaderSize(Int32[]) Method (Microsoft.DirectX.Direct3D)

Returns the size of the shader byte code, in bytes.

Definition

Visual Basic Public Shared Function GetShaderSize( _
    ByVal function() As Integer _
) As Integer
C# public static int GetShaderSize(
    int[] function
);
C++ public:
static int GetShaderSize(
    array<int>^ function
);
JScript public static function GetShaderSize(
    function : int[]
) : int;

Parameters

function System.Int32[]
An integer array that contains the shader function stream.

Return Value

System.Int32
An integer that represents the size of the shader byte code, in bytes.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

InvalidDataException

The data is invalid.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.