VCCodeClass.AddImplementedInterface Method
Adds an interface to the list of inherited objects.
Namespace: Microsoft.VisualStudio.VCCodeModel
Assembly: Microsoft.VisualStudio.VCCodeModel (in Microsoft.VisualStudio.VCCodeModel.dll)
'Declaration
Function AddImplementedInterface ( _
Base As Object, _
Position As Object _
) As CodeInterface
CodeInterface AddImplementedInterface(
Object Base,
Object Position
)
CodeInterface^ AddImplementedInterface(
Object^ Base,
Object^ Position
)
abstract AddImplementedInterface :
Base:Object *
Position:Object -> CodeInterface
function AddImplementedInterface(
Base : Object,
Position : Object
) : CodeInterface
Base
Type: System.ObjectRequired. The interface the class will implement. This is either a CodeInterface or a fully qualified type name.
Position
Type: System.ObjectOptional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long data type, then AddImplementedInterface indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Type: EnvDTE.CodeInterface
A CodeInterface object.
AddImplementedInterface adds a reference to an interface that the CodeClass promises to implement. AddImplementedInterface does not insert method stubs for the interface members.
Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.
The correctness of the arguments is determined by the language behind the code model.
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Microsoft.VisualStudio.VCCodeModel Namespace
How to: Compile and Run the Automation Object Model Code Examples